/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
FrameBufferTest.java | 41 import com.badlogic.gdx.graphics.glutils.FrameBuffer;
50 FrameBuffer stencilFrameBuffer;
51 FrameBuffer frameBuffer;
61 frameBuffer.begin();
62 Gdx.gl20.glViewport(0, 0, frameBuffer.getWidth(), frameBuffer.getHeight());
71 frameBuffer.end();
74 Gdx.gl20.glViewport(0, 0, frameBuffer.getWidth(), frameBuffer.getHeight()); [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
MultipleRenderTargetTest.java | 72 MRTFrameBuffer frameBuffer; 146 frameBuffer = new MRTFrameBuffer(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), 3); 211 frameBuffer.begin(); 244 frameBuffer.end(); 248 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(DIFFUSE_ATTACHMENT))); 250 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(NORMAL_ATTACHMENT))); 252 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(POSITION_ATTACHMENT))); 253 mrtSceneShader.setUniformi("u_depthTexture", renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(DEPTH_ATTACHMENT))); 268 batch.draw(frameBuffer.getColorBufferTexture(DIFFUSE_ATTACHMENT), 0, 0, Gdx.graphics.getWidth() / 4f, 270 batch.draw(frameBuffer.getColorBufferTexture(NORMAL_ATTACHMENT), Gdx.graphics.getWidth() / 4f, 0 [all...] |
/external/opencv3/3rdparty/openexr/IlmImf/ |
ImfInputFile.cpp | 85 FrameBuffer tFileBuffer; 86 FrameBuffer * cachedBuffer; 130 // allocated for the slices in the cached frameBuffer. 135 for (FrameBuffer::Iterator k = cachedBuffer->begin(); 225 // Read the tiles into our temporary framebuffer and copy them into 248 // Copy the data from our cached framebuffer into the user's 249 // framebuffer. 252 for (FrameBuffer::ConstIterator k = ifd->cachedBuffer->begin(); 419 InputFile::setFrameBuffer (const FrameBuffer &frameBuffer) [all...] |
ImfTiledRgbaFile.cpp | 241 FrameBuffer fb; 400 FrameBuffer fb; 419 const FrameBuffer & 420 TiledRgbaOutputFile::frameBuffer () const 422 return _outputFile->frameBuffer(); 700 FrameBuffer fb; 837 FrameBuffer fb; 883 FrameBuffer fb; 902 const FrameBuffer & 903 TiledRgbaInputFile::frameBuffer () cons [all...] |
ImfOutputFile.cpp | 175 FrameBuffer frameBuffer; // framebuffer to write into 806 OutputFile::setFrameBuffer (const FrameBuffer &frameBuffer) 821 FrameBuffer::ConstIterator j = frameBuffer.find (i.name()); 823 if (j == frameBuffer.end()) 855 FrameBuffer::ConstIterator j = frameBuffer.find (i.name()) [all...] |
ImfRgbaFile.cpp | 303 FrameBuffer fb; 669 FrameBuffer fb; 718 const FrameBuffer & 719 RgbaOutputFile::frameBuffer () const 721 return _outputFile->frameBuffer(); 899 FrameBuffer fb; 1238 FrameBuffer fb; 1286 FrameBuffer fb; 1334 const FrameBuffer & 1335 RgbaInputFile::frameBuffer () cons [all...] |
ImfScanLineInputFile.cpp | 182 FrameBuffer frameBuffer; // framebuffer to write into 758 ScanLineInputFile::setFrameBuffer (const FrameBuffer &frameBuffer) 769 for (FrameBuffer::ConstIterator j = frameBuffer.begin(); 770 j != frameBuffer.end(); 794 for (FrameBuffer::ConstIterator j = frameBuffer.begin() [all...] |
ImfTiledInputFile.cpp | 193 FrameBuffer frameBuffer; // framebuffer to write into 809 TiledInputFile::setFrameBuffer (const FrameBuffer &frameBuffer) 824 for (FrameBuffer::ConstIterator j = frameBuffer.begin(); 825 j != frameBuffer.end(); 849 for (FrameBuffer::ConstIterator j = frameBuffer.begin() [all...] |
ImfTiledOutputFile.cpp | 238 FrameBuffer frameBuffer; // framebuffer to write into 637 // the user's framebuffer into a LineBuffer and compressing the data 1011 TiledOutputFile::setFrameBuffer (const FrameBuffer &frameBuffer) 1026 FrameBuffer::ConstIterator j = frameBuffer.find (i.name()); 1028 if (j == frameBuffer.end()) 1052 FrameBuffer::ConstIterator j = frameBuffer.find (i.name()) [all...] |
/external/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, 215 GrDebugGL::getInstance()->setFrameBuffer(frameBuffer); 255 GrFrameBufferObj *frameBuffer = GrDebugGL::getInstance()->getFrameBuffer(); 259 if (frameBuffer->getColor() && 260 textures[i] == frameBuffer->getColor()->getID()) { 261 frameBuffer->setColor(nullptr); 263 if (frameBuffer->getDepth() && 264 textures[i] == frameBuffer->getDepth()->getID()) { 265 frameBuffer->setDepth(nullptr); 267 if (frameBuffer->getStencil() & 391 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local 431 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local [all...] |
/external/libvncserver/rfb/ |
rfbclient.h | 181 uint8_t* frameBuffer; 382 * framebuffer updates in hextile format. Likewise if you change the pixel 383 * format of the framebuffer, the server must be notified about this as well. 388 * @li Framebuffer pixel format (like RGB vs ARGB) 397 * Sends a framebuffer update request to the server. A VNC client may request an 406 * into the screen. The origin is at the upper left corner of the framebuffer. 428 * @note The cursor location is relative to the client's framebuffer, not the 637 * @note rfbClientCleanup() does not touch client->frameBuffer.
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rfb.h | 158 * else find the window underneath x and y and set the framebuffer to the dimensions 230 * Per-screen (framebuffer) structure. There can be as many as you wish, 324 * the frameBuffer has to be supplied by the serving process. 327 char* frameBuffer; 524 framebuffer from its present state to the current state of our 525 framebuffer. 552 in a subrectangle of the whole framebuffer. This is stored in the 554 framebuffer if the client is ready, empty if it's not. */ 559 - when the framebuffer is modified and the client is ready, in most 561 milliseconds so that several changes to the framebuffer can be combine [all...] |
/frameworks/opt/net/wifi/service/java/com/android/server/wifi/util/ |
FrameParser.java | 54 ByteBuffer frameBuffer = ByteBuffer.wrap(frameBytes); 55 frameBuffer.order(ByteOrder.BIG_ENDIAN); 57 parseEthernetFrame(frameBuffer); 59 parseManagementFrame(frameBuffer);
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