1 /** 2 * This file has no copyright assigned and is placed in the Public Domain. 3 * This file is part of the mingw-w64 runtime package. 4 * No warranty is given; refer to the file DISCLAIMER.PD within this package. 5 */ 6 #ifndef __GLAUX_H__ 7 #define __GLAUX_H__ 8 9 #include <windows.h> 10 #include <GL/gl.h> 11 #include <GL/glu.h> 12 13 #ifdef __cplusplus 14 extern "C" { 15 #endif 16 17 #define AUX_RGB 0 18 #define AUX_RGBA AUX_RGB 19 #define AUX_INDEX 1 20 #define AUX_SINGLE 0 21 #define AUX_DOUBLE 2 22 #define AUX_DIRECT 0 23 #define AUX_INDIRECT 4 24 25 #define AUX_ACCUM 8 26 #define AUX_ALPHA 16 27 #define AUX_DEPTH24 32 28 #define AUX_STENCIL 64 29 #define AUX_AUX 128 30 #define AUX_DEPTH16 256 31 #define AUX_FIXED_332_PAL 512 32 #define AUX_DEPTH AUX_DEPTH16 33 34 #define AUX_WIND_IS_RGB(x) (((x) & AUX_INDEX)==0) 35 #define AUX_WIND_IS_INDEX(x) (((x) & AUX_INDEX)!=0) 36 #define AUX_WIND_IS_SINGLE(x) (((x) & AUX_DOUBLE)==0) 37 #define AUX_WIND_IS_DOUBLE(x) (((x) & AUX_DOUBLE)!=0) 38 #define AUX_WIND_IS_INDIRECT(x) (((x) & AUX_INDIRECT)!=0) 39 #define AUX_WIND_IS_DIRECT(x) (((x) & AUX_INDIRECT)==0) 40 #define AUX_WIND_HAS_ACCUM(x) (((x) & AUX_ACCUM)!=0) 41 #define AUX_WIND_HAS_ALPHA(x) (((x) & AUX_ALPHA)!=0) 42 #define AUX_WIND_HAS_DEPTH(x) (((x) & (AUX_DEPTH24 | AUX_DEPTH16))!=0) 43 #define AUX_WIND_HAS_STENCIL(x) (((x) & AUX_STENCIL)!=0) 44 #define AUX_WIND_USES_FIXED_332_PAL(x) (((x) & AUX_FIXED_332_PAL)!=0) 45 46 typedef struct _AUX_EVENTREC { 47 GLint event; 48 GLint data[4]; 49 } AUX_EVENTREC; 50 51 #define AUX_EXPOSE 1 52 #define AUX_CONFIG 2 53 #define AUX_DRAW 4 54 #define AUX_KEYEVENT 8 55 #define AUX_MOUSEDOWN 16 56 #define AUX_MOUSEUP 32 57 #define AUX_MOUSELOC 64 58 59 #define AUX_WINDOWX 0 60 #define AUX_WINDOWY 1 61 #define AUX_MOUSEX 0 62 #define AUX_MOUSEY 1 63 #define AUX_MOUSESTATUS 3 64 #define AUX_KEY 0 65 #define AUX_KEYSTATUS 1 66 67 #define AUX_LEFTBUTTON 1 68 #define AUX_RIGHTBUTTON 2 69 #define AUX_MIDDLEBUTTON 4 70 #define AUX_SHIFT 1 71 #define AUX_CONTROL 2 72 73 #define AUX_RETURN 0x0D 74 #define AUX_ESCAPE 0x1B 75 #define AUX_SPACE 0x20 76 #define AUX_LEFT 0x25 77 #define AUX_UP 0x26 78 #define AUX_RIGHT 0x27 79 #define AUX_DOWN 0x28 80 #define AUX_A 'A' 81 #define AUX_B 'B' 82 #define AUX_C 'C' 83 #define AUX_D 'D' 84 #define AUX_E 'E' 85 #define AUX_F 'F' 86 #define AUX_G 'G' 87 #define AUX_H 'H' 88 #define AUX_I 'I' 89 #define AUX_J 'J' 90 #define AUX_K 'K' 91 #define AUX_L 'L' 92 #define AUX_M 'M' 93 #define AUX_N 'N' 94 #define AUX_O 'O' 95 #define AUX_P 'P' 96 #define AUX_Q 'Q' 97 #define AUX_R 'R' 98 #define AUX_S 'S' 99 #define AUX_T 'T' 100 #define AUX_U 'U' 101 #define AUX_V 'V' 102 #define AUX_W 'W' 103 #define AUX_X 'X' 104 #define AUX_Y 'Y' 105 #define AUX_Z 'Z' 106 #define AUX_a 'a' 107 #define AUX_b 'b' 108 #define AUX_c 'c' 109 #define AUX_d 'd' 110 #define AUX_e 'e' 111 #define AUX_f 'f' 112 #define AUX_g 'g' 113 #define AUX_h 'h' 114 #define AUX_i 'i' 115 #define AUX_j 'j' 116 #define AUX_k 'k' 117 #define AUX_l 'l' 118 #define AUX_m 'm' 119 #define AUX_n 'n' 120 #define AUX_o 'o' 121 #define AUX_p 'p' 122 #define AUX_q 'q' 123 #define AUX_r 'r' 124 #define AUX_s 's' 125 #define AUX_t 't' 126 #define AUX_u 'u' 127 #define AUX_v 'v' 128 #define AUX_w 'w' 129 #define AUX_x 'x' 130 #define AUX_y 'y' 131 #define AUX_z 'z' 132 #define AUX_0 '0' 133 #define AUX_1 '1' 134 #define AUX_2 '2' 135 #define AUX_3 '3' 136 #define AUX_4 '4' 137 #define AUX_5 '5' 138 #define AUX_6 '6' 139 #define AUX_7 '7' 140 #define AUX_8 '8' 141 #define AUX_9 '9' 142 143 #define AUX_FD 1 144 #define AUX_COLORMAP 3 145 #define AUX_GREYSCALEMAP 4 146 #define AUX_FOGMAP 5 147 #define AUX_ONECOLOR 6 148 149 #define AUX_BLACK 0 150 #define AUX_RED 13 151 #define AUX_GREEN 14 152 #define AUX_YELLOW 15 153 #define AUX_BLUE 16 154 #define AUX_MAGENTA 17 155 #define AUX_CYAN 18 156 #define AUX_WHITE 19 157 158 extern float auxRGBMap[20][3]; 159 160 #define AUX_SETCOLOR(x,y) (AUX_WIND_IS_RGB((x)) ? glColor3fv(auxRGBMap[(y)]) : glIndexf((y))) 161 162 typedef struct _AUX_RGBImageRec { 163 GLint sizeX,sizeY; 164 unsigned char *data; 165 } AUX_RGBImageRec; 166 167 void APIENTRY auxInitDisplayMode(GLenum); 168 void APIENTRY auxInitPosition(int,int,int,int); 169 170 #ifdef UNICODE 171 #define auxInitWindow auxInitWindowW 172 #else 173 #define auxInitWindow auxInitWindowA 174 #endif 175 GLenum APIENTRY auxInitWindowA(LPCSTR); 176 GLenum APIENTRY auxInitWindowW(LPCWSTR); 177 178 void APIENTRY auxCloseWindow(void); 179 void APIENTRY auxQuit(void); 180 void APIENTRY auxSwapBuffers(void); 181 182 typedef void (CALLBACK *AUXMAINPROC)(void); 183 void APIENTRY auxMainLoop(AUXMAINPROC); 184 185 typedef void (CALLBACK *AUXEXPOSEPROC)(int,int); 186 void APIENTRY auxExposeFunc(AUXEXPOSEPROC); 187 188 typedef void (CALLBACK *AUXRESHAPEPROC)(GLsizei,GLsizei); 189 void APIENTRY auxReshapeFunc(AUXRESHAPEPROC); 190 191 typedef void (CALLBACK *AUXIDLEPROC)(void); 192 void APIENTRY auxIdleFunc(AUXIDLEPROC); 193 194 typedef void (CALLBACK *AUXKEYPROC)(void); 195 void APIENTRY auxKeyFunc(int,AUXKEYPROC); 196 197 typedef void (CALLBACK *AUXMOUSEPROC)(AUX_EVENTREC *); 198 void APIENTRY auxMouseFunc(int,int,AUXMOUSEPROC); 