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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  * Copyright 2008 VMware, Inc.  All rights reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the
      9  * "Software"), to deal in the Software without restriction, including
     10  * without limitation the rights to use, copy, modify, merge, publish,
     11  * distribute, sub license, and/or sell copies of the Software, and to
     12  * permit persons to whom the Software is furnished to do so, subject to
     13  * the following conditions:
     14  *
     15  * The above copyright notice and this permission notice (including the
     16  * next paragraph) shall be included in all copies or substantial portions
     17  * of the Software.
     18  *
     19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     22  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     26  *
     27  **************************************************************************/
     28 
     29 /* Author:
     30  *    Keith Whitwell <keith (at) tungstengraphics.com>
     31  */
     32 
     33 #include "draw/draw_context.h"
     34 #include "draw/draw_vbuf.h"
     35 #include "pipe/p_defines.h"
     36 #include "util/u_math.h"
     37 #include "util/u_memory.h"
     38 #include "util/u_pstipple.h"
     39 #include "util/u_inlines.h"
     40 #include "tgsi/tgsi_exec.h"
     41 #include "vl/vl_decoder.h"
     42 #include "vl/vl_video_buffer.h"
     43 #include "sp_clear.h"
     44 #include "sp_context.h"
     45 #include "sp_flush.h"
     46 #include "sp_prim_vbuf.h"
     47 #include "sp_state.h"
     48 #include "sp_surface.h"
     49 #include "sp_tile_cache.h"
     50 #include "sp_tex_tile_cache.h"
     51 #include "sp_texture.h"
     52 #include "sp_query.h"
     53 #include "sp_screen.h"
     54 
     55 
     56 /**
     57  * Map any drawing surfaces which aren't already mapped
     58  */
     59 void
     60 softpipe_map_transfers(struct softpipe_context *sp)
     61 {
     62    unsigned i;
     63 
     64    for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
     65       sp_tile_cache_map_transfers(sp->cbuf_cache[i]);
     66    }
     67 
     68    sp_tile_cache_map_transfers(sp->zsbuf_cache);
     69 }
     70 
     71 
     72 /**
     73  * Unmap any mapped drawing surfaces
     74  */
     75 void
     76 softpipe_unmap_transfers(struct softpipe_context *sp)
     77 {
     78    uint i;
     79 
     80    for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
     81       sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]);
     82    }
     83 
     84    sp_tile_cache_unmap_transfers(sp->zsbuf_cache);
     85 }
     86 
     87 
     88 static void
     89 softpipe_destroy( struct pipe_context *pipe )
     90 {
     91    struct softpipe_context *softpipe = softpipe_context( pipe );
     92    uint i, sh;
     93 
     94 #if DO_PSTIPPLE_IN_HELPER_MODULE
     95    if (softpipe->pstipple.sampler)
     96       pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
     97 
     98    pipe_resource_reference(&softpipe->pstipple.texture, NULL);
     99    pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
    100 #endif
    101 
    102    if (softpipe->draw)
    103       draw_destroy( softpipe->draw );
    104 
    105    if (softpipe->quad.shade)
    106       softpipe->quad.shade->destroy( softpipe->quad.shade );
    107 
    108    if (softpipe->quad.depth_test)
    109       softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
    110 
    111    if (softpipe->quad.blend)
    112       softpipe->quad.blend->destroy( softpipe->quad.blend );
    113 
    114    if (softpipe->quad.pstipple)
    115       softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
    116 
    117    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
    118       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
    119       pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
    120    }
    121 
    122    sp_destroy_tile_cache(softpipe->zsbuf_cache);
    123    pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
    124 
    125    for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
    126       for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
    127          sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
    128          pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
    129       }
    130    }
    131 
    132    for (sh = 0; sh < Elements(softpipe->constants); sh++) {
    133       for (i = 0; i < Elements(softpipe->constants[0]); i++) {
    134          if (softpipe->constants[sh][i]) {
    135             pipe_resource_reference(&softpipe->constants[sh][i], NULL);
    136          }
    137       }
    138    }
    139 
    140    for (i = 0; i < softpipe->num_vertex_buffers; i++) {
    141       pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
    142    }
    143 
    144    tgsi_exec_machine_destroy(softpipe->fs_machine);
    145 
    146    FREE( softpipe );
    147 }
    148 
    149 
    150 /**
    151  * if (the texture is being used as a framebuffer surface)
    152  *    return SP_REFERENCED_FOR_WRITE
    153  * else if (the texture is a bound texture source)
    154  *    return SP_REFERENCED_FOR_READ
    155  * else
    156  *    return SP_UNREFERENCED
    157  */
    158 unsigned int
    159 softpipe_is_resource_referenced( struct pipe_context *pipe,
    160                                  struct pipe_resource *texture,
    161                                  unsigned level, int layer)
    162 {
    163    struct softpipe_context *softpipe = softpipe_context( pipe );
    164    unsigned i, sh;
    165 
    166    if (texture->target == PIPE_BUFFER)
    167       return SP_UNREFERENCED;
    168 
    169    /* check if any of the bound drawing surfaces are this texture */
    170    if (softpipe->dirty_render_cache) {
    171       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
    172          if (softpipe->framebuffer.cbufs[i] &&
    173              softpipe->framebuffer.cbufs[i]->texture == texture) {
    174             return SP_REFERENCED_FOR_WRITE;
    175          }
    176       }
    177       if (softpipe->framebuffer.zsbuf &&
