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Searched
defs:fixedRotation
(Results
1 - 5
of
5
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
BodyDef.java
72
public boolean
fixedRotation
= false;
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
BodyDef.java
72
public boolean
fixedRotation
= false;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2RevoluteJoint.cpp
100
bool
fixedRotation
= (iA + iB == 0.0f);
118
if (m_enableMotor == false ||
fixedRotation
)
123
if (m_enableLimit &&
fixedRotation
== false)
193
bool
fixedRotation
= (iA + iB == 0.0f);
196
if (m_enableMotor && m_limitState != e_equalLimits &&
fixedRotation
== false)
210
if (m_enableLimit && m_limitState != e_inactiveLimit &&
fixedRotation
== false)
303
bool
fixedRotation
= (m_invIA + m_invIB == 0.0f);
306
if (m_enableLimit && m_limitState != e_inactiveLimit &&
fixedRotation
== false)
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
BodyDef.java
96
public boolean
fixedRotation
;
127
fixedRotation
= false;
292
return
fixedRotation
;
298
public void setFixedRotation(boolean
fixedRotation
) {
299
this.
fixedRotation
=
fixedRotation
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h
65
fixedRotation
= false;
107
bool
fixedRotation
;
Completed in 118 milliseconds