Home | History | Annotate | Download | only in core
      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkImageDecoder_DEFINED
      9 #define SkImageDecoder_DEFINED
     10 
     11 #include "SkBitmap.h"
     12 #include "SkImage.h"
     13 #include "SkPngChunkReader.h"
     14 #include "SkRect.h"
     15 #include "SkRefCnt.h"
     16 #include "SkTRegistry.h"
     17 #include "SkTypes.h"
     18 
     19 class SkStream;
     20 class SkStreamRewindable;
     21 
     22 /** \class SkImageDecoder
     23 
     24     Base class for decoding compressed images into a SkBitmap
     25 */
     26 class SkImageDecoder : SkNoncopyable {
     27 public:
     28     virtual ~SkImageDecoder();
     29 
     30     // TODO (scroggo): Merge with SkEncodedFormat
     31     enum Format {
     32         kUnknown_Format,
     33         kBMP_Format,
     34         kGIF_Format,
     35         kICO_Format,
     36         kJPEG_Format,
     37         kPNG_Format,
     38         kWBMP_Format,
     39         kWEBP_Format,
     40         kPKM_Format,
     41         kKTX_Format,
     42         kASTC_Format,
     43 
     44         kLastKnownFormat = kKTX_Format,
     45     };
     46 
     47     /** Return the format of image this decoder can decode. If this decoder can decode multiple
     48         formats, kUnknown_Format will be returned.
     49     */
     50     virtual Format getFormat() const;
     51 
     52     /** If planes or rowBytes is NULL, decodes the header and computes componentSizes
     53         for memory allocation.
     54         Otherwise, decodes the YUV planes into the provided image planes and
     55         updates componentSizes to the final image size.
     56         Returns whether the decoding was successful.
     57     */
     58     bool decodeYUV8Planes(SkStream* stream, SkISize componentSizes[3], void* planes[3],
     59                           size_t rowBytes[3], SkYUVColorSpace*);
     60 
     61     /** Return the format of the SkStreamRewindable or kUnknown_Format if it cannot be determined.
     62         Rewinds the stream before returning.
     63     */
     64     static Format GetStreamFormat(SkStreamRewindable*);
     65 
     66     /** Return a readable string of the Format provided.
     67     */
     68     static const char* GetFormatName(Format);
     69 
     70     /** Return a readable string of the value returned by getFormat().
     71     */
     72     const char* getFormatName() const;
     73 
     74     /** Whether the decoder should skip writing zeroes to output if possible.
     75     */
     76     bool getSkipWritingZeroes() const { return fSkipWritingZeroes; }
     77 
     78     /** Set to true if the decoder should skip writing any zeroes when
     79         creating the output image.
     80         This is a hint that may not be respected by the decoder.
     81         It should only be used if it is known that the memory to write
     82         to has already been set to 0; otherwise the resulting image will
     83         have garbage.
     84         This is ideal for images that contain a lot of completely transparent
     85         pixels, but may be a performance hit for an image that has only a
     86         few transparent pixels.
     87         The default is false.
     88     */
     89     void setSkipWritingZeroes(bool skip) { fSkipWritingZeroes = skip; }
     90 
     91     /** Returns true if the decoder should try to dither the resulting image.
     92         The default setting is true.
     93     */
     94     bool getDitherImage() const { return fDitherImage; }
     95 
     96     /** Set to true if the the decoder should try to dither the resulting image.
     97         The default setting is true.
     98     */
     99     void setDitherImage(bool dither) { fDitherImage = dither; }
    100 
    101     /** Returns true if the decoder should try to decode the
    102         resulting image to a higher quality even at the expense of
    103         the decoding speed.
    104     */
    105     bool getPreferQualityOverSpeed() const { return fPreferQualityOverSpeed; }
    106 
    107     /** Set to true if the the decoder should try to decode the
    108         resulting image to a higher quality even at the expense of
    109         the decoding speed.
    110     */
    111     void setPreferQualityOverSpeed(bool qualityOverSpeed) {
    112         fPreferQualityOverSpeed = qualityOverSpeed;
    113     }
    114 
    115     /** Set to true to require the decoder to return a bitmap with unpremultiplied
    116         colors. The default is false, meaning the resulting bitmap will have its
    117         colors premultiplied.
    118         NOTE: Passing true to this function may result in a bitmap which cannot
    119         be properly used by Skia.
