1 /* 2 * Copyright 2010 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrContext_DEFINED 9 #define GrContext_DEFINED 10 11 #include "GrCaps.h" 12 #include "GrClip.h" 13 #include "GrColor.h" 14 #include "GrPaint.h" 15 #include "GrRenderTarget.h" 16 #include "GrTextureProvider.h" 17 #include "SkMatrix.h" 18 #include "SkPathEffect.h" 19 #include "SkTypes.h" 20 #include "../private/GrAuditTrail.h" 21 #include "../private/GrSingleOwner.h" 22 #include "../private/SkMutex.h" 23 24 struct GrBatchAtlasConfig; 25 class GrBatchFontCache; 26 struct GrContextOptions; 27 class GrDrawingManager; 28 class GrDrawContext; 29 class GrDrawTarget; 30 class GrFragmentProcessor; 31 class GrGpu; 32 class GrIndexBuffer; 33 class GrLayerCache; 34 class GrOvalRenderer; 35 class GrPath; 36 class GrPipelineBuilder; 37 class GrResourceEntry; 38 class GrResourceCache; 39 class GrResourceProvider; 40 class GrTestTarget; 41 class GrTextBlobCache; 42 class GrTextContext; 43 class GrTextureParams; 44 class GrVertexBuffer; 45 class GrStrokeInfo; 46 class GrSwizzle; 47 class SkTraceMemoryDump; 48 49 class SK_API GrContext : public SkRefCnt { 50 public: 51 /** 52 * Creates a GrContext for a backend context. 53 */ 54 static GrContext* Create(GrBackend, GrBackendContext, const GrContextOptions& options); 55 static GrContext* Create(GrBackend, GrBackendContext); 56 57 /** 58 * Only defined in test apps. 59 */ 60 static GrContext* CreateMockContext(); 61 62 virtual ~GrContext(); 63 64 /** 65 * The GrContext normally assumes that no outsider is setting state 66 * within the underlying 3D API's context/device/whatever. This call informs 67 * the context that the state was modified and it should resend. Shouldn't 68 * be called frequently for good performance. 69 * The flag bits, state, is dpendent on which backend is used by the 70 * context, either GL or D3D (possible in future). 71 */ 72 void resetContext(uint32_t state = kAll_GrBackendState); 73 74 /** 75 * Callback function to allow classes to cleanup on GrContext destruction. 76 * The 'info' field is filled in with the 'info' passed to addCleanUp. 77 */ 78 typedef void (*PFCleanUpFunc)(const GrContext* context, void* info); 79 80 /** 81 * Add a function to be called from within GrContext's destructor. 82 * This gives classes a chance to free resources held on a per context basis. 83 * The 'info' parameter will be stored and passed to the callback function. 84 */ 85 void addCleanUp(PFCleanUpFunc cleanUp, void* info) { 86 CleanUpData* entry = fCleanUpData.push(); 87 88 entry->fFunc = cleanUp; 89 entry->fInfo = info; 90 } 91 92 /** 93 * Abandons all GPU resources and assumes the underlying backend 3D API 94 * context is not longer usable. Call this if you have lost the associated 95 * GPU context, and thus internal texture, buffer, etc. references/IDs are 96 * now invalid. Should be called even when GrContext is no longer going to 97 * be used for two reasons: 98 * 1) ~GrContext will not try to free the objects in the 3D API. 99 * 2) Any GrGpuResources created by this GrContext that outlive 100 * will be marked as invalid (GrGpuResource::wasDestroyed()) and 101 * when they're destroyed no 3D API calls will be made. 102 * Content drawn since the last GrContext::flush() may be lost. After this 103 * function is called the only valid action on the GrContext or 104 * GrGpuResources it created is to destroy them. 105 */ 106 void abandonContext(); 107 108 /////////////////////////////////////////////////////////////////////////// 109 // Resource Cache 110 111 /** 112 * Return the current GPU resource cache limits. 113 * 114 * @param maxResources If non-null, returns maximum number of resources that 115 * can be held in the cache. 116 * @param maxResourceBytes If non-null, returns maximum number of bytes of 117 * video memory that can be held in the cache. 118 */ 119 void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const; 120 121 /** 122 * Gets the current GPU resource cache usage. 123 * 124 * @param resourceCount If non-null, returns the number of resources that are held in the 125 * cache. 126 * @param maxResourceBytes If non-null, returns the total number of bytes of video memory held 127 * in the cache. 128 */ 129 void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const; 130 131 /** 132 * Specify the GPU resource cache limits. If the current cache exceeds either 133 * of these, it will be purged (LRU) to keep the cache within these limits. 