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Searched
defs:genVertexSource
(Results
1 - 11
of
11
) sorted by null
/external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp
199
std::string
genVertexSource
(int numTargetSamples) const;
241
std::string SampleQualifierRenderCase::
genVertexSource
(int numTargetSamples) const
382
std::string
genVertexSource
(int numTargetSamples) const;
456
std::string InterpolateAtSampleRenderCase::
genVertexSource
(int numTargetSamples) const
645
std::string
genVertexSource
(int numTargetSamples) const;
683
std::string SingleSampleInterpolateAtSampleCase::
genVertexSource
(int numTargetSamples) const
837
std::string
genVertexSource
(int numTargetSamples) const;
866
std::string CentroidQualifierAtSampleCase::
genVertexSource
(int numTargetSamples) const
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es31fDrawBuffersIndexedTests.cpp
860
glu::VertexSource
genVertexSource
(glu::RenderContext& renderContext)
983
return glu::ProgramSources() <<
genVertexSource
(renderContext) << genFragmentSource(preCommonBlendState, postCommonBlendState, drawBuffers, renderContext);
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...]
es31fVertexAttributeBindingTests.cpp
258
std::string
genVertexSource
(void);
488
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(
genVertexSource
()) << glu::FragmentSource(s_colorFragmentShader));
495
std::string SingleBindingCase::
genVertexSource
(void)
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es31fGeometryShaderTests.cpp
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/external/deqp/modules/gles2/functional/
es2fDefaultVertexAttributeTests.cpp
177
std::string
genVertexSource
(void) const;
252
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(
genVertexSource
()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
324
std::string AttributeCase::
genVertexSource
(void) const
/external/deqp/modules/gles3/functional/
es3fDefaultVertexAttributeTests.cpp
253
std::string
genVertexSource
(void) const;
328
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(
genVertexSource
()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
400
std::string AttributeCase::
genVertexSource
(void) const
es3fShaderDerivateTests.cpp
610
static std::string
genVertexSource
(glu::DataType coordType, glu::Precision precision)
648
const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(
genVertexSource
(m_coordDataType, m_coordPrecision), m_fragmentSrc));
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/external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp
252
std::string
genVertexSource
(void);
482
m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(
genVertexSource
()) << glu::FragmentSource(s_colorFragmentShader));
489
std::string SingleBindingCase::
genVertexSource
(void)
/external/deqp/modules/glshared/
glsVertexArrayTests.cpp
755
static std::string
genVertexSource
(const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays);
876
std::string ContextShaderProgram::
genVertexSource
(const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays)
1133
decl << sglr::pdec::VertexSource(
genVertexSource
(ctx, arrays));
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glsDrawTest.cpp
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/
vktBindingShaderAccessTests.cpp
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