    120     */
    121     void setRequireUnpremultipliedColors(bool request) {
    122         fRequireUnpremultipliedColors = request;
    123     }
    124 
    125     /** Returns true if the decoder will only return bitmaps with unpremultiplied
    126         colors.
    127     */
    128     bool getRequireUnpremultipliedColors() const { return fRequireUnpremultipliedColors; }
    129 
    130     SkPngChunkReader* getPeeker() const { return fPeeker; }
    131     SkPngChunkReader* setPeeker(SkPngChunkReader*);
    132 
    133     /**
    134      *  By default, the codec will try to comply with the "pref" colortype
    135      *  that is passed to decode() or decodeSubset(). However, this can be called
    136      *  to override that, causing the codec to try to match the src depth instead
    137      *  (as shown below).
    138      *
    139      *      src_8Index  -> kIndex_8_SkColorType
    140      *      src_8Gray   -> kN32_SkColorType
    141      *      src_8bpc    -> kN32_SkColorType
    142      */
    143     void setPreserveSrcDepth(bool preserve) {
    144         fPreserveSrcDepth = preserve;
    145     }
    146 
    147     SkBitmap::Allocator* getAllocator() const { return fAllocator; }
    148     SkBitmap::Allocator* setAllocator(SkBitmap::Allocator*);
    149 
    150     // sample-size, if set to > 1, tells the decoder to return a smaller than
    151     // original bitmap, sampling 1 pixel for every size pixels. e.g. if sample
    152     // size is set to 3, then the returned bitmap will be 1/3 as wide and high,
    153     // and will contain 1/9 as many pixels as the original.
    154     // Note: this is a hint, and the codec may choose to ignore this, or only
    155     // approximate the sample size.
    156     int getSampleSize() const { return fSampleSize; }
    157     void setSampleSize(int size);
    158 
    159     /** Reset the sampleSize to its default of 1
    160      */
    161     void resetSampleSize() { this->setSampleSize(1); }
    162 
    163     /** Decoding is synchronous, but for long decodes, a different thread can
    164         call this method safely. This sets a state that the decoders will
    165         periodically check, and if they see it changed to cancel, they will
    166         cancel. This will result in decode() returning false. However, there is
    167         no guarantee that the decoder will see the state change in time, so
    168         it is possible that cancelDecode() will be called, but will be ignored
    169         and decode() will return true (assuming no other problems were
    170         encountered).
    171 
    172         This state is automatically reset at the beginning of decode().
    173      */
    174     void cancelDecode() {
    175         // now the subclass must query shouldCancelDecode() to be informed
    176         // of the request
    177         fShouldCancelDecode = true;
    178     }
    179 
    180     /** Passed to the decode method. If kDecodeBounds_Mode is passed, then
    181         only the bitmap's info need be set. If kDecodePixels_Mode
    182         is passed, then the bitmap must have pixels or a pixelRef.
    183     */
    184     enum Mode {
    185         kDecodeBounds_Mode, //!< only return info in bitmap
    186         kDecodePixels_Mode  //!< return entire bitmap (including pixels)
    187     };
    188 
    189     /** Result of a decode. If read as a boolean, a partial success is
    190         considered a success (true).
    191     */
    192     enum Result {
    193         kFailure        = 0,    //!< Image failed to decode. bitmap will be
    194                                 //   unchanged.
    195         kPartialSuccess = 1,    //!< Part of the image decoded. The rest is
    196                                 //   filled in automatically
    197         kSuccess        = 2     //!< The entire image was decoded, if Mode is
    198                                 //   kDecodePixels_Mode, or the bounds were
    199                                 //   decoded, in kDecodeBounds_Mode.
    200     };
    201 
    202     /** Given a stream, decode it into the specified bitmap.
    203         If the decoder can decompress the image, it calls bitmap.setInfo(),
    204         and then if the Mode is kDecodePixels_Mode, call allocPixelRef(),
    205         which will allocated a pixelRef. To access the pixel memory, the codec
    206         needs to call lockPixels/unlockPixels on the
    207         bitmap. It can then set the pixels with the decompressed image.
    208     *   If the image cannot be decompressed, return kFailure. After the
    209     *   decoding, the function converts the decoded colortype in bitmap
    210     *   to pref if possible. Whether a conversion is feasible is
    211     *   tested by Bitmap::canCopyTo(pref).
    212 
    213         If an SkBitmap::Allocator is installed via setAllocator, it will be
    214         used to allocate the pixel memory. A clever allocator can be used
    215         to allocate the memory from a cache, volatile memory, or even from
    216         an existing bitmap's memory.
