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      1 // Copyright 2016 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <math.h>
      6 #include <stdint.h>
      7 #include <stdlib.h>
      8 #include <limits>
      9 
     10 #include "include/v8config.h"
     11 
     12 #include "src/base/bits.h"
     13 #include "src/wasm/wasm-external-refs.h"
     14 
     15 namespace v8 {
     16 namespace internal {
     17 namespace wasm {
     18 
     19 void f32_trunc_wrapper(float* param) { *param = truncf(*param); }
     20 
     21 void f32_floor_wrapper(float* param) { *param = floorf(*param); }
     22 
     23 void f32_ceil_wrapper(float* param) { *param = ceilf(*param); }
     24 
     25 void f32_nearest_int_wrapper(float* param) { *param = nearbyintf(*param); }
     26 
     27 void f64_trunc_wrapper(double* param) { *param = trunc(*param); }
     28 
     29 void f64_floor_wrapper(double* param) { *param = floor(*param); }
     30 
     31 void f64_ceil_wrapper(double* param) { *param = ceil(*param); }
     32 
     33 void f64_nearest_int_wrapper(double* param) { *param = nearbyint(*param); }
     34 
     35 void int64_to_float32_wrapper(int64_t* input, float* output) {
     36   *output = static_cast<float>(*input);
     37 }
     38 
     39 void uint64_to_float32_wrapper(uint64_t* input, float* output) {
     40 #if V8_CC_MSVC
     41   // With MSVC we use static_cast<float>(uint32_t) instead of
     42   // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even
     43   // semantics. The idea is to calculate
     44   // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To
     45   // achieve proper rounding in all cases we have to adjust the high_word
     46   // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of
     47   // the high_word if the low_word may affect the rounding of the high_word.
     48   uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
     49   uint32_t high_word = static_cast<uint32_t>(*input >> 32);
     50 
     51   float shift = static_cast<float>(1ull << 32);
     52   // If the MSB of the high_word is set, then we make space for a rounding bit.
     53   if (high_word < 0x80000000) {
     54     high_word <<= 1;
     55     shift = static_cast<float>(1ull << 31);
     56   }
     57 
     58   if ((high_word & 0xfe000000) && low_word) {
     59     // Set the rounding bit.
     60     high_word |= 1;
     61   }
     62 
     63   float result = static_cast<float>(high_word);
     64   result *= shift;
     65   result += static_cast<float>(low_word);
     66   *output = result;
     67 
     68 #else
     69   *output = static_cast<float>(*input);
     70 #endif
     71 }
     72 
     73 void int64_to_float64_wrapper(int64_t* input, double* output) {
     74   *output = static_cast<double>(*input);
     75 }
     76 
     77 void uint64_to_float64_wrapper(uint64_t* input, double* output) {
     78 #if V8_CC_MSVC
     79   // With MSVC we use static_cast<double>(uint32_t) instead of
     80   // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
     81   // semantics. The idea is to calculate
     82   // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
     83   uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
     84   uint32_t high_word = static_cast<uint32_t>(*input >> 32);
     85 
     86   double shift = static_cast<double>(1ull << 32);
     87 
     88   double result = static_cast<double>(high_word);
     89   result *= shift;
     90   result += static_cast<double>(low_word);
     91   *output = result;
     92 
     93 #else
     94   *output = static_cast<double>(*input);
     95 #endif
     96 }
     97 
     98 int32_t float32_to_int64_wrapper(float* input, int64_t* output) {
     99   // We use "<" here to check the upper bound because of rounding problems: With
    100   // "<=" some inputs would be considered within int64 range which are actually
    101   // not within int64 range.
    102   if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) &&
    103       *input < static_cast<float>(std::numeric_limits<int64_t>::max())) {
    104     *output = static_cast<int64_t>(*input);
    105     return 1;
    106   }
    107   return 0;
    108 }
    109 
    110 int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) {
    111   // We use "<" here to check the upper bound because of rounding problems: With
    112   // "<=" some inputs would be considered within uint64 range which are actually
    113   // not within uint64 range.
    114   if (*input > -1.0 &&
    115       *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) {
    116     *output = static_cast<uint64_t>(*input);
    117     return 1;
    118   }
    119   return 0;
    120 }
    121 
    122 int32_t float64_to_int64_wrapper(double* input, int64_t* output) {
    123   // We use "<" here to check the upper bound because of rounding problems: With
    124   // "<=" some inputs would be considered within int64 range which are actually
    125   // not within int64 range.
    126   if (*input >= static_cast<double>(std::numeric_limits<int64_t>::min()) &&
    127       *input < static_cast<double>(std::numeric_limits<int64_t>::max())) {
    128     *output = static_cast<int64_t>(*input);
    129     return 1;
    130   }
    131   return 0;
    132 }
    133 
    134 int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) {
    135   // We use "<" here to check the upper bound because of rounding problems: With
    136   // "<=" some inputs would be considered within uint64 range which are actually
    137   // not within uint64 range.
    138   if (*input > -1.0 &&
    139       *input < static_cast<double>(std::numeric_limits<uint64_t>::max())) {
    140     *output = static_cast<uint64_t>(*input);
    141     return 1;
    142   }
    143   return 0;
    144 }
    145 
    146 int32_t int64_div_wrapper(int64_t* dst, int64_t* src) {
    147   if (*src == 0) {
    148     return 0;
    149   }
    150   if (*src == -1 && *dst == std::numeric_limits<int64_t>::min()) {
    151     return -1;
    152   }
    153   *dst /= *src;
    154   return 1;
    155 }
    156 
    157 int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) {
    158   if (*src == 0) {
    159     return 0;
    160   }
    161   *dst %= *src;
    162   return 1;
    163 }
    164 
    165 int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) {
    166   if (*src == 0) {
    167     return 0;
    168   }
    169   *dst /= *src;
    170   return 1;
    171 }
    172 
    173 int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) {
    174   if (*src == 0) {
    175     return 0;
    176   }
    177   *dst %= *src;
    178   return 1;
    179 }
    180 
    181 uint32_t word32_ctz_wrapper(uint32_t* input) {
    182   return static_cast<uint32_t>(base::bits::CountTrailingZeros32(*input));
    183 }
    184 
    185 uint32_t word64_ctz_wrapper(uint64_t* input) {
    186   return static_cast<uint32_t>(base::bits::CountTrailingZeros64(*input));
    187 }
    188 
    189 uint32_t word32_popcnt_wrapper(uint32_t* input) {
    190   return static_cast<uint32_t>(base::bits::CountPopulation(*input));
    191 }
    192 
    193 uint32_t word64_popcnt_wrapper(uint64_t* input) {
    194   return static_cast<uint32_t>(base::bits::CountPopulation(*input));
    195 }
    196 
    197 }  // namespace wasm
    198 }  // namespace internal
    199 }  // namespace v8
    200