/external/deqp/modules/glshared/ |
glsRandomShaderProgram.cpp | 54 const int numComps = varType.getNumElements(); 56 DE_ASSERT(de::inRange(numComps, 1, 4)); 57 return glu::DataType(scalarType + numComps - 1);
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glsFragOpInteractionCase.cpp | 90 const int numComps = type.getNumElements(); 94 layout->push_back(glu::va::Float(var->getName(), numComps, numVertices, 0 /* computed later */, (const float*)(deUintptr)curOffset)); 96 curOffset += numComps * (int)sizeof(float);
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glsShaderExecUtil.cpp | 548 const int numComps = glu::getDataTypeNumComponents(basicType); 561 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap))); 563 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType); [all...] |
glsTextureTestUtil.cpp | [all...] |
glsUniformBlockCase.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fComputeShaderBuiltinVarTests.cpp | 177 static inline UVec3 readResultVec (const deUint32* ptr, int numComps) 180 for (int ndx = 0; ndx < numComps; ndx++) 185 static inline bool compareComps (const UVec3& a, const UVec3& b, int numComps) 187 DE_ASSERT(numComps == 1 || numComps == 3); 188 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x(); 194 int numComps; 196 LogComps (const UVec3& v_, int numComps_) : v(v_), numComps(numComps_) {} 201 DE_ASSERT(c.numComps == 1 || c.numComps == 3) [all...] |
es31fSSBOLayoutCase.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/compute/ |
vktComputeShaderBuiltinVarTests.cpp | 74 static inline bool compareNumComponents (const UVec3& a, const UVec3& b,const int numComps) 76 DE_ASSERT(numComps == 1 || numComps == 3); 77 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x(); 80 static inline UVec3 readResultVec (const deUint32* ptr, const int numComps) 83 for (int ndx = 0; ndx < numComps; ndx++) 91 int numComps; 93 LogComps (const UVec3 &v_, int numComps_) : v(v_), numComps(numComps_) {} 98 DE_ASSERT(c.numComps == 1 || c.numComps == 3) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTransformFeedbackTests.cpp | 541 const int numComps = glu::getDataTypeScalarSize(attrib.type.getBasicType()); 545 for (int compNdx = 0; compNdx < numComps; compNdx++) [all...] |
es3fShaderDerivateTests.cpp | 346 int numComps; 350 , numComps (numComps_) 357 DE_ASSERT(de::inRange(v.numComps, 1, 4)); 358 if (v.numComps == 1) return str << v.v[0]; 359 else if (v.numComps == 2) return str << v.v.toWidth<2>(); 360 else if (v.numComps == 3) return str << v.v.toWidth<3>(); 382 const int numComps = glu::getDataTypeFloatScalars(dataType); 387 log << TestLog::Message << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshold, numComps) << TestLog::EndMessage; 399 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktShaderLibrary.cpp | 664 const int numComps = isDataTypeMatrix(basicType) ? getDataTypeMatrixNumRows(basicType) : scalarSize; 672 for (int compNdx = 0; compNdx < numComps; compNdx++) 674 const deUint32 data = value.elements[arrayNdx*scalarSize + vecNdx*numComps + compNdx].bool32 ? ~0u : 0u; 686 &value.elements[arrayNdx*scalarSize + vecNdx*numComps], 687 numComps*sizeof(deUint32)); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 542 const int numComps = glu::getDataTypeNumComponents(basicType); 555 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap))); 557 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType); [all...] |