    217 
    218         If an SkPngChunkReader is installed via setPeeker, it may be used to
    219         peek into meta data during the decode.
    220     */
    221     Result decode(SkStream*, SkBitmap* bitmap, SkColorType pref, Mode);
    222     Result decode(SkStream* stream, SkBitmap* bitmap, Mode mode) {
    223         return this->decode(stream, bitmap, kUnknown_SkColorType, mode);
    224     }
    225 
    226     /** Given a stream, this will try to find an appropriate decoder object.
    227         If none is found, the method returns NULL.
    228     */
    229     static SkImageDecoder* Factory(SkStreamRewindable*);
    230 
    231     /** Decode the image stored in the specified file, and store the result
    232         in bitmap. Return true for success or false on failure.
    233 
    234         @param pref Prefer this colortype.
    235 
    236         @param format On success, if format is non-null, it is set to the format
    237                       of the decoded file. On failure it is ignored.
    238     */
    239     static bool DecodeFile(const char file[], SkBitmap* bitmap, SkColorType pref, Mode,
    240                            Format* format = NULL);
    241     static bool DecodeFile(const char file[], SkBitmap* bitmap) {
    242         return DecodeFile(file, bitmap, kUnknown_SkColorType, kDecodePixels_Mode, NULL);
    243     }
    244 
    245     /** Decode the image stored in the specified memory buffer, and store the
    246         result in bitmap. Return true for success or false on failure.
    247 
    248         @param pref Prefer this colortype.
    249 
    250         @param format On success, if format is non-null, it is set to the format
    251                        of the decoded buffer. On failure it is ignored.
    252      */
    253     static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap, SkColorType pref,
    254                              Mode, Format* format = NULL);
    255     static bool DecodeMemory(const void* buffer, size_t size, SkBitmap* bitmap){
    256         return DecodeMemory(buffer, size, bitmap, kUnknown_SkColorType, kDecodePixels_Mode, NULL);
    257     }
    258 
    259     /** Decode the image stored in the specified SkStreamRewindable, and store the result
    260         in bitmap. Return true for success or false on failure.
    261 
    262         @param pref Prefer this colortype.
    263 
    264         @param format On success, if format is non-null, it is set to the format
    265                       of the decoded stream. On failure it is ignored.
    266      */
    267     static bool DecodeStream(SkStreamRewindable* stream, SkBitmap* bitmap, SkColorType pref, Mode,
    268                              Format* format = NULL);
    269     static bool DecodeStream(SkStreamRewindable* stream, SkBitmap* bitmap) {
    270         return DecodeStream(stream, bitmap, kUnknown_SkColorType, kDecodePixels_Mode, NULL);
    271     }
    272 
    273 protected:
    274     // must be overridden in subclasses. This guy is called by decode(...)
    275     virtual Result onDecode(SkStream*, SkBitmap* bitmap, Mode) = 0;
    276 
    277     /** If planes or rowBytes is NULL, decodes the header and computes componentSizes
    278         for memory allocation.
    279         Otherwise, decodes the YUV planes into the provided image planes and
    280         updates componentSizes to the final image size.
    281         Returns whether the decoding was successful.
    282     */
    283     virtual bool onDecodeYUV8Planes(SkStream*, SkISize[3] /*componentSizes*/,
    284                                     void*[3] /*planes*/, size_t[3] /*rowBytes*/,
    285                                     SkYUVColorSpace*) {
    286         return false;
    287     }
    288 
    289     /**
    290      *  Copy all fields on this decoder to the other decoder. Used by subclasses
    291      *  to decode a subimage using a different decoder, but with the same settings.
    292      */
    293     void copyFieldsToOther(SkImageDecoder* other);
    294 
    295     /** Can be queried from within onDecode, to see if the user (possibly in
    296         a different thread) has requested the decode to cancel. If this returns
    297         true, your onDecode() should stop and return false.
    298         Each subclass needs to decide how often it can query this, to balance
    299         responsiveness with performance.
    300 
    301         Calling this outside of onDecode() may return undefined values.
    302      */
    303 
    304 public:
    305     bool shouldCancelDecode() const { return fShouldCancelDecode; }
    306 
    307 protected:
    308     SkImageDecoder();
    309 
    310     /**
    311      *  Return the default preference being used by the current or latest call to decode.
    312      */
    313     SkColorType getDefaultPref() { return fDefaultPref; }
    314 
    315     /*  Helper for subclasses. Call this to allocate the pixel memory given the bitmap's info.
