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    Searched defs:fixedRotation (Results 1 - 5 of 5) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
BodyDef.java 72 public boolean fixedRotation = false;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
BodyDef.java 72 public boolean fixedRotation = false;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2RevoluteJoint.cpp 100 bool fixedRotation = (iA + iB == 0.0f);
118 if (m_enableMotor == false || fixedRotation)
123 if (m_enableLimit && fixedRotation == false)
193 bool fixedRotation = (iA + iB == 0.0f);
196 if (m_enableMotor && m_limitState != e_equalLimits && fixedRotation == false)
210 if (m_enableLimit && m_limitState != e_inactiveLimit && fixedRotation == false)
303 bool fixedRotation = (m_invIA + m_invIB == 0.0f);
306 if (m_enableLimit && m_limitState != e_inactiveLimit && fixedRotation == false)
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
BodyDef.java 96 public boolean fixedRotation;
127 fixedRotation = false;
292 return fixedRotation;
298 public void setFixedRotation(boolean fixedRotation) {
299 this.fixedRotation = fixedRotation;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h 65 fixedRotation = false;
107 bool fixedRotation;

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