199 200 int APIENTRY auxGetColorMapSize(void); 201 void APIENTRY auxGetMouseLoc(int *,int *); 202 void APIENTRY auxSetOneColor(int,float,float,float); 203 void APIENTRY auxSetFogRamp(int,int); 204 void APIENTRY auxSetGreyRamp(void); 205 void APIENTRY auxSetRGBMap(int,float *); 206 207 #ifdef UNICODE 208 #define auxRGBImageLoad auxRGBImageLoadW 209 #else 210 #define auxRGBImageLoad auxRGBImageLoadA 211 #endif 212 AUX_RGBImageRec *APIENTRY auxRGBImageLoadA(LPCSTR); 213 AUX_RGBImageRec *APIENTRY auxRGBImageLoadW(LPCWSTR); 214 215 #ifdef UNICODE 216 #define auxDIBImageLoad auxDIBImageLoadW 217 #else 218 #define auxDIBImageLoad auxDIBImageLoadA 219 #endif 220 AUX_RGBImageRec *APIENTRY auxDIBImageLoadA(LPCSTR); 221 AUX_RGBImageRec *APIENTRY auxDIBImageLoadW(LPCWSTR); 222 223 void APIENTRY auxCreateFont(void); 224 225 #ifdef UNICODE 226 #define auxDrawStr auxDrawStrW 227 #else 228 #define auxDrawStr auxDrawStrA 229 #endif 230 void APIENTRY auxDrawStrA(LPCSTR); 231 void APIENTRY auxDrawStrW(LPCWSTR); 232 233 void APIENTRY auxWireSphere(GLdouble); 234 void APIENTRY auxSolidSphere(GLdouble); 235 void APIENTRY auxWireCube(GLdouble); 236 void APIENTRY auxSolidCube(GLdouble); 237 void APIENTRY auxWireBox(GLdouble,GLdouble,GLdouble); 238 void APIENTRY auxSolidBox(GLdouble,GLdouble,GLdouble); 239 void APIENTRY auxWireTorus(GLdouble,GLdouble); 240 void APIENTRY auxSolidTorus(GLdouble,GLdouble); 241 void APIENTRY auxWireCylinder(GLdouble,GLdouble); 242 void APIENTRY auxSolidCylinder(GLdouble,GLdouble); 243 void APIENTRY auxWireIcosahedron(GLdouble); 244 void APIENTRY auxSolidIcosahedron(GLdouble); 245 void APIENTRY auxWireOctahedron(GLdouble); 246 void APIENTRY auxSolidOctahedron(GLdouble); 247 void APIENTRY auxWireTetrahedron(GLdouble); 248 void APIENTRY auxSolidTetrahedron(GLdouble); 249 void APIENTRY auxWireDodecahedron(GLdouble); 250 void APIENTRY auxSolidDodecahedron(GLdouble); 251 void APIENTRY auxWireCone(GLdouble,GLdouble); 252 void APIENTRY auxSolidCone(GLdouble,GLdouble); 253 void APIENTRY auxWireTeapot(GLdouble); 254 void APIENTRY auxSolidTeapot(GLdouble); 255 256 HWND APIENTRY auxGetHWND(void); 257 HDC APIENTRY auxGetHDC(void); 258 HGLRC APIENTRY auxGetHGLRC(void); 259 260 enum { 261 AUX_USE_ID = 1,AUX_EXACT_MATCH,AUX_MINIMUM_CRITERIA 262 }; 263 void APIENTRY auxInitDisplayModePolicy(GLenum); 264 GLenum APIENTRY auxInitDisplayModeID(GLint); 265 GLenum APIENTRY auxGetDisplayModePolicy(void); 266 GLint APIENTRY auxGetDisplayModeID(void); 267 GLenum APIENTRY auxGetDisplayMode(void); 268 269 #ifdef __cplusplus 270 } 271 #endif 272 #endif 273