/external/v8/src/compiler/ |
effect-control-linearizer.h | 9 #include "src/compiler/node.h" 33 void ProcessNode(Node* node, Node** frame_state, Node** effect, 34 Node** control); 37 Node* value; 38 Node* effect; 39 Node* control; 40 ValueEffectControl(Node* value, Node* effect, Node* control [all...] |
raw-machine-assembler.h | 13 #include "src/compiler/node.h" 62 Node* NullConstant() { 66 Node* UndefinedConstant() { 71 Node* PointerConstant(void* value) { 74 Node* IntPtrConstant(intptr_t value) { 79 Node* RelocatableIntPtrConstant(intptr_t value, RelocInfo::Mode rmode); 80 Node* Int32Constant(int32_t value) { 83 Node* StackSlot(MachineRepresentation rep) { 86 Node* Int64Constant(int64_t value) { 89 Node* NumberConstant(double value) [all...] |
wasm-compiler.h | 20 class Node; 34 // Expose {Node} and {Graph} opaquely as {wasm::TFNode} and {wasm::TFGraph}. 35 typedef compiler::Node TFNode; 101 Node** Buffer(size_t count) { 105 reinterpret_cast<Node**>(zone_->New(new_size * sizeof(Node*))); 114 Node* Error(); 115 Node* Start(unsigned params); 116 Node* Param(unsigned index, wasm::LocalType type); 117 Node* Loop(Node* entry) [all...] |
escape-analysis.h | 30 Node* GetReplacement(Node* node); 31 bool IsVirtual(Node* node); 32 bool IsEscaped(Node* node); 33 bool CompareVirtualObjects(Node* left, Node* right); 34 Node* GetOrCreateObjectState(Node* effect, Node* node) [all...] |
machine-operator-reducer.h | 27 Reduction Reduce(Node* node) override; 30 Node* Float32Constant(volatile float value); 31 Node* Float64Constant(volatile double value); 32 Node* Int32Constant(int32_t value); 33 Node* Int64Constant(int64_t value); 34 Node* Uint32Constant(uint32_t value) { 37 Node* Word32And(Node* lhs, Node* rhs) [all...] |
js-intrinsic-lowering.h | 37 Reduction Reduce(Node* node) final; 40 Reduction ReduceCreateIterResultObject(Node* node); 41 Reduction ReduceDeoptimizeNow(Node* node); 42 Reduction ReduceDoubleHi(Node* node); 43 Reduction ReduceDoubleLo(Node* node); [all...] |
node-properties.h | 8 #include "src/compiler/node.h" 19 // A facade that simplifies access to the different kinds of inputs to a node. 25 // 0 [ values, context, frame state, effects, control ] node->InputCount() 27 static int FirstValueIndex(Node* node) { return 0; } 28 static int FirstContextIndex(Node* node) { return PastValueIndex(node); } 29 static int FirstFrameStateIndex(Node* node) { return PastContextIndex(node); [all...] |
graph-reducer.h | 8 #include "src/compiler/node-marker.h" 17 class Node; 21 // out-of-line data associated with each node. 25 // Represents the result of trying to reduce a node in the graph. 28 explicit Reduction(Node* replacement = nullptr) : replacement_(replacement) {} 30 Node* replacement() const { return replacement_; } 34 Node* replacement_; 38 // A reducer can reduce or simplify a given node based on its operator and 47 // Try to reduce a node if possible. 48 virtual Reduction Reduce(Node* node) = 0 139 Node* node; member in class:v8::internal::compiler::GraphReducer::State [all...] |
js-builtin-reducer.h | 29 Reduction Reduce(Node* node) final; 32 Reduction ReduceMathAbs(Node* node); 33 Reduction ReduceMathAtan(Node* node); 34 Reduction ReduceMathAtan2(Node* node); 35 Reduction ReduceMathAtanh(Node* node); [all...] |
js-inlining.h | 32 Reduction Reduce(Node* node) final; 36 Reduction ReduceJSCall(Node* node, Handle<JSFunction> function); 46 Node* CreateArtificialFrameState(Node* node, Node* outer_frame_state, 51 Node* CreateTailCallerFrameState(Node* node, Node* outer_frame_state) [all...] |
code-assembler.h | 32 class Node; 183 void Bind(Node* value); 184 Node* value() const; 208 Node* Int32Constant(int32_t value); 209 Node* Int64Constant(int64_t value); 210 Node* IntPtrConstant(intptr_t value); 211 Node* NumberConstant(double value); 212 Node* SmiConstant(Smi* value); 213 Node* HeapConstant(Handle<HeapObject> object); 214 Node* BooleanConstant(bool value) [all...] |
graph.h | 17 class Node; 22 // Each node has a mark which is a monotonically increasing integer, and a 23 // {NodeMarker} has a range of values that indicate states of a node. 28 // out-of-line data associated with each node. 49 Node* const start_; 50 Node* const end_; 56 Node* NewNodeUnchecked(const Operator* op, int input_count, 57 Node* const* inputs, bool incomplete = false); 60 Node* NewNode(const Operator* op, int input_count, Node* const* inputs [all...] |
js-create-lowering.h | 42 Reduction Reduce(Node* node) final; 45 Reduction ReduceJSCreate(Node* node); 46 Reduction ReduceJSCreateArguments(Node* node); 47 Reduction ReduceJSCreateArray(Node* node); 48 Reduction ReduceJSCreateClosure(Node* node); [all...] |
/external/v8/test/unittests/compiler/ |
node-test-utils.h | 32 class Node; 38 Matcher<Node*> IsDead(); 39 Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher); 40 Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher, 41 const Matcher<Node*>& control1_matcher); 42 Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher, 43 const Matcher<Node*>& control1_matcher [all...] |
