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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
ParticleDef.java 16 /** The linear velocity of the particle in world co-ordinates. */
17 public final Vec2 velocity = new Vec2(); field in class:ParticleDef
  /frameworks/base/packages/SystemUI/src/com/android/systemui/recents/events/ui/
DraggingInRecentsEndedEvent.java 10 public final float velocity; field in class:DraggingInRecentsEndedEvent
12 public DraggingInRecentsEndedEvent(float velocity) {
13 this.velocity = velocity;
  /prebuilts/tools/common/m2/repository/org/codehaus/plexus/plexus-velocity/1.1.7/
plexus-velocity-1.1.7.jar 
  /prebuilts/tools/common/m2/repository/org/apache/velocity/velocity/1.5/
velocity-1.5.jar 
  /external/sonivox/arm-wt-22k/lib_src/
eas_otadata.h 74 EAS_U8 velocity; /* current volume */ member in struct:__anon22666
eas_imelody.c 885 EAS_U8 velocity; local
898 velocity = (EAS_U8) (pData->volume ? pData->volume * IMELODY_VEL_MUL + IMELODY_VEL_OFS : 0);
902 VMStartNote(pEASData->pVoiceMgr, pData->pSynth, IMELODY_CHANNEL, pData->note, velocity);
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  /prebuilts/misc/windows/sdl2/test/
testnative.c 89 SDL_Rect *position, *velocity; local
102 velocity = &velocities[i];
103 position->x += velocity->x;
105 velocity->x = -velocity->x;
106 position->x += velocity->x;
108 position->y += velocity->y;
110 velocity->y = -velocity->y;
111 position->y += velocity->y
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testspriteminimal.c 92 SDL_Rect *position, *velocity; local
101 velocity = &velocities[i];
102 position->x += velocity->x;
104 velocity->x = -velocity->x;
105 position->x += velocity->x;
107 position->y += velocity->y;
109 velocity->y = -velocity->y;
110 position->y += velocity->y
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testsprite2.c 109 SDL_Rect *position, *velocity; local
197 velocity = &velocities[i];
198 position->x += velocity->x;
200 velocity->x = -velocity->x;
201 position->x += velocity->x;
203 position->y += velocity->y;
205 velocity->y = -velocity->y;
206 position->y += velocity->y
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  /prebuilts/tools/common/m2/repository/org/apache/velocity/velocity/1.7/
velocity-1.7.jar 
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
FirstPersonCameraController.java 37 private float velocity = 5; field in class:FirstPersonCameraController
57 /** Sets the velocity in units per second for moving forward, backward and strafing left/right.
58 * @param velocity the velocity in units per second */
59 public void setVelocity (float velocity) {
60 this.velocity = velocity;
86 tmp.set(camera.direction).nor().scl(deltaTime * velocity);
90 tmp.set(camera.direction).nor().scl(-deltaTime * velocity);
94 tmp.set(camera.direction).crs(camera.up).nor().scl(-deltaTime * velocity);
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  /frameworks/support/v7/recyclerview/tests/src/android/support/v7/widget/
GridLayoutManagerSnappingTest.java 117 // Velocity small enough to not scroll to the next view.
118 int velocity = (int) (1.000001 * mRecyclerView.getMinFlingVelocity()); local
119 int velocityDir = mReverseScroll ? -velocity : velocity;
145 // Velocity high enough to scroll beyond the current view.
146 int velocity = (int) (0.2 * mRecyclerView.getMaxFlingVelocity()); local
147 int velocityDir = mReverseScroll ? -velocity : velocity;
LinearLayoutManagerSnappingTest.java 143 // Velocity small enough to not scroll to the next view.
144 int velocity = (int) (1.000001 * mRecyclerView.getMinFlingVelocity()); local
145 int velocityDir = mReverseScroll ? -velocity : velocity;
169 // Velocity high enough to scroll beyond the current view.
170 int velocity = (int) (0.2 * mRecyclerView.getMaxFlingVelocity()); local
171 int velocityDir = mReverseScroll ? -velocity : velocity;
StaggeredGridLayoutManagerSnappingTest.java 163 // Velocity small enough to not scroll to the next view.
164 int velocity = (int) (1.000001 * mRecyclerView.getMinFlingVelocity()); local
165 int velocityDir = mReverseScroll ? -velocity : velocity;
191 // Velocity high enough to scroll beyond the current view.
192 int velocity = (int) (0.2 * mRecyclerView.getMaxFlingVelocity()); local
193 int velocityDir = mReverseScroll ? -velocity : velocity;
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
FlingScroller.java 25 // (1) The velocity does not change because of min/max limit.
