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      1 /*
      2  * Copyright 2010 Jerome Glisse <glisse (at) freedesktop.org>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *      Jerome Glisse
     25  *      Corbin Simpson
     26  */
     27 #include <errno.h>
     28 #include "pipe/p_screen.h"
     29 #include "util/u_format.h"
     30 #include "util/u_format_s3tc.h"
     31 #include "util/u_math.h"
     32 #include "util/u_inlines.h"
     33 #include "util/u_memory.h"
     34 #include "pipebuffer/pb_buffer.h"
     35 #include "radeonsi_pipe.h"
     36 #include "r600_resource.h"
     37 #include "sid.h"
     38 
     39 /* Copy from a full GPU texture to a transfer's staging one. */
     40 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
     41 {
     42 	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
     43 	struct pipe_resource *texture = transfer->resource;
     44 
     45 	ctx->resource_copy_region(ctx, rtransfer->staging_texture,
     46 				0, 0, 0, 0, texture, transfer->level,
     47 				&transfer->box);
     48 }
     49 
     50 
     51 /* Copy from a transfer's staging texture to a full GPU one. */
     52 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
     53 {
     54 	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
     55 	struct pipe_resource *texture = transfer->resource;
     56 	struct pipe_box sbox;
     57 
     58 	sbox.x = sbox.y = sbox.z = 0;
     59 	sbox.width = transfer->box.width;
     60 	sbox.height = transfer->box.height;
     61 	/* XXX that might be wrong */
     62 	sbox.depth = 1;
     63 	ctx->resource_copy_region(ctx, texture, transfer->level,
     64 				  transfer->box.x, transfer->box.y, transfer->box.z,
     65 				  rtransfer->staging_texture,
     66 				  0, &sbox);
     67 }
     68 
     69 static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
     70 					unsigned level, unsigned layer)
     71 {
     72 	return rtex->surface.level[level].offset +
     73 	       layer * rtex->surface.level[level].slice_size;
     74 }
     75 
     76 static int r600_init_surface(struct radeon_surface *surface,
     77 			     const struct pipe_resource *ptex,
     78 			     unsigned array_mode)
     79 {
     80 	surface->npix_x = ptex->width0;
     81 	surface->npix_y = ptex->height0;
     82 	surface->npix_z = ptex->depth0;
     83 	surface->blk_w = util_format_get_blockwidth(ptex->format);
     84 	surface->blk_h = util_format_get_blockheight(ptex->format);
     85 	surface->blk_d = 1;
     86 	surface->array_size = 1;
     87 	surface->last_level = ptex->last_level;
     88 	surface->bpe = util_format_get_blocksize(ptex->format);
     89 	/* align byte per element on dword */
     90 	if (surface->bpe == 3) {
     91 		surface->bpe = 4;
     92 	}
     93 	surface->nsamples = 1;
     94 	surface->flags = 0;
     95 	switch (array_mode) {
     96 	case V_009910_ARRAY_1D_TILED_THIN1:
     97 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
     98 		break;
     99 	case V_009910_ARRAY_2D_TILED_THIN1:
    100 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
    101 		break;
    102 	case V_009910_ARRAY_LINEAR_ALIGNED:
    103 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
    104 		break;
    105 	case V_009910_ARRAY_LINEAR_GENERAL:
    106 	default:
    107 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
    108 		break;
    109 	}
    110 	switch (ptex->target) {
    111 	case PIPE_TEXTURE_1D:
    112 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
    113 		break;
    114 	case PIPE_TEXTURE_RECT:
    115 	case PIPE_TEXTURE_2D:
    116 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
    117 		break;
    118 	case PIPE_TEXTURE_3D:
    119 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
    120 		break;
    121 	case PIPE_TEXTURE_1D_ARRAY:
    122 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
