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Searched
defs:updateBound
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
GimpactTest.java
31
chassisShape.
updateBound
();
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btGImpactShapeInterface.java
61
public void
updateBound
() {
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.h
123
SIMD_FORCE_INLINE void
updateBound
()
132
\post Calls
updateBound
() for update the box set.
161
\post You must call
updateBound
() for update the box set.
270
\post You must call
updateBound
() for update the box set.
472
\post You must call
updateBound
() for update the box set.
526
- Simply create this shape by passing the btStridingMeshInterface to the constructor btGImpactMeshShapePart, then you must call
updateBound
() after creating the mesh
794
\post You must call
updateBound
() for update the box set.
905
- Simply create this shape by passing the btStridingMeshInterface to the constructor btGImpactMeshShape, then you must call
updateBound
() after creating the mesh
932
m_mesh_parts[i]->
updateBound
();
1127
\post You must call
updateBound
() for update the box set
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/frameworks/base/libs/hwui/
SpotShadow.cpp
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