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      1 /*
      2  * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com>
      3  * Copyright 2010 Marek Olk <maraeo (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     23 
     24 #include "r300_transfer.h"
     25 #include "r300_texture_desc.h"
     26 #include "r300_screen_buffer.h"
     27 
     28 #include "util/u_memory.h"
     29 #include "util/u_format.h"
     30 #include "util/u_box.h"
     31 
     32 struct r300_transfer {
     33     /* Parent class */
     34     struct pipe_transfer transfer;
     35 
     36     /* Offset from start of buffer. */
     37     unsigned offset;
     38 
     39     /* Linear texture. */
     40     struct r300_resource *linear_texture;
     41 };
     42 
     43 /* Convenience cast wrapper. */
     44 static INLINE struct r300_transfer*
     45 r300_transfer(struct pipe_transfer* transfer)
     46 {
     47     return (struct r300_transfer*)transfer;
     48 }
     49 
     50 /* Copy from a tiled texture to a detiled one. */
     51 static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
     52                                          struct r300_transfer *r300transfer)
     53 {
     54     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
     55     struct pipe_resource *tex = transfer->resource;
     56 
     57     ctx->resource_copy_region(ctx, &r300transfer->linear_texture->b.b, 0,
     58                               0, 0, 0,
     59                               tex, transfer->level, &transfer->box);
     60 }
     61 
     62 /* Copy a detiled texture to a tiled one. */
     63 static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
     64                                          struct r300_transfer *r300transfer)
     65 {
     66     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
     67     struct pipe_resource *tex = transfer->resource;
     68     struct pipe_box src_box;
     69     u_box_origin_2d(transfer->box.width, transfer->box.height, &src_box);
     70 
     71     ctx->resource_copy_region(ctx, tex, transfer->level,
     72                               transfer->box.x, transfer->box.y, transfer->box.z,
     73                               &r300transfer->linear_texture->b.b, 0, &src_box);
     74 
     75     /* XXX remove this. */
     76     r300_flush(ctx, 0, NULL);
     77 }
     78 
     79 struct pipe_transfer*
     80 r300_texture_get_transfer(struct pipe_context *ctx,
     81                           struct pipe_resource *texture,
     82                           unsigned level,
     83                           unsigned usage,
     84                           const struct pipe_box *box)
     85 {
     86     struct r300_context *r300 = r300_context(ctx);
     87     struct r300_resource *tex = r300_resource(texture);
     88     struct r300_transfer *trans;
     89     struct pipe_resource base;
     90     boolean referenced_cs, referenced_hw;
     91 
     92     referenced_cs =
     93         r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf, RADEON_USAGE_READWRITE);
     94     if (referenced_cs) {
     95         referenced_hw = TRUE;
     96     } else {
     97         referenced_hw =
     98             r300->rws->buffer_is_busy(tex->buf, RADEON_USAGE_READWRITE);
     99     }
    100 
    101     trans = CALLOC_STRUCT(r300_transfer);
    102     if (trans) {
    103         /* Initialize the transfer object. */
    104         pipe_resource_reference(&trans->transfer.resource, texture);
    105         trans->transfer.level = level;
    106         trans->transfer.usage = usage;
    107         trans->transfer.box = *box;
    108 
    109         /* If the texture is tiled, we must create a temporary detiled texture
    110          * for this transfer.
    111          * Also make write transfers pipelined. */
    112         if (tex->tex.microtile || tex->tex.macrotile[level] ||
    113             (referenced_hw && !(usage & PIPE_TRANSFER_READ) &&
    114              r300_is_blit_supported(texture->format))) {
    115             if (r300->blitter->running) {
    116                 fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
    117                 os_break();
    118             }
    119 
    120             base.target = PIPE_TEXTURE_2D;
    121             base.format = texture->format;
    122             base.width0 = box->width;
    123             base.height0 = box->height;
    124             base.depth0 = 1;
    125             base.array_size = 1;
    126             base.last_level = 0;
    127             base.nr_samples = 0;
    128             base.usage = PIPE_USAGE_STAGING;
    129             base.bind = 0;
    130             if (usage & PIPE_TRANSFER_READ) {
    131                 base.bind |= PIPE_BIND_SAMPLER_VIEW;
    132             }
    133             if (usage & PIPE_TRANSFER_WRITE) {
    134                 base.bind |= PIPE_BIND_RENDER_TARGET;
    135             }
    136             base.flags = R300_RESOURCE_FLAG_TRANSFER;
    137 
    138             /* For texture reading, the temporary (detiled) texture is used as
    139              * a render target when blitting from a tiled texture. */
    140             if (usage & PIPE_TRANSFER_READ) {
    141                 base.bind |= PIPE_BIND_RENDER_TARGET;
    142             }
    143             /* For texture writing, the temporary texture is used as a sampler
    144              * when blitting into a tiled texture. */
    145             if (usage & PIPE_TRANSFER_WRITE) {
    146                 base.bind |= PIPE_BIND_SAMPLER_VIEW;
    147             }
    148 
    149             /* Create the temporary texture. */
    150             trans->linear_texture = r300_resource(
    151                ctx->screen->resource_create(ctx->screen,
    152                                             &base));
    153 
    154             if (!trans->linear_texture) {
    155                 /* Oh crap, the thing can't create the texture.