    123 		surface->array_size = ptex->array_size;
    124 		break;
    125 	case PIPE_TEXTURE_2D_ARRAY:
    126 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
    127 		surface->array_size = ptex->array_size;
    128 		break;
    129 	case PIPE_TEXTURE_CUBE:
    130 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
    131 		break;
    132 	case PIPE_BUFFER:
    133 	default:
    134 		return -EINVAL;
    135 	}
    136 	if (ptex->bind & PIPE_BIND_SCANOUT) {
    137 		surface->flags |= RADEON_SURF_SCANOUT;
    138 	}
    139 	if (util_format_is_depth_and_stencil(ptex->format)) {
    140 		surface->flags |= RADEON_SURF_ZBUFFER;
    141 		surface->flags |= RADEON_SURF_SBUFFER;
    142 	}
    143 
    144 	return 0;
    145 }
    146 
    147 static int r600_setup_surface(struct pipe_screen *screen,
    148 			      struct r600_resource_texture *rtex,
    149 			      unsigned array_mode,
    150 			      unsigned pitch_in_bytes_override)
    151 {
    152 	struct r600_screen *rscreen = (struct r600_screen*)screen;
    153 	int r;
    154 
    155 	if (util_format_is_depth_or_stencil(rtex->real_format)) {
    156 		rtex->surface.flags |= RADEON_SURF_ZBUFFER;
    157 		rtex->surface.flags |= RADEON_SURF_SBUFFER;
    158 	}
    159 
    160 	r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
    161 	if (r) {
    162 		return r;
    163 	}
    164 	if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
    165 		/* old ddx on evergreen over estimate alignment for 1d, only 1 level
    166 		 * for those
    167 		 */
    168 		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
    169 		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
    170 		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
    171 		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
    172 			rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
    173 		}
    174 	}
    175 	return 0;
    176 }
    177 
    178 /* Figure out whether u_blitter will fallback to a transfer operation.
    179  * If so, don't use a staging resource.
    180  */
    181 static boolean permit_hardware_blit(struct pipe_screen *screen,
    182 					const struct pipe_resource *res)
    183 {
    184 	unsigned bind;
    185 
    186 	if (util_format_is_depth_or_stencil(res->format))
    187 		bind = PIPE_BIND_DEPTH_STENCIL;
    188 	else
    189 		bind = PIPE_BIND_RENDER_TARGET;
    190 
    191 	/* hackaround for S3TC */
    192 	if (util_format_is_compressed(res->format))
    193 		return TRUE;
    194 
    195 	if (!screen->is_format_supported(screen,
    196 				res->format,
    197 				res->target,
    198 				res->nr_samples,
    199                                 bind))
    200 		return FALSE;
    201 
    202 	if (!screen->is_format_supported(screen,
    203 				res->format,
    204 				res->target,
    205 				res->nr_samples,
    206                                 PIPE_BIND_SAMPLER_VIEW))
    207 		return FALSE;
    208 
    209 	switch (res->usage) {
    210 	case PIPE_USAGE_STREAM:
    211 	case PIPE_USAGE_STAGING:
    212 		return FALSE;
    213 
    214 	default:
    215 		return TRUE;
    216 	}
    217 }
    218 
    219 static boolean r600_texture_get_handle(struct pipe_screen* screen,
    220 					struct pipe_resource *ptex,
    221 					struct winsys_handle *whandle)
    222 {
    223 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
    224 	struct si_resource *resource = &rtex->resource;
    225 	struct radeon_surface *surface = &rtex->surface;
    226 	struct r600_screen *rscreen = (struct r600_screen*)screen;
    227 
    228 	rscreen->ws->buffer_set_tiling(resource->buf,
    229 				       NULL,
    230 				       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
    231 				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
    232 				       surface->level[0].mode >= RADEON_SURF_MODE_2D ?
