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  /external/deqp/modules/gles2/functional/
es2fDepthRangeTests.cpp 105 inline float depthRangeTransform (const float zd, const float zNear, const float zFar)
108 const float cFar = de::clamp(zFar, 0.0f, 1.0f);
115 DepthRangeCompareCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc);
127 DepthRangeCompareCase::DepthRangeCompareCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc)
131 , m_zFar (zFar)
266 DepthRangeWriteCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar);
277 DepthRangeWriteCase::DepthRangeWriteCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar)
281 , m_zFar (zFar)
413 const float zFar;
436 writeGroup->addChild(new DepthRangeWriteCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar));
    [all...]
es2fShaderBuiltinVarTests.cpp 156 , zFar (1.0f)
162 , zFar (zFar_)
167 float zFar;
181 float zFar = deFloatClamp(m_params.zFar, 0.0f, 1.0f);
182 float diff = zFar - zNear;
183 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f);
249 m_testCtx.getLog() << tcu::TestLog::Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m_depthRange.zFar << ")" << tcu::TestLog::EndMessage;
250 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar);
  /external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp 167 , zFar (1.0f)
173 , zFar (zFar_)
178 float zFar;
192 float zFar = deFloatClamp(m_params.zFar, 0.0f, 1.0f);
193 float diff = zFar - zNear;
194 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f);
266 m_testCtx.getLog() << tcu::TestLog::Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m_depthRange.zFar << ")" << tcu::TestLog::EndMessage;
267 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar);
    [all...]
  /frameworks/native/opengl/libagl/
context.h 481 GLfloat zFar;
  /external/libgdx/backends/gdx-backend-lwjgl3/libs/
lwjgl.jar 
  /external/libgdx/backends/gdx-backend-lwjgl/libs/
lwjgl.jar 
  /external/libgdx/backends/gdx-backend-android/libs/
android-4.4.jar 
  /external/robolectric/v1/lib/main/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/16/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 
  /prebuilts/sdk/21/
android.jar 
  /prebuilts/sdk/25/
android.jar 
  /prebuilts/sdk/current/
android.jar 
  /prebuilts/sdk/system_23/
android.jar 
  /prebuilts/sdk/system_current/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/4/
android.jar 
  /prebuilts/sdk/5/
android.jar 
  /prebuilts/sdk/6/
android.jar 
  /prebuilts/sdk/8/
android.jar 
  /prebuilts/tools/common/api-versions/android-1/
android.jar 
  /prebuilts/tools/common/api-versions/android-2/
android.jar 

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