    156                  * Let's flush and try again. */
    157                 r300_flush(ctx, 0, NULL);
    158 
    159                 trans->linear_texture = r300_resource(
    160                    ctx->screen->resource_create(ctx->screen,
    161                                                 &base));
    162 
    163                 if (!trans->linear_texture) {
    164                     /* For linear textures, it's safe to fallback to
    165                      * an unpipelined transfer. */
    166                     if (!tex->tex.microtile && !tex->tex.macrotile[level]) {
    167                         goto unpipelined;
    168                     }
    169 
    170                     /* Otherwise, go to hell. */
    171                     fprintf(stderr,
    172                         "r300: Failed to create a transfer object, praise.\n");
    173                     FREE(trans);
    174                     return NULL;
    175                 }
    176             }
    177 
    178             assert(!trans->linear_texture->tex.microtile &&
    179                    !trans->linear_texture->tex.macrotile[0]);
    180 
    181             /* Set the stride. */
    182             trans->transfer.stride =
    183                     trans->linear_texture->tex.stride_in_bytes[0];
    184 
    185             if (usage & PIPE_TRANSFER_READ) {
    186                 /* We cannot map a tiled texture directly because the data is
    187                  * in a different order, therefore we do detiling using a blit. */
    188                 r300_copy_from_tiled_texture(ctx, trans);
    189 
    190                 /* Always referenced in the blit. */
    191                 r300_flush(ctx, 0, NULL);
    192             }
    193             return &trans->transfer;
    194         }
    195 
    196     unpipelined:
    197         /* Unpipelined transfer. */
    198         trans->transfer.stride = tex->tex.stride_in_bytes[level];
    199         trans->offset = r300_texture_get_offset(tex, level, box->z);
    200 
    201         if (referenced_cs &&
    202             !(usage & PIPE_TRANSFER_UNSYNCHRONIZED))
    203             r300_flush(ctx, 0, NULL);
    204         return &trans->transfer;
    205     }
    206     return NULL;
    207 }
    208 
    209 void r300_texture_transfer_destroy(struct pipe_context *ctx,
    210 				   struct pipe_transfer *trans)
    211 {
    212     struct r300_transfer *r300transfer = r300_transfer(trans);
    213 
    214     if (r300transfer->linear_texture) {
    215         if (trans->usage & PIPE_TRANSFER_WRITE) {
    216             r300_copy_into_tiled_texture(ctx, r300transfer);
    217         }
    218 
    219         pipe_resource_reference(
    220             (struct pipe_resource**)&r300transfer->linear_texture, NULL);
    221     }
    222     pipe_resource_reference(&trans->resource, NULL);
    223     FREE(trans);
    224 }
    225 
    226 void* r300_texture_transfer_map(struct pipe_context *ctx,
    227 				struct pipe_transfer *transfer)
    228 {
    229     struct r300_context *r300 = r300_context(ctx);
    230     struct r300_transfer *r300transfer = r300_transfer(transfer);
    231     struct r300_resource *tex = r300_resource(transfer->resource);
    232     char *map;
    233     enum pipe_format format = tex->b.b.format;
    234 
    235     if (r300transfer->linear_texture) {
    236         /* The detiled texture is of the same size as the region being mapped
    237          * (no offset needed). */
    238         return r300->rws->buffer_map(r300transfer->linear_texture->cs_buf,
    239 				     r300->cs, transfer->usage);
    240     } else {
    241         /* Tiling is disabled. */
    242         map = r300->rws->buffer_map(tex->cs_buf, r300->cs, transfer->usage);
    243 
    244         if (!map) {
    245             return NULL;
    246         }
    247 
    248         return map + r300_transfer(transfer)->offset +
    249             transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
    250             transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
    251     }
    252 }
    253 
    254 void r300_texture_transfer_unmap(struct pipe_context *ctx,
    255 				 struct pipe_transfer *transfer)
    256 {
    257     struct radeon_winsys *rws = r300_context(ctx)->rws;
    258     struct r300_transfer *r300transfer = r300_transfer(transfer);
    259     struct r300_resource *tex = r300_resource(transfer->resource);
    260 
    261     if (r300transfer->linear_texture) {
    262         rws->buffer_unmap(r300transfer->linear_texture->cs_buf);
    263     } else {
    264         rws->buffer_unmap(tex->cs_buf);
    265     }
    266 }
    267