    233 				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
    234 				       surface->bankw, surface->bankh,
    235 				       surface->tile_split,
    236 				       surface->stencil_tile_split,
    237 				       surface->mtilea,
    238 				       surface->level[0].pitch_bytes);
    239 
    240 	return rscreen->ws->buffer_get_handle(resource->buf,
    241 					      surface->level[0].pitch_bytes, whandle);
    242 }
    243 
    244 static void r600_texture_destroy(struct pipe_screen *screen,
    245 				 struct pipe_resource *ptex)
    246 {
    247 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
    248 	struct si_resource *resource = &rtex->resource;
    249 
    250 	if (rtex->flushed_depth_texture)
    251 		si_resource_reference((struct si_resource **)&rtex->flushed_depth_texture, NULL);
    252 
    253 	pb_reference(&resource->buf, NULL);
    254 	FREE(rtex);
    255 }
    256 
    257 /* Needs adjustment for pixelformat:
    258  */
    259 static INLINE unsigned u_box_volume( const struct pipe_box *box )
    260 {
    261 	return box->width * box->depth * box->height;
    262 };
    263 
    264 static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx,
    265 						     struct pipe_resource *texture,
    266 						     unsigned level,
    267 						     unsigned usage,
    268 						     const struct pipe_box *box)
    269 {
    270 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
    271 	struct pipe_resource resource;
    272 	struct r600_transfer *trans;
    273 	int r;
    274 	boolean use_staging_texture = FALSE;
    275 
    276 	/* We cannot map a tiled texture directly because the data is
    277 	 * in a different order, therefore we do detiling using a blit.
    278 	 *
    279 	 * Also, use a temporary in GTT memory for read transfers, as
    280 	 * the CPU is much happier reading out of cached system memory
    281 	 * than uncached VRAM.
    282 	 */
    283 	if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED &&
    284 	    rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR)
    285 		use_staging_texture = TRUE;
    286 
    287 	if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
    288 		use_staging_texture = TRUE;
    289 
    290 	/* XXX: Use a staging texture for uploads if the underlying BO
    291 	 * is busy.  No interface for checking that currently? so do
    292 	 * it eagerly whenever the transfer doesn't require a readback
    293 	 * and might block.
    294 	 */
    295 	if ((usage & PIPE_TRANSFER_WRITE) &&
    296 			!(usage & (PIPE_TRANSFER_READ |
    297 					PIPE_TRANSFER_DONTBLOCK |
    298 					PIPE_TRANSFER_UNSYNCHRONIZED)))
    299 		use_staging_texture = TRUE;
    300 
    301 	if (!permit_hardware_blit(ctx->screen, texture) ||
    302 		(texture->flags & R600_RESOURCE_FLAG_TRANSFER))
    303 		use_staging_texture = FALSE;
    304 
    305 	if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
    306 		return NULL;
    307 
    308 	trans = CALLOC_STRUCT(r600_transfer);
    309 	if (trans == NULL)
    310 		return NULL;
    311 	pipe_resource_reference(&trans->transfer.resource, texture);
    312 	trans->transfer.level = level;
    313 	trans->transfer.usage = usage;
    314 	trans->transfer.box = *box;
    315 	if (rtex->depth) {
    316 		/* XXX: only readback the rectangle which is being mapped?
    317 		*/
    318 		/* XXX: when discard is true, no need to read back from depth texture
    319 		*/
    320 		r = r600_texture_depth_flush(ctx, texture, FALSE);
    321 		if (r < 0) {
    322 			R600_ERR("failed to create temporary texture to hold untiled copy\n");
    323 			pipe_resource_reference(&trans->transfer.resource, NULL);
    324 			FREE(trans);
    325 			return NULL;
    326 		}
    327 		trans->transfer.stride = rtex->flushed_depth_texture->surface.level[level].pitch_bytes;
    328 		trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
    329 		return &trans->transfer;
    330 	} else if (use_staging_texture) {
    331 		resource.target = PIPE_TEXTURE_2D;
    332 		resource.format = texture->format;
    333 		resource.width0 = box->width;
    334 		resource.height0 = box->height;
    335 		resource.depth0 = 1;
    336 		resource.array_size = 1;
