/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
get_pred_adv_b_add.cpp | 191 uint32 word1, word2, word3, word12; local 221 word3 = word1 | word12; // rnd1 = 1; otherwise word3 = word1&word12 223 word3 &= (~mask); /* 0x1010101, check last bit */ 227 word1 += word3; 233 word3 = word2 | word12; 235 word3 &= (~mask); /* 0x1010101, check last bit */ 239 word2 += word3; 255 word3 = word1 & word12; // rnd1 = 1; otherwise word3 = word1&word1 520 uint32 word1, word2, word3, word12, word22; local [all...] |
/art/compiler/optimizing/ |
constant_folding_test.cc | 167 const uint16_t word3 = High16Bits(High32Bits(input)); // MSW. local 169 Instruction::CONST_WIDE | 0 << 8, word0, word1, word2, word3,
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codegen_test.cc | 472 const uint16_t word3 = High16Bits(High32Bits(input)); /* MSW. */ \ 474 Instruction::CONST_WIDE | 0 << 8, word0, word1, word2, word3, \ 522 const uint16_t word3 = High16Bits(High32Bits(input)); // MSW. local 524 Instruction::CONST_WIDE | 0 << 8, word0, word1, word2, word3, [all...] |
/external/pcre/dist/ |
pcrecpp_unittest.cc | 420 string word3; local 423 CHECK(r.PartialMatch("foo", &word1, &word2, &word3)); 426 CHECK_EQ(word3, ""); 427 CHECK(r.PartialMatch("bar", &word1, &word2, &word3)); 430 CHECK_EQ(word3, ""); 431 CHECK(r.PartialMatch("baz", &word1, &word2, &word3)); 434 CHECK_EQ(word3, "baz"); 435 CHECK(!r.PartialMatch("f", &word1, &word2, &word3)); [all...] |
/external/regex-re2/re2/testing/ |
re2_test.cc | 322 string word3; local 324 CHECK(RE2::PartialMatch("foo", r, &word1, &word2, &word3)); 327 CHECK_EQ(word3, ""); 328 CHECK(RE2::PartialMatch("bar", r, &word1, &word2, &word3)); 331 CHECK_EQ(word3, ""); 332 CHECK(RE2::PartialMatch("baz", r, &word1, &word2, &word3)); 335 CHECK_EQ(word3, "baz"); 336 CHECK(!RE2::PartialMatch("f", r, &word1, &word2, &word3)); [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
motion_comp.cpp | 458 ULong word1, word2, word3, word12; local 484 word3 = word1 | word12; // rnd1 = 1; otherwise word3 = word1&word12 486 word3 &= (~mask); /* 0x1010101, check last bit */ 490 word1 += word3; 496 word3 = word2 | word12; 498 word3 &= (~mask); /* 0x1010101, check last bit */ 502 word2 += word3; 518 word3 = word1 & word12; // rnd1 = 1; otherwise word3 = word1&word1 783 ULong word1, word2, word3, word12, word22; local [all...] |
/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
motion_comp.cpp | 1702 uint32 word1, word2, word3; local [all...] |
intra_est.cpp | 219 uint32 word1, word2, word3, word4; local 236 word3 = *((uint32*)(top + 8)); /* read 4 bytes from top */ 243 *((uint32*)(pred + 8)) = word3; 255 word1 = (word3 & 0xFF00FF); 257 word3 = (word3 >> 8) & 0xFF00FF; 258 sum += word3; [all...] |
/external/valgrind/VEX/priv/ |
guest_mips_toIR.c | 12102 UInt word3 = mode64 ? 0x778 : 0xC2; local [all...] |
guest_arm_toIR.c | 14671 UInt word3 = 0xE1A0CEEC; local 17548 UInt word3 = 0x7C7CEA4F; local [all...] |
guest_arm64_toIR.c | 13881 UInt word3 = 0x93CCCD8C; local [all...] |
guest_ppc_toIR.c | 19079 UInt word3 = mode64 ? 0x7800E802 : 0x5400E83E; local [all...] |