    316         Returns true on success. This method handles checking for an optional Allocator.
    317     */
    318     bool allocPixelRef(SkBitmap*, SkColorTable*) const;
    319 
    320     /**
    321      *  The raw data of the src image.
    322      */
    323     enum SrcDepth {
    324         // Color-indexed.
    325         kIndex_SrcDepth,
    326         // Grayscale in 8 bits.
    327         k8BitGray_SrcDepth,
    328         // 8 bits per component. Used for 24 bit if there is no alpha.
    329         k32Bit_SrcDepth,
    330     };
    331     /** The subclass, inside onDecode(), calls this to determine the colorType of
    332         the returned bitmap. SrcDepth and hasAlpha reflect the raw data of the
    333         src image. This routine returns the caller's preference given
    334         srcDepth and hasAlpha, or kUnknown_SkColorType if there is no preference.
    335      */
    336     SkColorType getPrefColorType(SrcDepth, bool hasAlpha) const;
    337 
    338 private:
    339     SkPngChunkReader*       fPeeker;
    340     SkBitmap::Allocator*    fAllocator;
    341     int                     fSampleSize;
    342     SkColorType             fDefaultPref;   // use if fUsePrefTable is false
    343     bool                    fPreserveSrcDepth;
    344     bool                    fDitherImage;
    345     bool                    fSkipWritingZeroes;
    346     mutable bool            fShouldCancelDecode;
    347     bool                    fPreferQualityOverSpeed;
    348     bool                    fRequireUnpremultipliedColors;
    349 };
    350 
    351 /** Calling newDecoder with a stream returns a new matching imagedecoder
    352     instance, or NULL if none can be found. The caller must manage its ownership
    353     of the stream as usual, calling unref() when it is done, as the returned
    354     decoder may have called ref() (and if so, the decoder is responsible for
    355     balancing its ownership when it is destroyed).
    356  */
    357 class SkImageDecoderFactory : public SkRefCnt {
    358 public:
    359 
    360 
    361     virtual SkImageDecoder* newDecoder(SkStreamRewindable*) = 0;
    362 
    363 private:
    364     typedef SkRefCnt INHERITED;
    365 };
    366 
    367 class SkDefaultImageDecoderFactory : SkImageDecoderFactory {
    368 public:
    369     // calls SkImageDecoder::Factory(stream)
    370     virtual SkImageDecoder* newDecoder(SkStreamRewindable* stream) {
    371         return SkImageDecoder::Factory(stream);
    372     }
    373 };
    374 
    375 // This macro declares a global (i.e., non-class owned) creation entry point
    376 // for each decoder (e.g., CreateJPEGImageDecoder)
    377 #define DECLARE_DECODER_CREATOR(codec)          \
    378     SkImageDecoder *Create ## codec ();
    379 
    380 // This macro defines the global creation entry point for each decoder. Each
    381 // decoder implementation that registers with the decoder factory must call it.
    382 #define DEFINE_DECODER_CREATOR(codec) \
    383     SkImageDecoder* Create##codec() { return new Sk##codec; }
    384 
    385 // All the decoders known by Skia. Note that, depending on the compiler settings,
    386 // not all of these will be available
    387 DECLARE_DECODER_CREATOR(BMPImageDecoder);
    388 DECLARE_DECODER_CREATOR(GIFImageDecoder);
    389 DECLARE_DECODER_CREATOR(ICOImageDecoder);
    390 DECLARE_DECODER_CREATOR(JPEGImageDecoder);
    391 DECLARE_DECODER_CREATOR(PNGImageDecoder);
    392 DECLARE_DECODER_CREATOR(WBMPImageDecoder);
    393 DECLARE_DECODER_CREATOR(WEBPImageDecoder);
    394 DECLARE_DECODER_CREATOR(PKMImageDecoder);
    395 DECLARE_DECODER_CREATOR(KTXImageDecoder);
    396 DECLARE_DECODER_CREATOR(ASTCImageDecoder);
    397 
    398 // Typedefs to make registering decoder and formatter callbacks easier.
    399 // These have to be defined outside SkImageDecoder. :(
    400 typedef SkTRegistry<SkImageDecoder*(*)(SkStreamRewindable*)>        SkImageDecoder_DecodeReg;
    401 typedef SkTRegistry<SkImageDecoder::Format(*)(SkStreamRewindable*)> SkImageDecoder_FormatReg;
    402 
    403 #endif
    404