    178           softpipe->framebuffer.zsbuf->texture == texture) {
    179          return SP_REFERENCED_FOR_WRITE;
    180       }
    181    }
    182 
    183    /* check if any of the tex_cache textures are this texture */
    184    for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
    185       for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
    186          if (softpipe->tex_cache[sh][i] &&
    187              softpipe->tex_cache[sh][i]->texture == texture)
    188             return SP_REFERENCED_FOR_READ;
    189       }
    190    }
    191 
    192    return SP_UNREFERENCED;
    193 }
    194 
    195 
    196 
    197 
    198 static void
    199 softpipe_render_condition( struct pipe_context *pipe,
    200                            struct pipe_query *query,
    201                            uint mode )
    202 {
    203    struct softpipe_context *softpipe = softpipe_context( pipe );
    204 
    205    softpipe->render_cond_query = query;
    206    softpipe->render_cond_mode = mode;
    207 }
    208 
    209 
    210 
    211 struct pipe_context *
    212 softpipe_create_context( struct pipe_screen *screen,
    213 			 void *priv )
    214 {
    215    struct softpipe_screen *sp_screen = softpipe_screen(screen);
    216    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
    217    uint i, sh;
    218 
    219    util_init_math();
    220 
    221    softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE );
    222    softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
    223 
    224    softpipe->pipe.screen = screen;
    225    softpipe->pipe.destroy = softpipe_destroy;
    226    softpipe->pipe.priv = priv;
    227 
    228    /* state setters */
    229    softpipe_init_blend_funcs(&softpipe->pipe);
    230    softpipe_init_clip_funcs(&softpipe->pipe);
    231    softpipe_init_query_funcs( softpipe );
    232    softpipe_init_rasterizer_funcs(&softpipe->pipe);
    233    softpipe_init_sampler_funcs(&softpipe->pipe);
    234    softpipe_init_shader_funcs(&softpipe->pipe);
    235    softpipe_init_streamout_funcs(&softpipe->pipe);
    236    softpipe_init_texture_funcs( &softpipe->pipe );
    237    softpipe_init_vertex_funcs(&softpipe->pipe);
    238 
    239    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
    240 
    241    softpipe->pipe.draw_vbo = softpipe_draw_vbo;
    242 
    243    softpipe->pipe.clear = softpipe_clear;
    244    softpipe->pipe.flush = softpipe_flush_wrapped;
    245 
    246    softpipe->pipe.render_condition = softpipe_render_condition;
    247 
    248    softpipe->pipe.create_video_decoder = vl_create_decoder;
    249    softpipe->pipe.create_video_buffer = vl_video_buffer_create;
    250 
    251    /*
    252     * Alloc caches for accessing drawing surfaces and textures.
    253     * Must be before quad stage setup!
    254     */
    255    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
    256       softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
    257    softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
    258 
    259    /* Allocate texture caches */
    260    for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
    261       for (i = 0; i < Elements(softpipe->tex_cache[0]); i++) {
    262          softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
    263          if (!softpipe->tex_cache[sh][i])
    264             goto fail;
    265       }
    266    }
    267 
    268    softpipe->fs_machine = tgsi_exec_machine_create();
    269 
    270    /* setup quad rendering stages */
    271    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
    272    softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
    273    softpipe->quad.blend = sp_quad_blend_stage(softpipe);
    274    softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
    275 
    276 
    277    /*
    278     * Create drawing context and plug our rendering stage into it.
    279     */
    280    if (sp_screen->use_llvm)
    281       softpipe->draw = draw_create(&softpipe->pipe);
    282    else
    283       softpipe->draw = draw_create_no_llvm(&softpipe->pipe);
    284    if (!softpipe->draw)
    285       goto fail;
    286 
    287    draw_texture_samplers(softpipe->draw,
    288                          PIPE_SHADER_VERTEX,
    289                          PIPE_MAX_SAMPLERS,
    290                          (struct tgsi_sampler **)
    291                             softpipe->tgsi.samplers_list[PIPE_SHADER_VERTEX]);
    292 
    293    draw_texture_samplers(softpipe->draw,
    294                          PIPE_SHADER_GEOMETRY,
    295                          PIPE_MAX_SAMPLERS,
    296                          (struct tgsi_sampler **)
    297                             softpipe->tgsi.samplers_list[PIPE_SHADER_GEOMETRY]);
    298 
    299    if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE ))
    300       softpipe->no_rast = TRUE;
    301 
    302    softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
    303    if (!softpipe->vbuf_backend)
    304       goto fail;
    305 
    306    softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
    307    if (!softpipe->vbuf)
    308       goto fail;
    309 
    310    draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
    311    draw_set_render(softpipe->draw, softpipe->vbuf_backend);
    312 
    313 
    314    /* plug in AA line/point stages */
    315    draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
    316    draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
    317 
    318    /* Do polygon stipple w/ texture map + frag prog? */
    319 #if DO_PSTIPPLE_IN_DRAW_MODULE
    320    draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
    321 #endif
    322 
    323    draw_wide_point_sprites(softpipe->draw, TRUE);
    324 
    325    sp_init_surface_functions(softpipe);
    326 
    327 #if DO_PSTIPPLE_IN_HELPER_MODULE
    328    /* create the polgon stipple sampler */
    329    softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
    330 #endif
    331 
    332    return &softpipe->pipe;
    333 
    334  fail:
    335    softpipe_destroy(&softpipe->pipe);
    336    return NULL;
    337 }
    338