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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 
      6 // Declares a Simulator for ARM instructions if we are not generating a native
      7 // ARM binary. This Simulator allows us to run and debug ARM code generation on
      8 // regular desktop machines.
      9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
     10 // which will start execution in the Simulator or forwards to the real entry
     11 // on a ARM HW platform.
     12 
     13 #ifndef V8_ARM_SIMULATOR_ARM_H_
     14 #define V8_ARM_SIMULATOR_ARM_H_
     15 
     16 #include "src/allocation.h"
     17 
     18 #if !defined(USE_SIMULATOR)
     19 // Running without a simulator on a native arm platform.
     20 
     21 namespace v8 {
     22 namespace internal {
     23 
     24 // When running without a simulator we call the entry directly.
     25 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \
     26   (entry(p0, p1, p2, p3, p4))
     27 
     28 typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*,
     29                                   void*, int*, int, Address, int, Isolate*);
     30 
     31 
     32 // Call the generated regexp code directly. The code at the entry address
     33 // should act as a function matching the type arm_regexp_matcher.
     34 // The fifth argument is a dummy that reserves the space used for
     35 // the return address added by the ExitFrame in native calls.
     36 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \
     37                                    p7, p8)                                     \
     38   (FUNCTION_CAST<arm_regexp_matcher>(entry)(p0, p1, p2, p3, NULL, p4, p5, p6,  \
     39                                             p7, p8))
     40 
     41 // The stack limit beyond which we will throw stack overflow errors in
     42 // generated code. Because generated code on arm uses the C stack, we
     43 // just use the C stack limit.
     44 class SimulatorStack : public v8::internal::AllStatic {
     45  public:
     46   static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
     47                                             uintptr_t c_limit) {
     48     USE(isolate);
     49     return c_limit;
     50   }
     51 
     52   static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate,
     53                                             uintptr_t try_catch_address) {
     54     USE(isolate);
     55     return try_catch_address;
     56   }
     57 
     58   static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) {
     59     USE(isolate);
     60   }
     61 };
     62 
     63 }  // namespace internal
     64 }  // namespace v8
     65 
     66 #else  // !defined(USE_SIMULATOR)
     67 // Running with a simulator.
     68 
     69 #include "src/arm/constants-arm.h"
     70 #include "src/assembler.h"
     71 #include "src/base/hashmap.h"
     72 
     73 namespace v8 {
     74 namespace internal {
     75 
     76 class CachePage {
     77  public:
     78   static const int LINE_VALID = 0;
     79   static const int LINE_INVALID = 1;
     80 
     81   static const int kPageShift = 12;
     82   static const int kPageSize = 1 << kPageShift;
     83   static const int kPageMask = kPageSize - 1;
     84   static const int kLineShift = 2;  // The cache line is only 4 bytes right now.
     85   static const int kLineLength = 1 << kLineShift;
     86   static const int kLineMask = kLineLength - 1;
     87 
     88   CachePage() {
     89     memset(&validity_map_, LINE_INVALID, sizeof(validity_map_));
     90   }
     91 
     92   char* ValidityByte(int offset) {
     93     return &validity_map_[offset >> kLineShift];
     94   }
     95 
     96   char* CachedData(int offset) {
     97     return &data_[offset];
     98   }
     99 
    100  private:
    101   char data_[kPageSize];   // The cached data.
    102   static const int kValidityMapSize = kPageSize >> kLineShift;
    103   char validity_map_[kValidityMapSize];  // One byte per line.
    104 };
    105 
    106 
    107 class Simulator {
    108  public:
    109   friend class ArmDebugger;
    110   enum Register {
    111     no_reg = -1,
    112     r0 = 0, r1, r2, r3, r4, r5, r6, r7,
    113     r8, r9, r10, r11, r12, r13, r14, r15,
    114     num_registers,
    115     sp = 13,
    116     lr = 14,
    117     pc = 15,
    118     s0 = 0, s1, s2, s3, s4, s5, s6, s7,
    119     s8, s9, s10, s11, s12, s13, s14, s15,
    120     s16, s17, s18, s19, s20, s21, s22, s23,
    121     s24, s25, s26, s27, s28, s29, s30, s31,
    122     num_s_registers = 32,
    123     d0 = 0, d1, d2, d3, d4, d5, d6, d7,
    124     d8, d9, d10, d11, d12, d13, d14, d15,
    125     d16, d17, d18, d19, d20, d21, d22, d23,
    126     d24, d25, d26, d27, d28, d29, d30, d31,
    127     num_d_registers = 32,
    128     q0 = 0, q1, q2, q3, q4, q5, q6, q7,
    129     q8, q9, q10, q11, q12, q13, q14, q15,
    130     num_q_registers = 16
    131   };
    132 
    133   explicit Simulator(Isolate* isolate);
    134   ~Simulator();
    135 
    136   // The currently executing Simulator instance. Potentially there can be one
    137   // for each native thread.