134 * 135 * @param maxResources The maximum number of resources that can be held in 136 * the cache. 137 * @param maxResourceBytes The maximum number of bytes of video memory 138 * that can be held in the cache. 139 */ 140 void setResourceCacheLimits(int maxResources, size_t maxResourceBytes); 141 142 GrTextureProvider* textureProvider() { return fTextureProvider; } 143 const GrTextureProvider* textureProvider() const { return fTextureProvider; } 144 145 /** 146 * Frees GPU created by the context. Can be called to reduce GPU memory 147 * pressure. 148 */ 149 void freeGpuResources(); 150 151 /** 152 * Purge all the unlocked resources from the cache. 153 * This entry point is mainly meant for timing texture uploads 154 * and is not defined in normal builds of Skia. 155 */ 156 void purgeAllUnlockedResources(); 157 158 /** Access the context capabilities */ 159 const GrCaps* caps() const { return fCaps; } 160 161 /** 162 * Returns the recommended sample count for a render target when using this 163 * context. 164 * 165 * @param config the configuration of the render target. 166 * @param dpi the display density in dots per inch. 167 * 168 * @return sample count that should be perform well and have good enough 169 * rendering quality for the display. Alternatively returns 0 if 170 * MSAA is not supported or recommended to be used by default. 171 */ 172 int getRecommendedSampleCount(GrPixelConfig config, SkScalar dpi) const; 173 174 /** 175 * Returns a helper object to orchestrate draws. 176 * Callers assume the creation ref of the drawContext 177 * NULL will be returned if the context has been abandoned. 178 * 179 * @param rt the render target receiving the draws 180 * @param surfaceProps the surface properties (mainly defines text drawing) 181 * 182 * @return a draw context 183 */ 184 GrDrawContext* drawContext(GrRenderTarget* rt, const SkSurfaceProps* surfaceProps = NULL); 185 186 /////////////////////////////////////////////////////////////////////////// 187 // Misc. 188 189 /** 190 * Flags that affect flush() behavior. 191 */ 192 enum FlushBits { 193 /** 194 * A client may reach a point where it has partially rendered a frame 195 * through a GrContext that it knows the user will never see. This flag 196 * causes the flush to skip submission of deferred content to the 3D API 197 * during the flush. 198 */ 199 kDiscard_FlushBit = 0x2, 200 }; 201 202 /** 203 * Call to ensure all drawing to the context has been issued to the 204 * underlying 3D API. 205 * @param flagsBitfield flags that control the flushing behavior. See 206 * FlushBits. 207 */ 208 void flush(int flagsBitfield = 0); 209 210 void flushIfNecessary() { 211 if (fFlushToReduceCacheSize || this->caps()->immediateFlush()) { 212 this->flush(); 213 } 214 } 215 216 /** 217 * These flags can be used with the read/write pixels functions below. 218 */ 219 enum PixelOpsFlags { 220 /** The GrContext will not be flushed before the surface read or write. This means that 221 the read or write may occur before previous draws have executed. */ 222 kDontFlush_PixelOpsFlag = 0x1, 223 /** Any surface writes should be flushed to the backend 3D API after the surface operation 224 is complete */ 225 kFlushWrites_PixelOp = 0x2, 226 /** The src for write or dst read is unpremultiplied. This is only respected if both the 227 config src and dst configs are an RGBA/BGRA 8888 format. */ 228 kUnpremul_PixelOpsFlag = 0x4, 229 }; 230 231 /** 232 * Reads a rectangle of pixels from a surface. 233 * @param surface the surface to read from. 234 * @param left left edge of the rectangle to read (inclusive) 235 * @param top top edge of the rectangle to read (inclusive) 236 * @param width width of rectangle to read in pixels. 237 * @param height height of rectangle to read in pixels. 238 * @param config the pixel config of the destination buffer 239 * @param buffer memory to read the rectangle into. 240 * @param rowBytes number of bytes bewtween consecutive rows. Zero means rows are tightly 241 * packed. 242 * @param pixelOpsFlags see PixelOpsFlags enum above. 243 * 244 * @return true if the read succeeded, false if not. The read can fail because of an unsupported 245 * pixel configs 246 */ 247 bool readSurfacePixels(GrSurface* surface, 248 int left, int top, int width, int height, 249 GrPixelConfig config, void* buffer, 250 size_t rowBytes = 0, 251 uint32_t pixelOpsFlags = 0); 252 253 /** 254 * Writes a rectangle of pixels to a surface. 