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  /frameworks/native/libs/gui/
OccupancyTracker.cpp 63 void OccupancyTracker::registerOccupancyChange(size_t occupancy) {
77 if (occupancy > mLastOccupancy) {
81 mLastOccupancy = occupancy;
102 size_t occupancy = timePair.first; local
105 occupancyAverage += timeRatio * occupancy;
106 usedThirdBuffer = usedThirdBuffer || (occupancy > 1);
  /external/v8/test/cctest/
test-hashmap.cc 76 uint32_t occupancy() const { function in class:IntSet
82 CHECK_EQ(map_.occupancy(), static_cast<double>(count));
98 CHECK_EQ(0u, set.occupancy());
103 CHECK_EQ(3u, set.occupancy());
107 CHECK_EQ(3u, set.occupancy());
113 CHECK_EQ(3u, set.occupancy());
119 CHECK_EQ(2u, set.occupancy());
125 CHECK_EQ(1u, set.occupancy());
128 CHECK_EQ(0u, set.occupancy());
138 CHECK_EQ(i, static_cast<double>(set.occupancy()));
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  /external/harfbuzz_ng/src/
gen-indic-table.py 198 occupancy = used * 100. / total variable
200 print "}; /* Table items: %d; occupancy: %d%% */" % (offset, occupancy)
236 # Maintain at least 30% occupancy in the table */
237 if occupancy < 30:
238 raise Exception ("Table too sparse, please investigate: ", occupancy)
gen-use-table.py 436 occupancy = used * 100. / total variable
438 print "}; /* Table items: %d; occupancy: %d%% */" % (offset, occupancy)
474 # Maintain at least 50% occupancy in the table */
475 if occupancy < 50:
476 raise Exception ("Table too sparse, please investigate: ", occupancy)
  /external/v8/src/base/
hashmap.h 69 // Empties the hash map (occupancy() == 0).
73 uint32_t occupancy() const { return occupancy_; } function in class:v8::base::TemplateHashMapImpl
76 // makes sure that occupancy is at most 80% of
144 // Grow the map if we reached >= 80% occupancy.
  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/texturepacker/
TexturePacker.java 373 public float occupancy; field in class:TexturePacker.Page
  /packages/apps/Launcher3/src/com/android/launcher3/
LauncherModel.java 1594 final GridOccupancy occupancy = new GridOccupancy(profile.numHotseatIcons, 1); local
1630 final GridOccupancy occupancy = occupied.get(item.screenId); local
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