    337 		resource.last_level = 0;
    338 		resource.nr_samples = 0;
    339 		resource.usage = PIPE_USAGE_STAGING;
    340 		resource.bind = 0;
    341 		resource.flags = R600_RESOURCE_FLAG_TRANSFER;
    342 		/* For texture reading, the temporary (detiled) texture is used as
    343 		 * a render target when blitting from a tiled texture. */
    344 		if (usage & PIPE_TRANSFER_READ) {
    345 			resource.bind |= PIPE_BIND_RENDER_TARGET;
    346 		}
    347 		/* For texture writing, the temporary texture is used as a sampler
    348 		 * when blitting into a tiled texture. */
    349 		if (usage & PIPE_TRANSFER_WRITE) {
    350 			resource.bind |= PIPE_BIND_SAMPLER_VIEW;
    351 		}
    352 		/* Create the temporary texture. */
    353 		trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
    354 		if (trans->staging_texture == NULL) {
    355 			R600_ERR("failed to create temporary texture to hold untiled copy\n");
    356 			pipe_resource_reference(&trans->transfer.resource, NULL);
    357 			FREE(trans);
    358 			return NULL;
    359 		}
    360 
    361 		trans->transfer.stride = ((struct r600_resource_texture *)trans->staging_texture)
    362 					->surface.level[0].pitch_bytes;
    363 		if (usage & PIPE_TRANSFER_READ) {
    364 			r600_copy_to_staging_texture(ctx, trans);
    365 			/* Always referenced in the blit. */
    366 			radeonsi_flush(ctx, NULL, 0);
    367 		}
    368 		return &trans->transfer;
    369 	}
    370 	trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
    371 	trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
    372 	trans->offset = r600_texture_get_offset(rtex, level, box->z);
    373 	return &trans->transfer;
    374 }
    375 
    376 static void si_texture_transfer_destroy(struct pipe_context *ctx,
    377 					struct pipe_transfer *transfer)
    378 {
    379 	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
    380 	struct pipe_resource *texture = transfer->resource;
    381 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
    382 
    383 	if (rtransfer->staging_texture) {
    384 		if (transfer->usage & PIPE_TRANSFER_WRITE) {
    385 			r600_copy_from_staging_texture(ctx, rtransfer);
    386 		}
    387 		pipe_resource_reference(&rtransfer->staging_texture, NULL);
    388 	}
    389 
    390 	if (rtex->depth && !rtex->is_flushing_texture) {
    391 		if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
    392 			r600_blit_push_depth(ctx, rtex);
    393 	}
    394 
    395 	pipe_resource_reference(&transfer->resource, NULL);
    396 	FREE(transfer);
    397 }
    398 
    399 static void* si_texture_transfer_map(struct pipe_context *ctx,
    400 				     struct pipe_transfer* transfer)
    401 {
    402 	struct r600_context *rctx = (struct r600_context *)ctx;
    403 	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
    404 	struct radeon_winsys_cs_handle *buf;
    405 	enum pipe_format format = transfer->resource->format;
    406 	unsigned offset = 0;
    407 	char *map;
    408 
    409 	if (rtransfer->staging_texture) {
    410 		buf = si_resource(rtransfer->staging_texture)->cs_buf;
    411 	} else {
    412 		struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
    413 
    414 		if (rtex->flushed_depth_texture)
    415 			buf = rtex->flushed_depth_texture->resource.cs_buf;
    416 		else
    417 			buf = si_resource(transfer->resource)->cs_buf;
    418 
    419 		offset = rtransfer->offset +
    420 			transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
    421 			transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
    422 	}
    423 
    424 	if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) {
    425 		return NULL;
    426 	}
    427 
    428 	return map + offset;
    429 }
    430 
    431 static void si_texture_transfer_unmap(struct pipe_context *ctx,
    432 				      struct pipe_transfer* transfer)
    433 {
    434 	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
    435 	struct r600_context *rctx = (struct r600_context*)ctx;
    436 	struct radeon_winsys_cs_handle *buf;
    437 
    438 	if (rtransfer->staging_texture) {
    439 		buf = si_resource(rtransfer->staging_texture)->cs_buf;
    440 	} else {
    441 		struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
