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    Searched refs:MotionRange (Results 1 - 21 of 21) sorted by null

  /frameworks/native/include/input/
InputDevice.h 65 struct MotionRange {
91 const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
96 void addMotionRange(const MotionRange& range);
115 inline const Vector<MotionRange>& getMotionRanges() const {
133 Vector<MotionRange> mMotionRanges;
  /external/libgdx/extensions/gdx-controllers/gdx-controllers-android/src/com/badlogic/gdx/controllers/android/
AndroidController.java 20 import android.view.InputDevice.MotionRange;
47 for (MotionRange range : device.getMotionRanges()) {
56 for (MotionRange range : device.getMotionRanges()) {
  /frameworks/base/core/java/android/view/
InputDevice.java 61 private final ArrayList<MotionRange> mMotionRanges = new ArrayList<MotionRange>();
683 public MotionRange getMotionRange(int axis) {
686 final MotionRange range = mMotionRanges.get(i);
708 public MotionRange getMotionRange(int axis, int source) {
711 final MotionRange range = mMotionRanges.get(i);
725 public List<MotionRange> getMotionRanges() {
732 mMotionRanges.add(new MotionRange(axis, source, min, max, flat, fuzz, resolution));
800 public static final class MotionRange {
809 private MotionRange(int axis, int source, float min, float max, float flat, float fuzz
    [all...]
ViewRootImpl.java     [all...]
  /frameworks/native/libs/input/
InputDevice.cpp 162 const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
166 const MotionRange& range = mMotionRanges.itemAt(i);
180 MotionRange range = { axis, source, min, max, flat, fuzz, resolution };
184 void InputDeviceInfo::addMotionRange(const MotionRange& range) {
  /frameworks/base/core/jni/
android_view_InputDevice.cpp 71 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
73 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
  /development/samples/ApiDemos/src/com/example/android/apis/view/
GameControllerInput.java 35 import android.view.InputDevice.MotionRange;
212 final List<MotionRange> ranges = device.getMotionRanges();
213 for (MotionRange range : ranges) {
222 for (MotionRange range : ranges) {
GameView.java 272 final InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
  /external/skia/platform_tools/android/apps/visualbenchsdl/src/main/java/org/libsdl/app/
SDLActivity.java     [all...]
  /frameworks/native/services/inputflinger/
InputReader.h     [all...]
InputReader.cpp     [all...]
  /developers/build/prebuilts/androidtv/visual-game-controller/src/com/example/android/visualgamecontroller/
FullscreenActivity.java 322 InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
  /development/samples/ControllerSample/src/com/example/controllersample/
GameView.java 467 final InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
    [all...]
  /frameworks/native/services/inputflinger/tests/
InputReader_test.cpp     [all...]
  /frameworks/base/
compiled-classes-phone     [all...]
  /external/libgdx/backends/gdx-backend-android/libs/
android-4.4.jar 
  /external/robolectric/v1/lib/main/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/17/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 

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