    138   static Simulator* current(v8::internal::Isolate* isolate);
    139 
    140   // Accessors for register state. Reading the pc value adheres to the ARM
    141   // architecture specification and is off by a 8 from the currently executing
    142   // instruction.
    143   void set_register(int reg, int32_t value);
    144   int32_t get_register(int reg) const;
    145   double get_double_from_register_pair(int reg);
    146   void set_register_pair_from_double(int reg, double* value);
    147   void set_dw_register(int dreg, const int* dbl);
    148 
    149   // Support for VFP.
    150   void get_d_register(int dreg, uint64_t* value);
    151   void set_d_register(int dreg, const uint64_t* value);
    152   void get_d_register(int dreg, uint32_t* value);
    153   void set_d_register(int dreg, const uint32_t* value);
    154   void get_q_register(int qreg, uint64_t* value);
    155   void set_q_register(int qreg, const uint64_t* value);
    156   void get_q_register(int qreg, uint32_t* value);
    157   void set_q_register(int qreg, const uint32_t* value);
    158 
    159   void set_s_register(int reg, unsigned int value);
    160   unsigned int get_s_register(int reg) const;
    161 
    162   void set_d_register_from_double(int dreg, const double& dbl) {
    163     SetVFPRegister<double, 2>(dreg, dbl);
    164   }
    165 
    166   double get_double_from_d_register(int dreg) {
    167     return GetFromVFPRegister<double, 2>(dreg);
    168   }
    169 
    170   void set_s_register_from_float(int sreg, const float flt) {
    171     SetVFPRegister<float, 1>(sreg, flt);
    172   }
    173 
    174   float get_float_from_s_register(int sreg) {
    175     return GetFromVFPRegister<float, 1>(sreg);
    176   }
    177 
    178   void set_s_register_from_sinteger(int sreg, const int sint) {
    179     SetVFPRegister<int, 1>(sreg, sint);
    180   }
    181 
    182   int get_sinteger_from_s_register(int sreg) {
    183     return GetFromVFPRegister<int, 1>(sreg);
    184   }
    185 
    186   // Special case of set_register and get_register to access the raw PC value.
    187   void set_pc(int32_t value);
    188   int32_t get_pc() const;
    189 
    190   Address get_sp() const {
    191     return reinterpret_cast<Address>(static_cast<intptr_t>(get_register(sp)));
    192   }
    193 
    194   // Accessor to the internal simulator stack area.
    195   uintptr_t StackLimit(uintptr_t c_limit) const;
    196 
    197   // Executes ARM instructions until the PC reaches end_sim_pc.
    198   void Execute();
    199 
    200   // Call on program start.
    201   static void Initialize(Isolate* isolate);
    202 
    203   static void TearDown(base::HashMap* i_cache, Redirection* first);
    204 
    205   // V8 generally calls into generated JS code with 5 parameters and into
    206   // generated RegExp code with 7 parameters. This is a convenience function,
    207   // which sets up the simulator state and grabs the result on return.
    208   int32_t Call(byte* entry, int argument_count, ...);
    209   // Alternative: call a 2-argument double function.
    210   void CallFP(byte* entry, double d0, double d1);
    211   int32_t CallFPReturnsInt(byte* entry, double d0, double d1);
    212   double CallFPReturnsDouble(byte* entry, double d0, double d1);
    213 
    214   // Push an address onto the JS stack.
    215   uintptr_t PushAddress(uintptr_t address);
    216 
    217   // Pop an address from the JS stack.
    218   uintptr_t PopAddress();
    219 
    220   // Debugger input.
    221   void set_last_debugger_input(char* input);
    222   char* last_debugger_input() { return last_debugger_input_; }
    223 
    224   // ICache checking.
    225   static void FlushICache(base::HashMap* i_cache, void* start, size_t size);
    226 
    227   // Returns true if pc register contains one of the 'special_values' defined
    228   // below (bad_lr, end_sim_pc).
    229   bool has_bad_pc() const;
    230 
    231   // EABI variant for double arguments in use.
    232   bool use_eabi_hardfloat() {
    233 #if USE_EABI_HARDFLOAT
    234     return true;
    235 #else
    236     return false;
    237 #endif
    238   }
    239 
    240  private:
    241   enum special_values {
    242     // Known bad pc value to ensure that the simulator does not execute
    243     // without being properly setup.
    244     bad_lr = -1,
    245     // A pc value used to signal the simulator to stop execution.  Generally
    246     // the lr is set to this value on transition from native C code to
    247     // simulated execution, so that the simulator can "return" to the native
    248     // C code.
