tcuTexture.hpp | 492 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } 493 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } 494 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } 503 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture1DView 508 , m_levels (levels) 510 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); 515 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); 520 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); 525 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); 530 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0)) 557 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture2DView 767 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST]; member in class:tcu::TextureCubeView 854 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture1DArrayView 884 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture2DArrayView 1034 const ConstPixelBufferAccess* m_levels; member in class:tcu::Texture3DView 1117 const ConstPixelBufferAccess* m_levels; member in class:tcu::TextureCubeArrayView [all...] |