HomeSort by relevance Sort by last modified time
    Searched defs:m_numIterations (Results 1 - 8 of 8) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btContactSolverInfo.h 44 int m_numIterations;
78 m_numIterations = 10;
117 int m_numIterations;
148 int m_numIterations;
btTypedConstraint.h 153 int m_numIterations;
165 ///-1 will use the default number of iterations, as specified in SolverInfo.m_numIterations
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 124 int m_numIterations;
es31fMultisampleTests.cpp 551 int m_numIterations;
559 , m_numIterations (-1)
583 m_numIterations = m_numSamples + 1;
595 DE_ASSERT(m_numIterations >= 0);
662 if (m_currentIteration == m_numIterations-1 && sumRed != 0xff*numPixels)
674 if (m_currentIteration >= m_numIterations)
    [all...]
  /external/deqp/modules/glshared/
glsLongStressCase.hpp 311 const int m_numIterations;
  /external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp 597 const int m_numIterations;
604 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS)
673 float angle = 0.5f * DE_PI * (float)(m_currentIteration-1) / (float)(m_numIterations-1);
747 float angle = 0.5f * DE_PI * (float)(m_currentIteration-1) / (float)(m_numIterations-1);
862 else if (m_currentIteration < m_numIterations)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fMultisampleTests.cpp 762 const int m_numIterations;
769 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS)
835 float angle = 0.5f * DE_PI * (float)(m_currentIteration-1) / (float)(m_numIterations-1);
909 float angle = 0.5f * DE_PI * (float)(m_currentIteration-1) / (float)(m_numIterations-1);
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/
bullet.h 1084 int m_numIterations;
1113 int m_numIterations;
    [all...]

Completed in 263 milliseconds