1 /* 2 * Copyright 2010 Christoph Bumiller 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 23 #include "util/u_format.h" 24 #include "util/u_format_s3tc.h" 25 #include "pipe/p_screen.h" 26 27 #include "nv50_context.h" 28 #include "nv50_screen.h" 29 30 #include "nouveau/nv_object.xml.h" 31 #include <errno.h> 32 33 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS 34 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13 35 #endif 36 37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */ 38 #define LOCAL_WARPS_ALLOC 32 39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */ 40 #define STACK_WARPS_ALLOC 32 41 42 #define THREADS_IN_WARP 32 43 44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float)) 45 46 static boolean 47 nv50_screen_is_format_supported(struct pipe_screen *pscreen, 48 enum pipe_format format, 49 enum pipe_texture_target target, 50 unsigned sample_count, 51 unsigned bindings) 52 { 53 if (sample_count > 8) 54 return FALSE; 55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */ 56 return FALSE; 57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128) 58 return FALSE; 59 60 if (!util_format_is_supported(format, bindings)) 61 return FALSE; 62 63 switch (format) { 64 case PIPE_FORMAT_Z16_UNORM: 65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS) 66 return FALSE; 67 break; 68 case PIPE_FORMAT_R8G8B8A8_UNORM: 69 case PIPE_FORMAT_R8G8B8X8_UNORM: 70 /* HACK: GL requires equal formats for MS resolve and window is BGRA */ 71 if (bindings & PIPE_BIND_RENDER_TARGET) 72 return FALSE; 73 default: 74 break; 75 } 76 77 /* transfers & shared are always supported */ 78 bindings &= ~(PIPE_BIND_TRANSFER_READ | 79 PIPE_BIND_TRANSFER_WRITE | 80 PIPE_BIND_SHARED); 81 82 return (nv50_format_table[format].usage & bindings) == bindings; 83 } 84 85 static int 86 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) 87 { 88 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d; 89 90 switch (param) { 91 case PIPE_CAP_MAX_COMBINED_SAMPLERS: 92 return 64; 93 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: 94 return 14; 95 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: 96 return 12; 97 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: 98 return 14; 99 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: 100 return 512; 101 case PIPE_CAP_MIN_TEXEL_OFFSET: 102 return -8; 103 case PIPE_CAP_MAX_TEXEL_OFFSET: 104 return 7; 105 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: 106 case PIPE_CAP_TEXTURE_SWIZZLE: 107 case PIPE_CAP_TEXTURE_SHADOW_MAP: 108 case PIPE_CAP_NPOT_TEXTURES: 109 case PIPE_CAP_ANISOTROPIC_FILTER: 110 case PIPE_CAP_SCALED_RESOLVE: 111 return 1; 112 case PIPE_CAP_SEAMLESS_CUBE_MAP: 113 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS; 114 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: 115 return 0; 116 case PIPE_CAP_TWO_SIDED_STENCIL: 117 case PIPE_CAP_DEPTH_CLIP_DISABLE: 118 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: 119 case PIPE_CAP_POINT_SPRITE: 120 return 1; 121 case PIPE_CAP_SM3: 122 return 1; 123 case PIPE_CAP_GLSL_FEATURE_LEVEL: 124 return 130; 125 case PIPE_CAP_MAX_RENDER_TARGETS: 126 return 8; 127 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: 128 return 1; 129 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: 130 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: 131 case PIPE_CAP_VERTEX_COLOR_CLAMPED: 132 return 1; 133 case PIPE_CAP_QUERY_TIMESTAMP: 134 case PIPE_CAP_TIMER_QUERY: 135 case PIPE_CAP_OCCLUSION_QUERY: 136 return 1; 137 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: 138 return 4; 139 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: 140 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: 141 return 64; 142 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: 143 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0; 144 case PIPE_CAP_BLEND_EQUATION_SEPARATE: 145 case PIPE_CAP_INDEP_BLEND_ENABLE: 146 return 1; 147 case PIPE_CAP_INDEP_BLEND_FUNC: 148 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS; 149 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: 150 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: 151 return 1; 152 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: 153 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: 154 return 0; 155 case PIPE_CAP_SHADER_STENCIL_EXPORT: 156 return 0; 157 case PIPE_CAP_PRIMITIVE_RESTART: 158 case PIPE_CAP_TGSI_INSTANCEID: 159 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: 160 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: 161 case PIPE_CAP_CONDITIONAL_RENDER: 162 case PIPE_CAP_TEXTURE_BARRIER: 163 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 164 case PIPE_CAP_START_INSTANCE: 165 return 1; 166 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS: 167 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: 168 return 0; /* state trackers will know better */ 169 case PIPE_CAP_USER_CONSTANT_BUFFERS: 170 case PIPE_CAP_USER_INDEX_BUFFERS: 171 case PIPE_CAP_USER_VERTEX_BUFFERS: 172 return 1; 173 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: 174 return 256; 175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: 176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: 177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: 