OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:triangleCount
(Results
1 - 11
of
11
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/
UnweightedMeshSpawnShapeValue.java
14
private int positionOffset, vertexSize, vertexCount,
triangleCount
;
32
triangleCount
= indices.length/3;
55
int triangleIndex = MathUtils.random(
triangleCount
-1)*3;
/external/deqp/modules/gles2/performance/
es2pDrawCallBatchingTests.cpp
77
int
triangleCount
;
176
for (int triangleNdx = 0; triangleNdx < m_spec.
triangleCount
; triangleNdx++)
188
for (int triangleNdx = 0; triangleNdx < m_spec.
triangleCount
; triangleNdx++)
274
data.reserve(4 * 3 * m_spec.
triangleCount
* m_spec.drawCallCount);
276
for (int i = 0; i < m_spec.
triangleCount
* m_spec.drawCallCount; i++)
278
int sign = (m_spec.
triangleCount
% 2 == 1 || i % 2 == 0 ? 1 : -1);
298
data.reserve(4 * 3 * m_spec.
triangleCount
* m_spec.drawCallCount);
300
for (int i = 0; i < 4 * 3 * m_spec.
triangleCount
* m_spec.drawCallCount; i++)
314
data.reserve(4 * 3 * m_spec.
triangleCount
* m_spec.drawCallCount);
316
for (int i = 0; i < m_spec.
triangleCount
* m_spec.drawCallCount; i++
[
all
...]
/external/deqp/modules/gles3/functional/
es3fPixelBufferObjectTests.cpp
452
int
triangleCount
= m_random.getInt(minTriangleCount, maxTriangleCount);
454
for (int triangleNdx = 0; triangleNdx <
triangleCount
; triangleNdx++)
/external/deqp/modules/glshared/
glsTextureBufferCase.cpp
578
int
triangleCount
,
630
gl.drawElements(GL_TRIANGLES,
triangleCount
* 3, GL_UNSIGNED_BYTE, DE_NULL);
634
gl.drawArrays(GL_TRIANGLES, 0,
triangleCount
* 3);
658
int
triangleCount
,
701
const rr::PrimitiveList primitives(rr::PRIMITIVETYPE_TRIANGLES,
triangleCount
* 3, rr::DrawIndices(texture.getRefBuffer().getPtr(), rr::INDEXTYPE_UINT8));
708
const rr::PrimitiveList primitives(rr::PRIMITIVETYPE_TRIANGLES,
triangleCount
* 3, 0);
766
const int
triangleCount
= 8;
776
renderGL(renderContext, renderBits, coordSeed,
triangleCount
, program, texture);
777
renderReference(renderBits, coordSeed,
triangleCount
, texture, maxTextureBufferSize, target);
[
all
...]
/development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c
206
const long
triangleCount
= longitudeCount * latitudeCount * 2;
207
const long vertices =
triangleCount
* 3;
350
const long
triangleCount
= (yEnd - yBegin) * (xEnd - xBegin) * 2;
351
const long vertices =
triangleCount
* 3;
/external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c
342
const long
triangleCount
= longitudeCount * latitudeCount * 2;
343
const long vertices =
triangleCount
* 3;
488
const long
triangleCount
= (yEnd - yBegin) * (xEnd - xBegin) * 2;
489
const long vertices =
triangleCount
* 3;
[
all
...]
/external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp
78
int
triangleCount
;
178
data.reserve(config.
triangleCount
* 3 * 2);
180
for (int triangleNdx = 0; triangleNdx < config.
triangleCount
; triangleNdx++)
223
for (int triangleNdx = 0; triangleNdx < config.
triangleCount
; triangleNdx++)
691
m_gl.drawElements(GL_TRIANGLES, m_config.
triangleCount
, GL_UNSIGNED_SHORT, 0);
694
m_gl.drawElements(GL_TRIANGLES, m_config.
triangleCount
, GL_UNSIGNED_SHORT, &(m_indexData[0]));
697
m_gl.drawArrays(GL_TRIANGLES, 0, m_config.
triangleCount
);
991
log << TestLog::Message << "Total triangles rendered: : " << config.
triangleCount
* config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage;
996
log << TestLog::Message << "Number of triangles rendered by each draw call: " << config.
triangleCount
<< TestLog::EndMessage;
1100
basicConfig.
triangleCount
= 100
[
all
...]
/external/deqp/modules/gles31/functional/
es31fDrawTests.cpp
[
all
...]
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
PolygonSpriteBatch.java
753
final int
triangleCount
= count / SPRITE_SIZE * 6;
756
else if (triangleIndex +
triangleCount
> triangles.length || vertexIndex + count > vertices.length) //
762
for (int n = triangleIndex +
triangleCount
; triangleIndex < n; triangleIndex += 6, vertex += 4) {
[
all
...]
/frameworks/native/opengl/tests/angeles/
demo.c
206
const long
triangleCount
= longitudeCount * latitudeCount * 2;
207
const long vertices =
triangleCount
* 3;
350
const long
triangleCount
= (yEnd - yBegin) * (xEnd - xBegin) * 2;
351
const long vertices =
triangleCount
* 3;
/external/skia/src/gpu/
SkGpuDevice.cpp
[
all
...]
Completed in 1593 milliseconds