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    Searched defs:genVertexSource (Results 1 - 11 of 11) sorted by null

  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp 199 std::string genVertexSource (int numTargetSamples) const;
241 std::string SampleQualifierRenderCase::genVertexSource (int numTargetSamples) const
382 std::string genVertexSource (int numTargetSamples) const;
456 std::string InterpolateAtSampleRenderCase::genVertexSource (int numTargetSamples) const
645 std::string genVertexSource (int numTargetSamples) const;
683 std::string SingleSampleInterpolateAtSampleCase::genVertexSource (int numTargetSamples) const
837 std::string genVertexSource (int numTargetSamples) const;
866 std::string CentroidQualifierAtSampleCase::genVertexSource (int numTargetSamples) const
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es31fDrawBuffersIndexedTests.cpp 860 glu::VertexSource genVertexSource (glu::RenderContext& renderContext)
983 return glu::ProgramSources() << genVertexSource(renderContext) << genFragmentSource(preCommonBlendState, postCommonBlendState, drawBuffers, renderContext);
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es31fVertexAttributeBindingTests.cpp 258 std::string genVertexSource (void);
488 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader));
495 std::string SingleBindingCase::genVertexSource (void)
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es31fGeometryShaderTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fDefaultVertexAttributeTests.cpp 177 std::string genVertexSource (void) const;
252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
324 std::string AttributeCase::genVertexSource (void) const
  /external/deqp/modules/gles3/functional/
es3fDefaultVertexAttributeTests.cpp 253 std::string genVertexSource (void) const;
328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
400 std::string AttributeCase::genVertexSource (void) const
es3fShaderDerivateTests.cpp 610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision)
648 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(genVertexSource(m_coordDataType, m_coordPrecision), m_fragmentSrc));
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  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 252 std::string genVertexSource (void);
482 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader));
489 std::string SingleBindingCase::genVertexSource (void)
  /external/deqp/modules/glshared/
glsVertexArrayTests.cpp 755 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays);
876 std::string ContextShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays)
1133 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
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glsDrawTest.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/binding_model/
vktBindingShaderAccessTests.cpp     [all...]

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