32 // The fling duration (in milliseconds) when velocity is 1 pixel/second
85 double velocity = Math.hypot(velocityX, velocityY); local
86 mSinAngle = velocityY / velocity;
87 mCosAngle = velocityX / velocity;
90 // velocity formula: v(t) = d * (e - s) * (1 - t / T) ^ (d - 1) / T
97 * Math.pow(Math.abs(velocity), 1.0 / (DECELERATED_FACTOR - 1)));
101 velocity * mDuration / DECELERATED_FACTOR / 1000);
137 // velocity formula: v(t) = d * (e - s) * (1 - t / T) ^ (d - 1) / T
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/X11/extensions/
Xfixes.h 264 int x2, int y2, int directions, int velocity,
288 int velocity; member in struct:__anon39932
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/objectal/
ALListener.java 183 @Selector("velocity")
185 public native ALVector velocity(); method in class:ALListener
ALSoundSource.java 277 @Selector("velocity")
279 ALVector velocity (); method in interface:ALSoundSource
ALChannelSource.java 365 @Selector("velocity")
367 public native ALVector velocity(); method in class:ALChannelSource
  /external/replicaisland/src/com/replica/replicaisland/
NPCAnimationComponent.java 125 final Vector2 velocity = parentObject.getVelocity(); local
126 if (velocity.y < FALL_SPEED_THRESHOLD) {
137 final Vector2 velocity = parentObject.getVelocity(); local
138 if (velocity.y > JUMP_SPEED_THRESHOLD) {
148 final Vector2 velocity = parentObject.getVelocity(); local
149 if (Math.abs(velocity.x) >= RUN_SPEED_THRESHOLD) {
158 final Vector2 velocity = parentObject.getVelocity(); local
161 if ((velocity.x < 0.0f && parentObject.touchingLeftWall())
162 || (velocity.x > 0.0f && parentObject.touchingRightWall())) {
193 final Vector2 velocity = parentObject.getVelocity() local
219 final Vector2 velocity = parentObject.getVelocity(); local
256 final Vector2 velocity = parentObject.getVelocity(); local
292 final Vector2 velocity = parentObject.getVelocity(); local
303 final Vector2 velocity = parentObject.getVelocity(); local
321 final Vector2 velocity = parentObject.getVelocity(); local
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  /frameworks/base/core/jni/
android_view_VelocityTracker.cpp 33 // Special constant to request the velocity of the active pointer.
57 struct Velocity {
64 Velocity mCalculatedVelocity[MAX_POINTERS];
105 Velocity& velocity = mCalculatedVelocity[index]; local
106 velocity.vx = vx;
107 velocity.vy = vy;
119 const Velocity& velocity = mCalculatedVelocity[index]; local
120 vx = velocity.vx
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  /packages/apps/Launcher3/src/com/android/launcher3/allapps/
VerticalPullDetector.java 27 * The minimum release velocity in pixels per millisecond that triggers fling..
32 * The time constant used to calculate dampening in the low-pass filter of scroll velocity.
118 boolean onDrag(float displacement, float velocity);
120 void onDragEnd(float velocity, boolean fling);
222 Log.d(TAG, String.format("onDrag disp=%.1f, velocity=%.1f",
233 Log.d(TAG, String.format("onScrolEnd disp=%.1f, velocity=%.1f",
241 * Computes the damped velocity using the two motion events and the previous velocity.
252 float velocity = (deltaTimeMillis > 0) ? (delta / deltaTimeMillis) : 0; local
254 mVelocity = velocity;
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  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/audio/
OpenALAudio.java 92 FloatBuffer velocity = (FloatBuffer)BufferUtils.createFloatBuffer(3).put(new float[] {0.0f, 0.0f, 0.0f}).flip(); local
93 alListener(AL_VELOCITY, velocity);
  /external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/audio/
OpenALAudio.java 115 FloatBuffer velocity = (FloatBuffer)BufferUtils.createFloatBuffer(3).put(new float[] {0.0f, 0.0f, 0.0f}).flip(); local
116 alListenerfv(AL_VELOCITY, velocity);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/superkoalio/
SuperKoalio.java 61 final Vector2 velocity = new Vector2(); field in class:SuperKoalio.Koala
157 // check input and apply to velocity & state
159 koala.velocity.y += Koala.JUMP_VELOCITY;
165 koala.velocity.x = -Koala.MAX_VELOCITY;
171 koala.velocity.x = Koala.MAX_VELOCITY;
180 koala.velocity.add(0, GRAVITY);
182 // clamp the velocity to the maximum, x-axis only
183 koala.velocity.x = MathUtils.clamp(koala.velocity.x,
186 // If the velocity is < 1, set it to 0 and set state to Standing
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