255 * @param surface the surface to write to. 256 * @param left left edge of the rectangle to write (inclusive) 257 * @param top top edge of the rectangle to write (inclusive) 258 * @param width width of rectangle to write in pixels. 259 * @param height height of rectangle to write in pixels. 260 * @param config the pixel config of the source buffer 261 * @param buffer memory to read pixels from 262 * @param rowBytes number of bytes between consecutive rows. Zero 263 * means rows are tightly packed. 264 * @param pixelOpsFlags see PixelOpsFlags enum above. 265 * @return true if the write succeeded, false if not. The write can fail because of an 266 * unsupported combination of surface and src configs. 267 */ 268 bool writeSurfacePixels(GrSurface* surface, 269 int left, int top, int width, int height, 270 GrPixelConfig config, const void* buffer, 271 size_t rowBytes, 272 uint32_t pixelOpsFlags = 0); 273 274 /** 275 * Copies a rectangle of texels from src to dst. 276 * bounds. 277 * @param dst the surface to copy to. 278 * @param src the surface to copy from. 279 * @param srcRect the rectangle of the src that should be copied. 280 * @param dstPoint the translation applied when writing the srcRect's pixels to the dst. 281 */ 282 bool copySurface(GrSurface* dst, 283 GrSurface* src, 284 const SkIRect& srcRect, 285 const SkIPoint& dstPoint); 286 287 /** Helper that copies the whole surface but fails when the two surfaces are not identically 288 sized. */ 289 bool copySurface(GrSurface* dst, GrSurface* src) { 290 return this->copySurface(dst, src, SkIRect::MakeWH(dst->width(), dst->height()), 291 SkIPoint::Make(0,0)); 292 } 293 294 /** 295 * After this returns any pending writes to the surface will have been issued to the backend 3D API. 296 */ 297 void flushSurfaceWrites(GrSurface* surface); 298 299 /** 300 * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve 301 * if necessary. 302 * 303 * It is not necessary to call this before reading the render target via Skia/GrContext. 304 * GrContext will detect when it must perform a resolve before reading pixels back from the 305 * surface or using it as a texture. 306 */ 307 void prepareSurfaceForExternalIO(GrSurface*); 308 309 /** 310 * An ID associated with this context, guaranteed to be unique. 311 */ 312 uint32_t uniqueID() { return fUniqueID; } 313 314 /////////////////////////////////////////////////////////////////////////// 315 // Functions intended for internal use only. 316 GrGpu* getGpu() { return fGpu; } 317 const GrGpu* getGpu() const { return fGpu; } 318 GrBatchFontCache* getBatchFontCache() { return fBatchFontCache; } 319 GrLayerCache* getLayerCache() { return fLayerCache.get(); } 320 GrTextBlobCache* getTextBlobCache() { return fTextBlobCache; } 321 bool abandoned() const; 322 GrResourceProvider* resourceProvider() { return fResourceProvider; } 323 const GrResourceProvider* resourceProvider() const { return fResourceProvider; } 324 GrResourceCache* getResourceCache() { return fResourceCache; } 325 326 // Called by tests that draw directly to the context via GrDrawTarget 327 void getTestTarget(GrTestTarget*, GrRenderTarget* rt); 328 329 /** Reset GPU stats */ 330 void resetGpuStats() const ; 331 332 /** Prints cache stats to the string if GR_CACHE_STATS == 1. */ 333 void dumpCacheStats(SkString*) const; 334 void dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const; 335 void printCacheStats() const; 336 337 /** Prints GPU stats to the string if GR_GPU_STATS == 1. */ 338 void dumpGpuStats(SkString*) const; 339 void dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const; 340 void printGpuStats() const; 341 342 /** Specify the TextBlob cache limit. If the current cache exceeds this limit it will purge. 