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    Searched defs:minAabb (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btSimpleDynamicsWorld.cpp 196 btVector3 minAabb,maxAabb;
197 colObj->getCollisionShape()->getAabb(colObj->getWorldTransform(), minAabb,maxAabb);
199 bp->setAabb(body->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
btKinematicCharacterController.cpp 180 btVector3 minAabb, maxAabb;
181 m_convexShape->getAabb(m_ghostObject->getWorldTransform(), minAabb,maxAabb);
183 minAabb,
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorld.cpp 124 btVector3 minAabb;
126 collisionObject->getCollisionShape()->getAabb(trans,minAabb,maxAabb);
130 minAabb,
149 btVector3 minAabb,maxAabb;
150 colObj->getCollisionShape()->getAabb(colObj->getWorldTransform(), minAabb,maxAabb);
153 minAabb -= contactThreshold;
162 minAabb.setMin(minAabb2);
169 if ( colObj->isStaticObject() || ((maxAabb-minAabb).length2() < btScalar(1e12)))
171 bp->setAabb(colObj->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1);
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