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    Searched defs:slerp (Results 1 - 16 of 16) sorted by null

  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Rotation2D.h 87 inline Rotation2D slerp(Scalar t, const Rotation2D& other) const function in class:Eigen::Rotation2D
Quaternion.h 176 Quaternion slerp(Scalar t, const Quaternion& other) const;
416 Quaternion<Scalar> Quaternion<Scalar>::slerp(Scalar t, const Quaternion& other) const function in class:Eigen::Quaternion
  /external/eigen/Eigen/src/Geometry/
Rotation2D.h 95 inline Rotation2D slerp(const Scalar& t, const Rotation2D& other) const function in class:Eigen::Rotation2D
Quaternion.h 153 template<class OtherDerived> Quaternion<Scalar> slerp(const Scalar& t, const QuaternionBase<OtherDerived>& other) const;
682 * see also http://en.wikipedia.org/wiki/Slerp.
687 QuaternionBase<Derived>::slerp(const Scalar& t, const QuaternionBase<OtherDerived>& other) const function in class:Eigen::QuaternionBase
  /external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/
quat.js 355 quat.slerp = function (out, a, b, t) {
357 // http://jsperf.com/quaternion-slerp-implementations
376 // standard case (slerp)
412 quat.slerp(temp1, a, d, t);
413 quat.slerp(temp2, b, c, t);
414 quat.slerp(out, temp1, temp2, 2 * t * (1 - t));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
BaseAnimationController.java 72 rotation.slerp(targetR, alpha);
198 out.slerp(secondKeyframe.value, t);
  /external/vulkan-validation-layers/libs/glm/gtx/
compatibility.hpp 73 template <typename T, precision P> GLM_FUNC_QUALIFIER T slerp(detail::tquat<T, P> const & x, detail::tquat<T, P> const & y, T const & a){return mix(x, y, a);} //!< \brief Returns the slurp interpolation between two quaternions. function in namespace:glm
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
btQuaternion.java 140 public Quaternion slerp(Quaternion q, float t) { method in class:btQuaternion
LinearMath.java 268 public static Quaternion slerp(Quaternion q1, Quaternion q2, float t) { method in class:LinearMath
269 return LinearMathJNI.slerp(q1, q2, t);
LinearMathJNI.java 209 public final static native Quaternion slerp(Quaternion jarg1, Quaternion jarg2, float jarg3); method in class:LinearMathJNI
    [all...]
  /external/opencv3/3rdparty/openexr/Imath/
ImathQuat.h 160 Quat<T> slerp (const Quat<T> &q1, const Quat<T> &q2, T t);
494 slerp (const Quat<T> &q1, const Quat<T> &q2, T t) function in namespace:Imath
506 // The implementation of squad() depends on a slerp()
536 return slerp (q1, q2, t);
538 return slerp (q1, -q2, t);
593 Quat<T> r1 = slerp (q1, q2, t);
594 Quat<T> r2 = slerp (qa, qb, t);
595 Quat<T> result = slerp (r1, r2, 2 * t * (1 - t));
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btQuaternion.h 415 if (dot(q) < 0) // Take care of long angle case see http://en.wikipedia.org/wiki/Slerp
533 * Slerp interpolates assuming constant velocity. */
534 btQuaternion slerp(const btQuaternion& q, const btScalar& t) const function in class:btQuaternion
542 // Take care of long angle case see http://en.wikipedia.org/wiki/Slerp
876 * Slerp assumes constant velocity between positions. */
878 slerp(const btQuaternion& q1, const btQuaternion& q2, const btScalar& t) function
880 return q1.slerp(q2, t);
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Quaternion.java 578 public Quaternion slerp (Quaternion end, float alpha) { method in class:Quaternion
618 public Quaternion slerp (Quaternion[] q) { method in class:Quaternion
637 public Quaternion slerp (Quaternion[] q, float[] w) { method in class:Quaternion
    [all...]
Vector3.java 572 public Vector3 slerp (final Vector3 target, float alpha) { method in class:Vector3
Matrix4.java     [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/math/
Matrix4.java     [all...]

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