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Searched
defs:stereoPosition
(Results
1 - 3
of
3
) sorted by null
/frameworks/wilhelm/src/itf/
IVolume.c
158
static SLresult IVolume_SetStereoPosition(SLVolumeItf self, SLpermille
stereoPosition
)
162
if (!((-1000 <=
stereoPosition
) && (1000 >=
stereoPosition
))) {
168
if (oldStereoPosition !=
stereoPosition
) {
169
thiz->mStereoPosition =
stereoPosition
;
190
SLpermille
stereoPosition
= thiz->mStereoPosition;
192
*pStereoPosition =
stereoPosition
;
IOutputMixExt.c
435
SLpermille
stereoPosition
= audioPlayer->mVolume.mStereoPosition;
455
if (
stereoPosition
> 0) {
456
gain *= (1000 -
stereoPosition
) / 1000.0f;
460
if (
stereoPosition
< 0) {
461
gain *= (1000 +
stereoPosition
) / 1000.0f;
/frameworks/wilhelm/tests/sandbox/
multiplay.c
262
SLpermille
stereoPosition
= ((rand() & 0x7FFFFFFF) % 2001) - 1000;
263
printf("position %d\n",
stereoPosition
);
264
result = (*p->mPlayerVolume)->SetStereoPosition(p->mPlayerVolume,
stereoPosition
);
Completed in 49 milliseconds