    249     end_sim_pc = -2
    250   };
    251 
    252   // Unsupported instructions use Format to print an error and stop execution.
    253   void Format(Instruction* instr, const char* format);
    254 
    255   // Checks if the current instruction should be executed based on its
    256   // condition bits.
    257   inline bool ConditionallyExecute(Instruction* instr);
    258 
    259   // Helper functions to set the conditional flags in the architecture state.
    260   void SetNZFlags(int32_t val);
    261   void SetCFlag(bool val);
    262   void SetVFlag(bool val);
    263   bool CarryFrom(int32_t left, int32_t right, int32_t carry = 0);
    264   bool BorrowFrom(int32_t left, int32_t right, int32_t carry = 1);
    265   bool OverflowFrom(int32_t alu_out,
    266                     int32_t left,
    267                     int32_t right,
    268                     bool addition);
    269 
    270   inline int GetCarry() {
    271     return c_flag_ ? 1 : 0;
    272   }
    273 
    274   // Support for VFP.
    275   void Compute_FPSCR_Flags(float val1, float val2);
    276   void Compute_FPSCR_Flags(double val1, double val2);
    277   void Copy_FPSCR_to_APSR();
    278   inline float canonicalizeNaN(float value);
    279   inline double canonicalizeNaN(double value);
    280 
    281   // Helper functions to decode common "addressing" modes
    282   int32_t GetShiftRm(Instruction* instr, bool* carry_out);
    283   int32_t GetImm(Instruction* instr, bool* carry_out);
    284   int32_t ProcessPU(Instruction* instr,
    285                     int num_regs,
    286                     int operand_size,
    287                     intptr_t* start_address,
    288                     intptr_t* end_address);
    289   void HandleRList(Instruction* instr, bool load);
    290   void HandleVList(Instruction* inst);
    291   void SoftwareInterrupt(Instruction* instr);
    292 
    293   // Stop helper functions.
    294   inline bool isStopInstruction(Instruction* instr);
    295   inline bool isWatchedStop(uint32_t bkpt_code);
    296   inline bool isEnabledStop(uint32_t bkpt_code);
    297   inline void EnableStop(uint32_t bkpt_code);
    298   inline void DisableStop(uint32_t bkpt_code);
    299   inline void IncreaseStopCounter(uint32_t bkpt_code);
    300   void PrintStopInfo(uint32_t code);
    301 
    302   // Read and write memory.
    303   inline uint8_t ReadBU(int32_t addr);
    304   inline int8_t ReadB(int32_t addr);
    305   inline void WriteB(int32_t addr, uint8_t value);
    306   inline void WriteB(int32_t addr, int8_t value);
    307 
    308   inline uint16_t ReadHU(int32_t addr, Instruction* instr);
    309   inline int16_t ReadH(int32_t addr, Instruction* instr);
    310   // Note: Overloaded on the sign of the value.
    311   inline void WriteH(int32_t addr, uint16_t value, Instruction* instr);
    312   inline void WriteH(int32_t addr, int16_t value, Instruction* instr);
    313 
    314   inline int ReadW(int32_t addr, Instruction* instr);
    315   inline void WriteW(int32_t addr, int value, Instruction* instr);
    316 
    317   int32_t* ReadDW(int32_t addr);
    318   void WriteDW(int32_t addr, int32_t value1, int32_t value2);
    319 
    320   // Executing is handled based on the instruction type.
    321   // Both type 0 and type 1 rolled into one.
    322   void DecodeType01(Instruction* instr);
    323   void DecodeType2(Instruction* instr);
    324   void DecodeType3(Instruction* instr);
    325   void DecodeType4(Instruction* instr);
    326   void DecodeType5(Instruction* instr);
    327   void DecodeType6(Instruction* instr);
    328   void DecodeType7(Instruction* instr);
    329 
    330   // Support for VFP.
    331   void DecodeTypeVFP(Instruction* instr);
    332   void DecodeType6CoprocessorIns(Instruction* instr);
    333   void DecodeSpecialCondition(Instruction* instr);
    334 
    335   void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr);
    336   void DecodeVCMP(Instruction* instr);
    337   void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr);
    338   void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr);
    339 
    340   // Executes one instruction.
    341   void InstructionDecode(Instruction* instr);
    342 
    343   // ICache.
    344   static void CheckICache(base::HashMap* i_cache, Instruction* instr);
    345   static void FlushOnePage(base::HashMap* i_cache, intptr_t start, int size);
    346   static CachePage* GetCachePage(base::HashMap* i_cache, void* page);
    347 
    348   // Runtime call support.
    349   static void* RedirectExternalReference(
    350       Isolate* isolate, void* external_function,
    351       v8::internal::ExternalReference::Type type);
    352 
    353   // Handle arguments and return value for runtime FP functions.