178 return 0; 179 default: 180 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); 181 return 0; 182 } 183 } 184 185 static int 186 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, 187 enum pipe_shader_cap param) 188 { 189 switch (shader) { 190 case PIPE_SHADER_VERTEX: 191 case PIPE_SHADER_GEOMETRY: 192 case PIPE_SHADER_FRAGMENT: 193 break; 194 default: 195 return 0; 196 } 197 198 switch (param) { 199 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: 200 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: 201 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: 202 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: 203 return 16384; 204 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: 205 return 4; 206 case PIPE_SHADER_CAP_MAX_INPUTS: 207 if (shader == PIPE_SHADER_VERTEX) 208 return 32; 209 return 0x300 / 16; 210 case PIPE_SHADER_CAP_MAX_CONSTS: 211 return 65536 / 16; 212 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: 213 return NV50_MAX_PIPE_CONSTBUFS; 214 case PIPE_SHADER_CAP_MAX_ADDRS: 215 return 1; 216 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: 217 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: 218 return shader != PIPE_SHADER_FRAGMENT; 219 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: 220 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: 221 return 1; 222 case PIPE_SHADER_CAP_MAX_PREDS: 223 return 0; 224 case PIPE_SHADER_CAP_MAX_TEMPS: 225 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE; 226 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: 227 return 1; 228 case PIPE_SHADER_CAP_SUBROUTINES: 229 return 0; /* please inline, or provide function declarations */ 230 case PIPE_SHADER_CAP_INTEGERS: 231 return 1; 232 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: 233 return 32; 234 default: 235 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); 236 return 0; 237 } 238 } 239 240 static float 241 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) 242 { 243 switch (param) { 244 case PIPE_CAPF_MAX_LINE_WIDTH: 245 case PIPE_CAPF_MAX_LINE_WIDTH_AA: 246 return 10.0f; 247 case PIPE_CAPF_MAX_POINT_WIDTH: 248 case PIPE_CAPF_MAX_POINT_WIDTH_AA: 249 return 64.0f; 250 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: 251 return 16.0f; 252 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: 253 return 4.0f; 254 default: 255 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); 256 return 0.0f; 257 } 258 } 259 260 static void 261 nv50_screen_destroy(struct pipe_screen *pscreen) 262 { 263 struct nv50_screen *screen = nv50_screen(pscreen); 264 265 if (screen->base.fence.current) { 266 nouveau_fence_wait(screen->base.fence.current); 267 nouveau_fence_ref (NULL, &screen->base.fence.current); 268 } 269 if (screen->base.pushbuf) 270 screen->base.pushbuf->user_priv = NULL; 271 272 if (screen->blitctx) 273 FREE(screen->blitctx); 274 275 nouveau_bo_ref(NULL, &screen->code); 276 nouveau_bo_ref(NULL, &screen->tls_bo); 277 nouveau_bo_ref(NULL, &screen->stack_bo); 278 nouveau_bo_ref(NULL, &screen->txc); 279 nouveau_bo_ref(NULL, &screen->uniforms); 280 nouveau_bo_ref(NULL, &screen->fence.bo); 281 282 nouveau_heap_destroy(&screen->vp_code_heap); 283 nouveau_heap_destroy(&screen->gp_code_heap); 284 nouveau_heap_destroy(&screen->fp_code_heap); 285 286 if (screen->tic.entries) 287 FREE(screen->tic.entries); 288 289 nouveau_object_del(&screen->tesla); 290 nouveau_object_del(&screen->eng2d); 291 nouveau_object_del(&screen->m2mf); 292 nouveau_object_del(&screen->sync); 293 294 nouveau_screen_fini(&screen->base); 295 296 FREE(screen); 297 } 298 299 static void 300 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence) 301 { 302 struct nv50_screen *screen = nv50_screen(pscreen); 303 struct nouveau_pushbuf *push = screen->base.pushbuf; 304 305 /* we need to do it after possible flush in MARK_RING */ 306 *sequence = ++screen->base.fence.sequence; 307 308 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4)); 309 PUSH_DATAh(push, screen->fence.bo->offset); 310 PUSH_DATA (push, screen->fence.bo->offset); 311 PUSH_DATA (push, *sequence); 312 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 | 313 NV50_3D_QUERY_GET_UNK4 | 314 NV50_3D_QUERY_GET_UNIT_CROP | 315 NV50_3D_QUERY_GET_TYPE_QUERY | 316 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO | 317 NV50_3D_QUERY_GET_SHORT); 318 } 319 320 static u32 321 nv50_screen_fence_update(struct pipe_screen *pscreen) 322 { 323 return nv50_screen(pscreen)->fence.map[0]; 324 } 325 326 static void 327 nv50_screen_init_hwctx(struct nv50_screen *screen) 328 { 329 struct nouveau_pushbuf *push = screen->base.pushbuf; 330 struct nv04_fifo *fifo; 331 unsigned i; 332 333 fifo = (struct nv04_fifo *)screen->base.channel->data; 334 335 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1); 336 PUSH_DATA (push, screen->m2mf->handle); 337 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3); 338 PUSH_DATA (push, screen->sync->handle); 339 PUSH_DATA (push, fifo->vram); 340 PUSH_DATA (push, fifo->vram); 341 342 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1); 343 PUSH_DATA (push, screen->eng2d->handle); 344 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4); 345 PUSH_DATA (push, screen->sync->handle); 346 PUSH_DATA (push, fifo->vram); 347 PUSH_DATA (push, fifo->vram); 348 PUSH_DATA (push, fifo->vram); 349 BEGIN_NV04(push, NV50_2D(OPERATION), 1); 350 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY); 351 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1); 352 PUSH_DATA (push, 0); 353 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1); 354 PUSH_DATA (push, 0); 355 BEGIN_NV04(push, SUBC_2D(0x0888), 1); 356 PUSH_DATA (push, 1); 357 358 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1); 359 PUSH_DATA (push, screen->tesla->handle); 360 361 BEGIN_NV04(push, NV50_3D(COND_MODE), 1); 362 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); 363 364 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1); 365 PUSH_DATA (push, screen->sync->handle); 366 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11); 367 for (i = 0; i < 11; ++i) 368 PUSH_DATA(push, fifo->vram); 369 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN); 370 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i) 371 PUSH_DATA(push, fifo->vram); 372 373 BEGIN_NV04(push, NV50_3D(REG_MODE), 1); 374 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED); 375 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1); 376 PUSH_DATA (push, 0xf); 377 378 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) { 379 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1); 380 PUSH_DATA (push, 0x18); 381 } 382 383 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); 384 PUSH_DATA (push, 1); 385 386 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1); 387 PUSH_DATA (push, 0); 388 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1); 389 PUSH_DATA (push, 0); 390 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1); 391 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1); 392 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1); 393 PUSH_DATA (push, 0); 394 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1); 395 PUSH_DATA (push, 0); 396 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1); 397 PUSH_DATA (push, 1); 398 399 if (screen->tesla->oclass >= NVA0_3D_CLASS) { 400 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1); 401 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP); 402 } 403 404 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1); 405 PUSH_DATA (push, 0); 406 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2); 407 PUSH_DATA (push, 0); 408 PUSH_DATA (push, 0); 409 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1); 410 PUSH_DATA (push, 0x3f); 411 412 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2); 413 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2)); 414 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2)); 415 416 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2); 417 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2)); 418 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2)); 419 420 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2); 421 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2)); 422 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2)); 423 424 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3); 425 PUSH_DATAh(push, screen->tls_bo->offset); 426 PUSH_DATA (push, screen->tls_bo->offset); 427 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8)); 428 429 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3); 430 PUSH_DATAh(push, screen->stack_bo->offset); 431 PUSH_DATA (push, screen->stack_bo->offset); 432 PUSH_DATA (push, 4); 433 434 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); 435 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16)); 436 PUSH_DATA (push, screen->uniforms->offset + (0 << 16)); 437 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000); 438 439 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); 440 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16)); 441 PUSH_DATA (push, screen->uniforms->offset + (1 << 16)); 442 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000); 443 444 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); 445 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16)); 446 PUSH_DATA (push, screen->uniforms->offset + (2 << 16)); 447 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000); 448 449 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); 450 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16)); 451 PUSH_DATA (push, screen->uniforms->offset + (3 << 16)); 452 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200); 453 454 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3); 455 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01); 456 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21); 457 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31); 458 459 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */ 460 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); 461 PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX); 462 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4); 463 PUSH_DATAf(push, 0.0f); 464 PUSH_DATAf(push, 0.0f); 465 PUSH_DATAf(push, 0.0f); 466 PUSH_DATAf(push, 0.0f); 467 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2); 468 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9)); 