    442 
    443 		if (rtex->flushed_depth_texture) {
    444 			buf = rtex->flushed_depth_texture->resource.cs_buf;
    445 		} else {
    446 			buf = si_resource(transfer->resource)->cs_buf;
    447 		}
    448 	}
    449 	rctx->ws->buffer_unmap(buf);
    450 }
    451 
    452 static const struct u_resource_vtbl r600_texture_vtbl =
    453 {
    454 	r600_texture_get_handle,	/* get_handle */
    455 	r600_texture_destroy,		/* resource_destroy */
    456 	si_texture_get_transfer,	/* get_transfer */
    457 	si_texture_transfer_destroy,	/* transfer_destroy */
    458 	si_texture_transfer_map,	/* transfer_map */
    459 	u_default_transfer_flush_region,/* transfer_flush_region */
    460 	si_texture_transfer_unmap,	/* transfer_unmap */
    461 	NULL	/* transfer_inline_write */
    462 };
    463 
    464 static struct r600_resource_texture *
    465 r600_texture_create_object(struct pipe_screen *screen,
    466 			   const struct pipe_resource *base,
    467 			   unsigned array_mode,
    468 			   unsigned pitch_in_bytes_override,
    469 			   unsigned max_buffer_size,
    470 			   struct pb_buffer *buf,
    471 			   boolean alloc_bo,
    472 			   struct radeon_surface *surface)
    473 {
    474 	struct r600_resource_texture *rtex;
    475 	struct si_resource *resource;
    476 	struct r600_screen *rscreen = (struct r600_screen*)screen;
    477 	int r;
    478 
    479 	rtex = CALLOC_STRUCT(r600_resource_texture);
    480 	if (rtex == NULL)
    481 		return NULL;
    482 
    483 	resource = &rtex->resource;
    484 	resource->b.b = *base;
    485 	resource->b.vtbl = &r600_texture_vtbl;
    486 	pipe_reference_init(&resource->b.b.reference, 1);
    487 	resource->b.b.screen = screen;
    488 	rtex->pitch_override = pitch_in_bytes_override;
    489 	rtex->real_format = base->format;
    490 
    491 	/* only mark depth textures the HW can hit as depth textures */
    492 	if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base))
    493 		rtex->depth = 1;
    494 
    495 	rtex->surface = *surface;
    496 	r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override);
    497 	if (r) {
    498 		FREE(rtex);
    499 		return NULL;
    500 	}
    501 
    502 	/* Now create the backing buffer. */
    503 	if (!buf && alloc_bo) {
    504 		unsigned base_align = rtex->surface.bo_alignment;
    505 		unsigned size = rtex->surface.bo_size;
    506 
    507 		base_align = rtex->surface.bo_alignment;
    508 		if (!si_init_resource(rscreen, resource, size, base_align, base->bind, base->usage)) {
    509 			FREE(rtex);
    510 			return NULL;
    511 		}
    512 	} else if (buf) {
    513 		resource->buf = buf;
    514 		resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
    515 		resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
    516 	}
    517 
    518 	return rtex;
    519 }
    520 
    521 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
    522 					const struct pipe_resource *templ)
    523 {
    524 	struct r600_screen *rscreen = (struct r600_screen*)screen;
    525 	struct radeon_surface surface;
    526 	unsigned array_mode = 0;
    527 	int r;
    528 
    529 #if 0
    530 	if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
    531 	    !(templ->bind & PIPE_BIND_SCANOUT)) {
    532 		if (permit_hardware_blit(screen, templ)) {
    533 			array_mode = V_009910_ARRAY_2D_TILED_THIN1;
    534 		}
    535 	}
    536 #endif
    537 
    538 	r = r600_init_surface(&surface, templ, array_mode);
    539 	if (r) {
    540 		return NULL;
    541 	}
    542 	r = rscreen->ws->surface_best(rscreen->ws, &surface);
    543 	if (r) {
    544 		return NULL;
    545 	}
    546 	return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
    547 								  0, 0, NULL, TRUE, &surface);
    548 }
    549 
    550 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
    551 						struct pipe_resource *texture,
    552 						const struct pipe_surface *surf_tmpl)
    553 {
    554 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
    555 	struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
    556 	unsigned level = surf_tmpl->u.tex.level;
    557 
    558 	assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