    354   void GetFpArgs(double* x, double* y, int32_t* z);
    355   void SetFpResult(const double& result);
    356   void TrashCallerSaveRegisters();
    357 
    358   template<class ReturnType, int register_size>
    359       ReturnType GetFromVFPRegister(int reg_index);
    360 
    361   template<class InputType, int register_size>
    362       void SetVFPRegister(int reg_index, const InputType& value);
    363 
    364   void SetSpecialRegister(SRegisterFieldMask reg_and_mask, uint32_t value);
    365   uint32_t GetFromSpecialRegister(SRegister reg);
    366 
    367   void CallInternal(byte* entry);
    368 
    369   // Architecture state.
    370   // Saturating instructions require a Q flag to indicate saturation.
    371   // There is currently no way to read the CPSR directly, and thus read the Q
    372   // flag, so this is left unimplemented.
    373   int32_t registers_[16];
    374   bool n_flag_;
    375   bool z_flag_;
    376   bool c_flag_;
    377   bool v_flag_;
    378 
    379   // VFP architecture state.
    380   unsigned int vfp_registers_[num_d_registers * 2];
    381   bool n_flag_FPSCR_;
    382   bool z_flag_FPSCR_;
    383   bool c_flag_FPSCR_;
    384   bool v_flag_FPSCR_;
    385 
    386   // VFP rounding mode. See ARM DDI 0406B Page A2-29.
    387   VFPRoundingMode FPSCR_rounding_mode_;
    388   bool FPSCR_default_NaN_mode_;
    389 
    390   // VFP FP exception flags architecture state.
    391   bool inv_op_vfp_flag_;
    392   bool div_zero_vfp_flag_;
    393   bool overflow_vfp_flag_;
    394   bool underflow_vfp_flag_;
    395   bool inexact_vfp_flag_;
    396 
    397   // Simulator support.
    398   char* stack_;
    399   bool pc_modified_;
    400   int icount_;
    401 
    402   // Debugger input.
    403   char* last_debugger_input_;
    404 
    405   // Icache simulation
    406   base::HashMap* i_cache_;
    407 
    408   // Registered breakpoints.
    409   Instruction* break_pc_;
    410   Instr break_instr_;
    411 
    412   v8::internal::Isolate* isolate_;
    413 
    414   // A stop is watched if its code is less than kNumOfWatchedStops.
    415   // Only watched stops support enabling/disabling and the counter feature.
    416   static const uint32_t kNumOfWatchedStops = 256;
    417 
    418   // Breakpoint is disabled if bit 31 is set.
    419   static const uint32_t kStopDisabledBit = 1 << 31;
    420 
    421   // A stop is enabled, meaning the simulator will stop when meeting the
    422   // instruction, if bit 31 of watched_stops_[code].count is unset.
    423   // The value watched_stops_[code].count & ~(1 << 31) indicates how many times
    424   // the breakpoint was hit or gone through.
    425   struct StopCountAndDesc {
    426     uint32_t count;
    427     char* desc;
    428   };
    429   StopCountAndDesc watched_stops_[kNumOfWatchedStops];
    430 };
    431 
    432 
    433 // When running with the simulator transition into simulated execution at this
    434 // point.
    435 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \
    436   reinterpret_cast<Object*>(Simulator::current(isolate)->Call(  \
    437       FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4))
    438 
    439 #define CALL_GENERATED_FP_INT(isolate, entry, p0, p1) \
    440   Simulator::current(isolate)->CallFPReturnsInt(FUNCTION_ADDR(entry), p0, p1)
    441 
    442 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \
    443                                    p7, p8)                                     \
    444   Simulator::current(isolate)                                                  \
    445       ->Call(entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8)
    446 
    447 
    448 // The simulator has its own stack. Thus it has a different stack limit from
    449 // the C-based native code.  The JS-based limit normally points near the end of
    450 // the simulator stack.  When the C-based limit is exhausted we reflect that by
    451 // lowering the JS-based limit as well, to make stack checks trigger.
    452 class SimulatorStack : public v8::internal::AllStatic {
    453  public:
    454   static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate,
    455                                             uintptr_t c_limit) {
    456     return Simulator::current(isolate)->StackLimit(c_limit);
    457   }
    458 
    459   static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate,
    460                                             uintptr_t try_catch_address) {
    461     Simulator* sim = Simulator::current(isolate);
    462     return sim->PushAddress(try_catch_address);
    463   }
    464 
    465   static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) {
    466     Simulator::current(isolate)->PopAddress();
    467   }
    468 };
    469 
    470 }  // namespace internal
    471 }  // namespace v8
    472 
    473 #endif  // !defined(USE_SIMULATOR)
    474 #endif  // V8_ARM_SIMULATOR_ARM_H_
    475