469 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9)); 470 471 /* max TIC (bits 4:8) & TSC bindings, per program type */ 472 for (i = 0; i < 3; ++i) { 473 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1); 474 PUSH_DATA (push, 0x54); 475 } 476 477 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3); 478 PUSH_DATAh(push, screen->txc->offset); 479 PUSH_DATA (push, screen->txc->offset); 480 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1); 481 482 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3); 483 PUSH_DATAh(push, screen->txc->offset + 65536); 484 PUSH_DATA (push, screen->txc->offset + 65536); 485 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1); 486 487 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1); 488 PUSH_DATA (push, 0); 489 490 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1); 491 PUSH_DATA (push, 0); 492 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1); 493 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY); 494 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2); 495 for (i = 0; i < 8 * 2; ++i) 496 PUSH_DATA(push, 0); 497 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1); 498 PUSH_DATA (push, 0); 499 500 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1); 501 PUSH_DATA (push, 1); 502 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2); 503 PUSH_DATAf(push, 0.0f); 504 PUSH_DATAf(push, 1.0f); 505 506 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1); 507 #ifdef NV50_SCISSORS_CLIPPING 508 PUSH_DATA (push, 0x0000); 509 #else 510 PUSH_DATA (push, 0x1080); 511 #endif 512 513 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1); 514 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT); 515 516 /* We use scissors instead of exact view volume clipping, 517 * so they're always enabled. 518 */ 519 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3); 520 PUSH_DATA (push, 1); 521 PUSH_DATA (push, 8192 << 16); 522 PUSH_DATA (push, 8192 << 16); 523 524 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1); 525 PUSH_DATA (push, 1); 526 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1); 527 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL); 528 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1); 529 PUSH_DATA (push, 0x11111111); 530 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1); 531 PUSH_DATA (push, 1); 532 533 PUSH_KICK (push); 534 } 535 536 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space, 537 uint64_t *tls_size) 538 { 539 struct nouveau_device *dev = screen->base.device; 540 int ret; 541 542 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) * 543 ONE_TEMP_SIZE; 544 if (nouveau_mesa_debug) 545 debug_printf("allocating space for %u temps\n", 546 util_next_power_of_two(tls_space / ONE_TEMP_SIZE)); 547 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) * 548 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP; 549 550 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 551 *tls_size, NULL, &screen->tls_bo); 552 if (ret) { 553 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret); 554 return ret; 555 } 556 557 return 0; 558 } 559 560 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space) 561 { 562 struct nouveau_pushbuf *push = screen->base.pushbuf; 563 int ret; 564 uint64_t tls_size; 565 566 if (tls_space < screen->cur_tls_space) 567 return 0; 568 if (tls_space > screen->max_tls_space) { 569 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC / 570 * LOCAL_WARPS_NO_CLAMP) */ 571 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n", 572 (unsigned)(tls_space / ONE_TEMP_SIZE), 573 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE)); 574 return -ENOMEM; 575 } 576 577 nouveau_bo_ref(NULL, &screen->tls_bo); 578 ret = nv50_tls_alloc(screen, tls_space, &tls_size); 579 if (ret) 580 return ret; 581 582 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3); 583 PUSH_DATAh(push, screen->tls_bo->offset); 584 PUSH_DATA (push, screen->tls_bo->offset); 585 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8)); 586 587 return 1; 588 } 589 590 struct pipe_screen * 591 nv50_screen_create(struct nouveau_device *dev) 592 { 593 struct nv50_screen *screen; 594 struct pipe_screen *pscreen; 595 struct nouveau_object *chan; 596 uint64_t value; 597 uint32_t tesla_class; 598 unsigned stack_size; 599 int ret; 600 601 screen = CALLOC_STRUCT(nv50_screen); 602 if (!screen) 603 return NULL; 604 pscreen = &screen->base.base; 605 606 ret = nouveau_screen_init(&screen->base, dev); 607 if (ret) { 608 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret); 609 goto fail; 610 } 611 612 /* TODO: Prevent FIFO prefetch before transfer of index buffers and 613 * admit them to VRAM. 614 */ 615 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER | 616 PIPE_BIND_VERTEX_BUFFER; 617 screen->base.sysmem_bindings |= 618 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER; 619 620 screen->base.pushbuf->user_priv = screen; 621 screen->base.pushbuf->rsvd_kick = 5; 622 623 chan = screen->base.channel; 624 625 pscreen->destroy = nv50_screen_destroy; 626 pscreen->context_create = nv50_create; 627 pscreen->is_format_supported = nv50_screen_is_format_supported; 628 pscreen->get_param = nv50_screen_get_param; 629 pscreen->get_shader_param = nv50_screen_get_shader_param; 630 pscreen->get_paramf = nv50_screen_get_paramf; 631 632 nv50_screen_init_resource_functions(pscreen); 633 634 nouveau_screen_init_vdec(&screen->base); 635 636 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, 637 NULL, &screen->fence.bo); 638 if (ret) { 639 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret); 640 goto fail; 641 } 642 643 nouveau_bo_map(screen->fence.bo, 0, NULL); 644 screen->fence.map = screen->fence.bo->map; 645 screen->base.fence.emit = nv50_screen_fence_emit; 646 screen->base.fence.update = nv50_screen_fence_update; 647 648 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS, 649 &(struct nv04_notify){ .length = 32 }, 650 sizeof(struct nv04_notify), &screen->sync); 651 if (ret) { 652 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret); 653 goto fail; 654 } 655 656 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS, 657 NULL, 0, &screen->m2mf); 658 if (ret) { 659 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret); 660 goto fail; 661 } 662 663 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS, 664 NULL, 0, &screen->eng2d); 665 if (ret) { 666 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret); 667 goto fail; 668 } 669 670 switch (dev->chipset & 0xf0) { 671 case 0x50: 672 tesla_class = NV50_3D_CLASS; 673 break; 674 case 0x80: 675 case 0x90: 676 tesla_class = NV84_3D_CLASS; 677 break; 678 case 0xa0: 679 switch (dev->chipset) { 680 case 0xa0: 681 case 0xaa: 682 case 0xac: 683 tesla_class = NVA0_3D_CLASS; 684 break; 685 case 0xaf: 686 tesla_class = NVAF_3D_CLASS; 687 break; 688 default: 689 tesla_class = NVA3_3D_CLASS; 690 break; 691 } 692 break; 693 default: 694 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset); 695 goto fail; 696 } 697 screen->base.class_3d = tesla_class; 698 699 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class, 700 NULL, 0, &screen->tesla); 701 if (ret) { 702 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret); 703 goto fail; 704 } 705 706 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 707 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code); 708 if (ret) { 709 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret); 710 goto fail; 711 } 712 713 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2); 714 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2); 715 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2); 716 717 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value); 718 719 screen->TPs = util_bitcount(value & 0xffff); 720 screen->MPsInTP = util_bitcount((value >> 24) & 0xf); 721 722 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP * 723 STACK_WARPS_ALLOC * 64 * 8; 724 725 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL, 726 &screen->stack_bo); 727 if (ret) { 728 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret); 729 goto fail; 730 } 731 732 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) * 733 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP * 734 ONE_TEMP_SIZE; 735 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE; 736 screen->max_tls_space /= 2; /* half of vram */ 737 738 /* hw can address max 64 KiB */ 739 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10); 740 741 uint64_t tls_size; 742 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE; 743 ret = nv50_tls_alloc(screen, tls_space, &tls_size); 744 if (ret) 745 goto fail; 746 747 if (nouveau_mesa_debug) 748 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n", 749 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10); 750 751 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL, 752 &screen->uniforms); 753 if (ret) { 754 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret); 755 goto fail; 756 } 757 758 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL, 759 &screen->txc); 760 if (ret) { 761 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret); 762 goto fail; 763 } 764 765 screen->tic.entries = CALLOC(4096, sizeof(void *)); 766 screen->tsc.entries = screen->tic.entries + 2048; 767 768 if (!nv50_blitctx_create(screen)) 769 goto fail; 770 771 nv50_screen_init_hwctx(screen); 772 773 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE); 774 775 return pscreen; 776 777 fail: 778 nv50_screen_destroy(pscreen); 779 return NULL; 780 } 781 782 int 783 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry) 784 { 785 int i = screen->tic.next; 786 787 while (screen->tic.lock[i / 32] & (1 << (i % 32))) 788 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1); 789 790 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1); 791 792 if (screen->tic.entries[i]) 793 nv50_tic_entry(screen->tic.entries[i])->id = -1; 794 795 screen->tic.entries[i] = entry; 796 return i; 797 } 798 799 int 800 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry) 801 { 802 int i = screen->tsc.next; 803 804 while (screen->tsc.lock[i / 32] & (1 << (i % 32))) 805 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1); 806 807 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1); 808 809 if (screen->tsc.entries[i]) 810 nv50_tsc_entry(screen->tsc.entries[i])->id = -1; 811 812 screen->tsc.entries[i] = entry; 813 return i; 814 } 815