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Searched
defs:hasNorms
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/loader/
ObjLoader.java
148
if (i == 1) activeGroup.
hasNorms
= true;
209
final boolean
hasNorms
= group.
hasNorms
;
212
final float[] finalVerts = new float[(numFaces * 3) * (3 + (
hasNorms
? 3 : 0) + (hasUVs ? 2 : 0))];
219
if (
hasNorms
) {
243
if (
hasNorms
) attributes.add(new VertexAttribute(Usage.Normal, 3, ShaderProgram.NORMAL_ATTRIBUTE));
315
boolean
hasNorms
;
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.apache.lucene_1.9.1.v20100518-1140.jar
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