graph-reducer-unittest.h | 16 MOCK_METHOD1(Revisit, void(Node*)); 17 MOCK_METHOD2(Replace, void(Node*, Node*)); 18 MOCK_METHOD4(ReplaceWithValue, void(Node*, Node*, Node*, Node*));
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graph-unittest.h | 32 Node* start() { return graph()->start(); } 33 Node* end() { return graph()->end(); } 35 Node* Parameter(int32_t index = 0); 36 Node* Float32Constant(volatile float value); 37 Node* Float64Constant(volatile double value); 38 Node* Int32Constant(int32_t value); 39 Node* Uint32Constant(uint32_t value) { 42 Node* Int64Constant(int64_t value); 43 Node* NumberConstant(volatile double value); 44 Node* HeapConstant(const Handle<HeapObject>& value) [all...] |
/ndk/sources/host-tools/nawk-20071023/ |
proto.h | 32 extern int constnode(Node *); 33 extern char *strnode(Node *); 34 extern Node *notnull(Node *); 49 extern void penter(Node *); 50 extern void freetr(Node *); 55 extern void cfoll(fa *, Node *); 56 extern int first(Node *); 57 extern void follow(Node *); 62 extern Node *reparse(const char *) [all...] |
parse.c | 32 Node *nodealloc(int n) 34 Node *x; 36 x = (Node *) malloc(sizeof(Node) + (n-1)*sizeof(Node *)); 44 Node *exptostat(Node *a) 50 Node *node1(int a, Node *b) 52 Node *x [all...] |
/libcore/luni/src/main/java/org/w3c/dom/ |
NamedNodeMap.java | 29 * Retrieves a node specified by name. 30 * @param name The <code>nodeName</code> of a node to retrieve. 31 * @return A <code>Node</code> (of any type) with the specified 33 * any node in this map. 35 public Node getNamedItem(String name); 38 * Adds a node using its <code>nodeName</code> attribute. If a node with 40 * one. Replacing a node by itself has no effect. 42 * which the node must be stored under, multiple nodes of certain types 46 * @param arg A node to store in this map. The node will later b [all...] |
DocumentFragment.java | 21 * which can hold such fragments and it is quite natural to use a Node for 28 * of another <code>Node</code> -- may take <code>DocumentFragment</code> 30 * <code>DocumentFragment</code> being moved to the child list of this node. 31 * <p>The children of a <code>DocumentFragment</code> node are zero or more 37 * child and that child node could be a <code>Text</code> node. Such a 41 * <code>Document</code> (or indeed any other <code>Node</code> that may 44 * <code>Node</code>. This makes the <code>DocumentFragment</code> very 47 * the user can use the standard methods from the <code>Node</code> 48 * interface, such as <code>Node.insertBefore</code> an [all...] |
EntityReference.java | 24 * <code>EntityReference</code> node that represents a reference to a known 26 * <code>EntityReference</code> node is a copy of the <code>Entity</code> 27 * node subtree. However, the latter may not be true when an entity contains 30 * the <code>EntityReference</code> node may be bound to different namespace 31 * URIs. When an <code>EntityReference</code> node represents a reference to 32 * an unknown entity, the node has no children and its replacement value, 42 public interface EntityReference extends Node {
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/external/v8/src/ |
code-stub-assembler.h | 39 compiler::Node* BooleanMapConstant(); 40 compiler::Node* EmptyStringConstant(); 41 compiler::Node* HeapNumberMapConstant(); 42 compiler::Node* NoContextConstant(); 43 compiler::Node* NullConstant(); 44 compiler::Node* UndefinedConstant(); 45 compiler::Node* TheHoleConstant(); 46 compiler::Node* HashSeed(); 47 compiler::Node* StaleRegisterConstant(); 50 compiler::Node* Float64Ceil(compiler::Node* x) [all...] |
/external/v8/src/interpreter/ |
interpreter-assembler.h | 28 compiler::Node* BytecodeOperandCount(int operand_index); 31 compiler::Node* BytecodeOperandFlag(int operand_index); 34 compiler::Node* BytecodeOperandIdx(int operand_index); 37 compiler::Node* BytecodeOperandImm(int operand_index); 40 compiler::Node* BytecodeOperandReg(int operand_index); 43 compiler::Node* BytecodeOperandRuntimeId(int operand_index); 46 compiler::Node* BytecodeOperandIntrinsicId(int operand_index); 49 compiler::Node* GetAccumulator(); 50 void SetAccumulator(compiler::Node* value); 53 compiler::Node* GetContext() [all...] |
/external/skia/include/xml/ |
SkDOM.h | 28 typedef SkDOMNode Node; 33 const Node* build(const char doc[], size_t len); 34 const Node* copy(const SkDOM& dom, const Node* node); 36 const Node* getRootNode() const; 39 const Node* finishParsing(); 45 Type getType(const Node*) const; 47 const char* getName(const Node*) const; 48 const Node* getFirstChild(const Node*, const char elem[] = NULL) const [all...] |
/packages/apps/UnifiedEmail/src/org/apache/james/mime4j/field/address/parser/ |
Node.java | 1 /* Generated By:JJTree: Do not edit this line. Node.java */ 9 public interface Node { 11 /** This method is called after the node has been made the current 12 node. It indicates that child nodes can now be added to it. */ 19 /** This pair of methods are used to inform the node of its 21 public void jjtSetParent(Node n); 22 public Node jjtGetParent(); 24 /** This method tells the node to add its argument to the node's 26 public void jjtAddChild(Node n, int i) [all...] |