343 this is for testing only */ 344 void setTextBlobCacheLimit_ForTesting(size_t bytes); 345 346 /** Specify the sizes of the GrAtlasTextContext atlases. The configs pointer below should be 347 to an array of 3 entries */ 348 void setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs); 349 350 /** Enumerates all cached GPU resources and dumps their memory to traceMemoryDump. */ 351 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const; 352 353 /** Get pointer to atlas texture for given mask format */ 354 GrTexture* getFontAtlasTexture(GrMaskFormat format); 355 356 GrAuditTrail* getAuditTrail() { return &fAuditTrail; } 357 358 /** This is only useful for debug purposes */ 359 SkDEBUGCODE(GrSingleOwner* debugSingleOwner() const { return &fSingleOwner; } ) 360 361 private: 362 GrGpu* fGpu; 363 const GrCaps* fCaps; 364 GrResourceCache* fResourceCache; 365 // this union exists because the inheritance of GrTextureProvider->GrResourceProvider 366 // is in a private header. 367 union { 368 GrResourceProvider* fResourceProvider; 369 GrTextureProvider* fTextureProvider; 370 }; 371 372 GrBatchFontCache* fBatchFontCache; 373 SkAutoTDelete<GrLayerCache> fLayerCache; 374 SkAutoTDelete<GrTextBlobCache> fTextBlobCache; 375 376 // Set by OverbudgetCB() to request that GrContext flush before exiting a draw. 377 bool fFlushToReduceCacheSize; 378 bool fDidTestPMConversions; 379 int fPMToUPMConversion; 380 int fUPMToPMConversion; 381 // The sw backend may call GrContext::readSurfacePixels on multiple threads 382 // We may transfer the responsibilty for using a mutex to the sw backend 383 // when there are fewer code paths that lead to a readSurfacePixels call 384 // from the sw backend. readSurfacePixels is reentrant in one case - when performing 385 // the PM conversions test. To handle this we do the PM conversions test outside 386 // of fReadPixelsMutex and use a separate mutex to guard it. When it re-enters 387 // readSurfacePixels it will grab fReadPixelsMutex and release it before the outer 388 // readSurfacePixels proceeds to grab it. 389 // TODO: Stop pretending to make GrContext thread-safe for sw rasterization and provide 390 // a mechanism to make a SkPicture safe for multithreaded sw rasterization. 391 SkMutex fReadPixelsMutex; 392 SkMutex fTestPMConversionsMutex; 393 394 // In debug builds we guard against improper thread handling 395 // This guard is passed to the GrDrawingManager and, from there to all the 396 // GrDrawContexts. It is also passed to the GrTextureProvider and SkGpuDevice. 397 mutable GrSingleOwner fSingleOwner; 398 399 struct CleanUpData { 400 PFCleanUpFunc fFunc; 401 void* fInfo; 402 }; 403 404 SkTDArray<CleanUpData> fCleanUpData; 405 406 const uint32_t fUniqueID; 407 408 SkAutoTDelete<GrDrawingManager> fDrawingManager; 409 410 GrAuditTrail fAuditTrail; 411 412 // TODO: have the CMM use drawContexts and rm this friending 413 friend class GrClipMaskManager; // the CMM is friended just so it can call 'drawingManager' 414 friend class GrDrawingManager; // for access to drawingManager for ProgramUnitTest 415 GrDrawingManager* drawingManager() { return fDrawingManager; } 416 417 GrContext(); // init must be called after the constructor. 418 bool init(GrBackend, GrBackendContext, const GrContextOptions& options); 419 420 void initMockContext(); 421 void initCommon(const GrContextOptions&); 422 423 /** 424 * These functions create premul <-> unpremul effects if it is possible to generate a pair 425 * of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they 426 * return NULL. They also can perform a swizzle as part of the draw. 427 */ 428 const GrFragmentProcessor* createPMToUPMEffect(GrTexture*, const GrSwizzle&, 429 const SkMatrix&) const; 430 const GrFragmentProcessor* createUPMToPMEffect(GrTexture*, const GrSwizzle&, 431 const SkMatrix&) const; 432 /** Called before either of the above two functions to determine the appropriate fragment 433 processors for conversions. This must be called by readSurfacePixels before a mutex is 434 taken, since testingvPM conversions itself will call readSurfacePixels */ 435 void testPMConversionsIfNecessary(uint32_t flags); 436 /** Returns true if we've already determined that createPMtoUPMEffect and createUPMToPMEffect 437 will fail. In such cases fall back to SW conversion. */ 438 bool didFailPMUPMConversionTest() const; 439 440 /** 441 * This callback allows the resource cache to callback into the GrContext 442 * when the cache is still over budget after a purge. 443 */ 444 static void OverBudgetCB(void* data); 445 446 /** 447 * A callback similar to the above for use by the TextBlobCache 448 * TODO move textblob draw calls below context so we can use the call above. 449 */ 450 static void TextBlobCacheOverBudgetCB(void* data); 451 452 typedef SkRefCnt INHERITED; 453 }; 454 455 #endif 456