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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
FrameBufferTest.java 41 import com.badlogic.gdx.graphics.glutils.FrameBuffer;
50 FrameBuffer stencilFrameBuffer;
51 FrameBuffer frameBuffer;
61 frameBuffer.begin();
62 Gdx.gl20.glViewport(0, 0, frameBuffer.getWidth(), frameBuffer.getHeight());
71 frameBuffer.end();
74 Gdx.gl20.glViewport(0, 0, frameBuffer.getWidth(), frameBuffer.getHeight());
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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
MultipleRenderTargetTest.java 72 MRTFrameBuffer frameBuffer;
146 frameBuffer = new MRTFrameBuffer(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), 3);
211 frameBuffer.begin();
244 frameBuffer.end();
248 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(DIFFUSE_ATTACHMENT)));
250 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(NORMAL_ATTACHMENT)));
252 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(POSITION_ATTACHMENT)));
253 mrtSceneShader.setUniformi("u_depthTexture", renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(DEPTH_ATTACHMENT)));
268 batch.draw(frameBuffer.getColorBufferTexture(DIFFUSE_ATTACHMENT), 0, 0, Gdx.graphics.getWidth() / 4f,
270 batch.draw(frameBuffer.getColorBufferTexture(NORMAL_ATTACHMENT), Gdx.graphics.getWidth() / 4f, 0
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  /external/opencv3/3rdparty/openexr/IlmImf/
ImfInputFile.cpp 85 FrameBuffer tFileBuffer;
86 FrameBuffer * cachedBuffer;
130 // allocated for the slices in the cached frameBuffer.
135 for (FrameBuffer::Iterator k = cachedBuffer->begin();
225 // Read the tiles into our temporary framebuffer and copy them into
248 // Copy the data from our cached framebuffer into the user's
249 // framebuffer.
252 for (FrameBuffer::ConstIterator k = ifd->cachedBuffer->begin();
419 InputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
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ImfTiledRgbaFile.cpp 241 FrameBuffer fb;
400 FrameBuffer fb;
419 const FrameBuffer &
420 TiledRgbaOutputFile::frameBuffer () const
422 return _outputFile->frameBuffer();
700 FrameBuffer fb;
837 FrameBuffer fb;
883 FrameBuffer fb;
902 const FrameBuffer &
903 TiledRgbaInputFile::frameBuffer () cons
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ImfOutputFile.cpp 175 FrameBuffer frameBuffer; // framebuffer to write into
806 OutputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
821 FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
823 if (j == frameBuffer.end())
855 FrameBuffer::ConstIterator j = frameBuffer.find (i.name())
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ImfRgbaFile.cpp 303 FrameBuffer fb;
669 FrameBuffer fb;
718 const FrameBuffer &
719 RgbaOutputFile::frameBuffer () const
721 return _outputFile->frameBuffer();
899 FrameBuffer fb;
1238 FrameBuffer fb;
1286 FrameBuffer fb;
1334 const FrameBuffer &
1335 RgbaInputFile::frameBuffer () cons
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ImfScanLineInputFile.cpp 182 FrameBuffer frameBuffer; // framebuffer to write into
758 ScanLineInputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
769 for (FrameBuffer::ConstIterator j = frameBuffer.begin();
770 j != frameBuffer.end();
794 for (FrameBuffer::ConstIterator j = frameBuffer.begin()
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ImfTiledInputFile.cpp 193 FrameBuffer frameBuffer; // framebuffer to write into
809 TiledInputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
824 for (FrameBuffer::ConstIterator j = frameBuffer.begin();
825 j != frameBuffer.end();
849 for (FrameBuffer::ConstIterator j = frameBuffer.begin()
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ImfTiledOutputFile.cpp 238 FrameBuffer frameBuffer; // framebuffer to write into
637 // the user's framebuffer into a LineBuffer and compressing the data
1011 TiledOutputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
1026 FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
1028 if (j == frameBuffer.end())
1052 FrameBuffer::ConstIterator j = frameBuffer.find (i.name())
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  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID,
215 GrDebugGL::getInstance()->setFrameBuffer(frameBuffer);
255 GrFrameBufferObj *frameBuffer = GrDebugGL::getInstance()->getFrameBuffer();
259 if (frameBuffer->getColor() &&
260 textures[i] == frameBuffer->getColor()->getID()) {
261 frameBuffer->setColor(nullptr);
263 if (frameBuffer->getDepth() &&
264 textures[i] == frameBuffer->getDepth()->getID()) {
265 frameBuffer->setDepth(nullptr);
267 if (frameBuffer->getStencil() &
391 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local
431 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local
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  /external/libvncserver/rfb/
rfbclient.h 181 uint8_t* frameBuffer;
382 * framebuffer updates in hextile format. Likewise if you change the pixel
383 * format of the framebuffer, the server must be notified about this as well.
388 * @li Framebuffer pixel format (like RGB vs ARGB)
397 * Sends a framebuffer update request to the server. A VNC client may request an
406 * into the screen. The origin is at the upper left corner of the framebuffer.
428 * @note The cursor location is relative to the client's framebuffer, not the
637 * @note rfbClientCleanup() does not touch client->frameBuffer.
rfb.h 158 * else find the window underneath x and y and set the framebuffer to the dimensions
230 * Per-screen (framebuffer) structure. There can be as many as you wish,
324 * the frameBuffer has to be supplied by the serving process.
327 char* frameBuffer;
524 framebuffer from its present state to the current state of our
525 framebuffer.
552 in a subrectangle of the whole framebuffer. This is stored in the
554 framebuffer if the client is ready, empty if it's not. */
559 - when the framebuffer is modified and the client is ready, in most
561 milliseconds so that several changes to the framebuffer can be combine
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  /frameworks/opt/net/wifi/service/java/com/android/server/wifi/util/
FrameParser.java 54 ByteBuffer frameBuffer = ByteBuffer.wrap(frameBytes);
55 frameBuffer.order(ByteOrder.BIG_ENDIAN);
57 parseEthernetFrame(frameBuffer);
59 parseManagementFrame(frameBuffer);

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