/frameworks/native/include/input/ |
InputDevice.h | 65 struct MotionRange { 91 const MotionRange* getMotionRange(int32_t axis, uint32_t source) const; 96 void addMotionRange(const MotionRange& range); 115 inline const Vector<MotionRange>& getMotionRanges() const { 133 Vector<MotionRange> mMotionRanges;
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-android/src/com/badlogic/gdx/controllers/android/ |
AndroidController.java | 20 import android.view.InputDevice.MotionRange;
47 for (MotionRange range : device.getMotionRanges()) {
56 for (MotionRange range : device.getMotionRanges()) {
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/frameworks/base/core/java/android/view/ |
InputDevice.java | 61 private final ArrayList<MotionRange> mMotionRanges = new ArrayList<MotionRange>(); 683 public MotionRange getMotionRange(int axis) { 686 final MotionRange range = mMotionRanges.get(i); 708 public MotionRange getMotionRange(int axis, int source) { 711 final MotionRange range = mMotionRanges.get(i); 725 public List<MotionRange> getMotionRanges() { 732 mMotionRanges.add(new MotionRange(axis, source, min, max, flat, fuzz, resolution)); 800 public static final class MotionRange { 809 private MotionRange(int axis, int source, float min, float max, float flat, float fuzz [all...] |
ViewRootImpl.java | [all...] |
/frameworks/native/libs/input/ |
InputDevice.cpp | 162 const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange( 166 const MotionRange& range = mMotionRanges.itemAt(i); 180 MotionRange range = { axis, source, min, max, flat, fuzz, resolution }; 184 void InputDeviceInfo::addMotionRange(const MotionRange& range) {
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/frameworks/base/core/jni/ |
android_view_InputDevice.cpp | 71 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 73 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
GameControllerInput.java | 35 import android.view.InputDevice.MotionRange; 212 final List<MotionRange> ranges = device.getMotionRanges(); 213 for (MotionRange range : ranges) { 222 for (MotionRange range : ranges) {
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GameView.java | 272 final InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
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/external/skia/platform_tools/android/apps/visualbenchsdl/src/main/java/org/libsdl/app/ |
SDLActivity.java | [all...] |
/frameworks/native/services/inputflinger/ |
InputReader.h | [all...] |
InputReader.cpp | [all...] |
/developers/build/prebuilts/androidtv/visual-game-controller/src/com/example/android/visualgamecontroller/ |
FullscreenActivity.java | 322 InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
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/development/samples/ControllerSample/src/com/example/controllersample/ |
GameView.java | 467 final InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource()); [all...] |
/frameworks/native/services/inputflinger/tests/ |
InputReader_test.cpp | [all...] |
/frameworks/base/ |
compiled-classes-phone | [all...] |
/external/libgdx/backends/gdx-backend-android/libs/ |
android-4.4.jar | |
/external/robolectric/v1/lib/main/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |
/prebuilts/sdk/17/ |
android.jar | |
/prebuilts/sdk/18/ |
android.jar | |
/prebuilts/sdk/19/ |
android.jar | |