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    Searched defs:writeMask (Results 1 - 25 of 30) sorted by null

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  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 67 deUint32 writeMask;
76 , writeMask (0)
  /external/skia/src/gpu/gl/
GrGLPathRendering.cpp 119 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face);
122 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
125 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask));
140 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face);
144 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
146 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask,
149 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask,
170 GrGLint writeMask
    [all...]
GrGLGpu.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_fpc_translate.c 322 * Compute flags for saturation and writemask.
327 const uint writeMask
328 = inst->Dst[0].Register.WriteMask;
334 if (writeMask & TGSI_WRITEMASK_X)
336 if (writeMask & TGSI_WRITEMASK_Y)
338 if (writeMask & TGSI_WRITEMASK_Z)
340 if (writeMask & TGSI_WRITEMASK_W)
497 uint writemask; local
672 A0_DEST_CHANNEL_ALL, /* dest writemask */
687 A0_DEST_CHANNEL_ALL, /* dest writemask */
    [all...]
  /external/mesa3d/src/glx/
pixel.c 284 GLint writeMask, i;
317 writeMask = highBitMask;
320 /* Set up writeMask (to write to current byte) */
322 /* Need to trim writeMask */
323 writeMask &= HighBitsMask[bitOffset + elementsLeft];
335 currentByte = (currentByte & ~writeMask) |
336 (writeByte & writeMask);
340 currentByte = (currentByte & ~writeMask) |
341 (sourceImage[0] & writeMask);
359 writeMask = 0xff
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_depth.c 657 const GLuint writeMask = ctx->Stencil.WriteMask[0];
676 if ((writeMask & stencilMax) != stencilMax) {
698 mask = ((~writeMask) & 0xff) << 24;
699 clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24;
702 mask = ((~writeMask) & 0xff);
703 clear |= (ctx->Stencil.Clear & writeMask & 0xff);
726 const GLuint sClear = ctx->Stencil.Clear & writeMask;
727 const GLuint sMask = (~writeMask) & 0xff;
s_stencil.c 132 const GLubyte wrtmask = ctx->Stencil.WriteMask[face];
500 const GLuint stencilMask = ctx->Stencil.WriteMask[0];
525 /* need to apply writemask */
554 const GLuint writeMask = ctx->Stencil.WriteMask[0];
561 if (!rb || writeMask == 0)
571 if ((writeMask & stencilMax) != stencilMax) {
590 GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff;
591 GLubyte mask = (~writeMask) & 0xff;
617 GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24
    [all...]
  /external/mesa3d/src/mesa/program/
prog_execute.c 483 GLuint writeMask = dstReg->WriteMask;
505 if (writeMask & WRITEMASK_X) {
508 writeMask &= ~WRITEMASK_X;
510 if (writeMask & WRITEMASK_Y) {
513 writeMask &= ~WRITEMASK_Y;
515 if (writeMask & WRITEMASK_Z) {
518 writeMask &= ~WRITEMASK_Z;
520 if (writeMask & WRITEMASK_W) {
523 writeMask &= ~WRITEMASK_W
    [all...]
  /external/skia/src/gpu/
GrClipMaskManager.cpp     [all...]
GrStencil.h 20 * modify these bits. GrDrawTarget will ignore ref, mask, and writemask bits
187 uint16_t writeMask(Face f) const { return fWriteMasks[f]; }
194 void setWriteMask(Face f, unsigned short writeMask) { fWriteMasks[f] = writeMask; }
211 unsigned short writeMask) {
217 fWriteMasks[kFront_Face] = fWriteMasks[kBack_Face] = writeMask;
  /external/deqp/framework/referencerenderer/
rrRenderState.hpp 182 deUint32 writeMask;
191 , writeMask (~0U)
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 82 deUint32 writeMask;
91 , writeMask (0)
127 << " write mask = " << tcu::toHex(params.writeMask) << "\n"
360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u;
376 dst.writeMask = src.writeMask;
447 glStencilMaskSeparate(glFace, sParams.writeMask);
769 params.stencil[ndx].writeMask = rnd.getUint32();
823 deUint32 writeMask;
879 params.stencil[visible].writeMask = functionCases[ndx].writeMask
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 82 deUint32 writeMask;
91 , writeMask (0)
127 << " write mask = " << tcu::toHex(params.writeMask) << "\n"
360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u;
376 dst.writeMask = src.writeMask;
447 glStencilMaskSeparate(glFace, sParams.writeMask);
769 params.stencil[ndx].writeMask = rnd.getUint32();
823 deUint32 writeMask;
879 params.stencil[visible].writeMask = functionCases[ndx].writeMask
    [all...]
  /external/vulkan-validation-layers/tests/
vkrenderframework.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp     [all...]
  /external/ImageMagick/Magick++/lib/
Image.cpp     [all...]
  /external/vulkan-validation-layers/layers/
core_validation.h     [all...]
  /external/skia/third_party/vulkan/
vulkan.h     [all...]
  /external/vulkan-validation-layers/include/vulkan/
vulkan.h     [all...]
  /frameworks/native/vulkan/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/vulkan/
vulkan.h     [all...]
  /prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/vulkan/
vulkan.h     [all...]

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