    559 	if (surface == NULL)
    560 		return NULL;
    561 	/* XXX no offset */
    562 /*	offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
    563 	pipe_reference_init(&surface->base.reference, 1);
    564 	pipe_resource_reference(&surface->base.texture, texture);
    565 	surface->base.context = pipe;
    566 	surface->base.format = surf_tmpl->format;
    567 	surface->base.width = rtex->surface.level[level].npix_x;
    568 	surface->base.height = rtex->surface.level[level].npix_y;
    569 	surface->base.usage = surf_tmpl->usage;
    570 	surface->base.texture = texture;
    571 	surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
    572 	surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
    573 	surface->base.u.tex.level = level;
    574 
    575 	return &surface->base;
    576 }
    577 
    578 static void r600_surface_destroy(struct pipe_context *pipe,
    579 				 struct pipe_surface *surface)
    580 {
    581 	pipe_resource_reference(&surface->texture, NULL);
    582 	FREE(surface);
    583 }
    584 
    585 struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
    586 					     const struct pipe_resource *templ,
    587 					     struct winsys_handle *whandle)
    588 {
    589 	struct r600_screen *rscreen = (struct r600_screen*)screen;
    590 	struct pb_buffer *buf = NULL;
    591 	unsigned stride = 0;
    592 	unsigned array_mode = 0;
    593 	enum radeon_bo_layout micro, macro;
    594 	struct radeon_surface surface;
    595 	int r;
    596 
    597 	/* Support only 2D textures without mipmaps */
    598 	if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
    599 	      templ->depth0 != 1 || templ->last_level != 0)
    600 		return NULL;
    601 
    602 	buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
    603 	if (!buf)
    604 		return NULL;
    605 
    606 	rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
    607 				       &surface.bankw, &surface.bankh,
    608 				       &surface.tile_split,
    609 				       &surface.stencil_tile_split,
    610 				       &surface.mtilea);
    611 
    612 	if (macro == RADEON_LAYOUT_TILED)
    613 		array_mode = V_009910_ARRAY_2D_TILED_THIN1;
    614 	else if (micro == RADEON_LAYOUT_TILED)
    615 		array_mode = V_009910_ARRAY_1D_TILED_THIN1;
    616 	else
    617 		array_mode = 0;
    618 
    619 	r = r600_init_surface(&surface, templ, array_mode);
    620 	if (r) {
    621 		return NULL;
    622 	}
    623 	return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
    624 								  stride, 0, buf, FALSE, &surface);
    625 }
    626 
    627 int r600_texture_depth_flush(struct pipe_context *ctx,
    628 			     struct pipe_resource *texture, boolean just_create)
    629 {
    630 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
    631 	struct pipe_resource resource;
    632 
    633 	if (rtex->flushed_depth_texture)
    634 		goto out;
    635 
    636 	resource.target = texture->target;
    637 	resource.format = texture->format;
    638 	resource.width0 = texture->width0;
    639 	resource.height0 = texture->height0;
    640 	resource.depth0 = texture->depth0;
    641 	resource.array_size = texture->array_size;
    642 	resource.last_level = texture->last_level;
    643 	resource.nr_samples = texture->nr_samples;
    644 	resource.usage = PIPE_USAGE_DYNAMIC;
    645 	resource.bind = texture->bind | PIPE_BIND_DEPTH_STENCIL;
    646 	resource.flags = R600_RESOURCE_FLAG_TRANSFER | texture->flags;
    647 
    648 	rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
    649 	if (rtex->flushed_depth_texture == NULL) {
    650 		R600_ERR("failed to create temporary texture to hold untiled copy\n");
    651 		return -ENOMEM;
    652 	}
    653 
    654 	((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
    655 out:
    656 	if (just_create)
    657 		return 0;
    658 
    659 	/* XXX: only do this if the depth texture has actually changed:
    660 	 */
    661 	si_blit_uncompress_depth(ctx, rtex);
    662 	return 0;
    663 }
    664 
    665 void si_init_surface_functions(struct r600_context *r600)
    666 {
    667 	r600->context.create_surface = r600_create_surface;
    668 	r600->context.surface_destroy = r600_surface_destroy;
    669 }
    670