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      1 /*
      2 * Copyright (C) 2011 The Android Open Source Project
      3 *
      4 * Licensed under the Apache License, Version 2.0 (the "License");
      5 * you may not use this file except in compliance with the License.
      6 * You may obtain a copy of the License at
      7 *
      8 * http://www.apache.org/licenses/LICENSE-2.0
      9 *
     10 * Unless required by applicable law or agreed to in writing, software
     11 * distributed under the License is distributed on an "AS IS" BASIS,
     12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 * See the License for the specific language governing permissions and
     14 * limitations under the License.
     15 */
     16 #ifndef __COMMON_HOST_CONNECTION_H
     17 #define __COMMON_HOST_CONNECTION_H
     18 
     19 #include "IOStream.h"
     20 #include "renderControl_enc.h"
     21 #include "ChecksumCalculator.h"
     22 
     23 #include <string>
     24 
     25 class GLEncoder;
     26 struct gl_client_context_t;
     27 class GL2Encoder;
     28 struct gl2_client_context_t;
     29 
     30 // SyncImpl determines the presence of host/guest OpenGL fence sync
     31 // capabilities. It corresponds exactly to EGL_ANDROID_native_fence_sync
     32 // capability, but for the emulator, we need to make sure that
     33 // OpenGL pipe protocols match, so we use a special extension name
     34 // here.
     35 // SYNC_IMPL_NONE means that the native fence sync capability is
     36 // not present, and we will end up using the equivalent of glFinish
     37 // in order to preserve buffer swapping order.
     38 // SYNC_IMPL_NATIVE_SYNC means that we do have native fence sync
     39 // capability, and we will use a fence fd to synchronize buffer swaps.
     40 enum SyncImpl {
     41     SYNC_IMPL_NONE = 0,
     42     SYNC_IMPL_NATIVE_SYNC = 1
     43 };
     44 // Interface:
     45 // If this GL extension string shows up, we use
     46 // SYNC_IMPL_NATIVE_SYNC, otherwise we use SYNC_IMPL_NONE.
     47 // This string is always updated to require the _latest_
     48 // version of Android emulator native sync in this system image;
     49 // otherwise, we do not use the feature.
     50 static const char kRCNativeSync[] = "ANDROID_EMU_native_sync_v2";
     51 
     52 // ExtendedRCEncoderContext is an extended version of renderControl_encoder_context_t
     53 // that will be used to track SyncImpl.
     54 class ExtendedRCEncoderContext : public renderControl_encoder_context_t {
     55 public:
     56     ExtendedRCEncoderContext(IOStream *stream, ChecksumCalculator *checksumCalculator)
     57         : renderControl_encoder_context_t(stream, checksumCalculator) { }
     58     void setSyncImpl(SyncImpl syncImpl) { m_syncImpl = syncImpl; }
     59     bool hasNativeSync() const { return m_syncImpl == SYNC_IMPL_NATIVE_SYNC; }
     60 private:
     61     SyncImpl m_syncImpl;
     62 };
     63 
     64 class HostConnection
     65 {
     66 public:
     67     static HostConnection *get();
     68     static void exit();
     69     ~HostConnection();
     70 
     71     GLEncoder *glEncoder();
     72     GL2Encoder *gl2Encoder();
     73     ExtendedRCEncoderContext *rcEncoder();
     74     ChecksumCalculator *checksumHelper() { return &m_checksumHelper; }
     75 
     76     void flush() {
     77         if (m_stream) {
     78             m_stream->flush();
     79         }
     80     }
     81 
     82     void setGrallocOnly(bool gralloc_only) {
     83         m_grallocOnly = gralloc_only;
     84     }
     85 
     86     bool isGrallocOnly() const { return m_grallocOnly; }
     87 
     88 private:
     89     HostConnection();
     90     static gl_client_context_t  *s_getGLContext();
     91     static gl2_client_context_t *s_getGL2Context();
     92 
     93     std::string queryGLExtensions(ExtendedRCEncoderContext *rcEnc);
     94     // setProtocol initilizes GL communication protocol for checksums
     95     // should be called when m_rcEnc is created
     96     void setChecksumHelper(ExtendedRCEncoderContext *rcEnc);
     97     void queryAndSetSyncImpl(ExtendedRCEncoderContext *rcEnc);
     98 
     99 private:
    100     IOStream *m_stream;
    101     GLEncoder   *m_glEnc;
    102     GL2Encoder  *m_gl2Enc;
    103     ExtendedRCEncoderContext *m_rcEnc;
    104     ChecksumCalculator m_checksumHelper;
    105     std::string m_glExtensions;
    106     bool m_grallocOnly;
    107 };
    108 
    109 #endif
    110