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  /cts/tests/tests/graphics/src/android/graphics/cts/
Shader_TileModeTest.java 21 import android.graphics.Shader.TileMode;
26 assertEquals(TileMode.CLAMP, TileMode.valueOf("CLAMP"));
27 assertEquals(TileMode.MIRROR, TileMode.valueOf("MIRROR"));
28 assertEquals(TileMode.REPEAT, TileMode.valueOf("REPEAT"));
32 TileMode[] tileMode = TileMode.values()
    [all...]
ShaderTest.java 36 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
  /external/skia/src/image/
SkImageShader.h 16 static SkShader* Create(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* localMatrix);
34 const TileMode fTileModeX;
35 const TileMode fTileModeY;
38 SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* localMatrix);
SkImageShader.cpp 15 SkImageShader::SkImageShader(const SkImage* img, TileMode tmx, TileMode tmy, const SkMatrix* matrix)
23 const TileMode tx = (TileMode)buffer.readUInt();
24 const TileMode ty = (TileMode)buffer.readUInt();
54 SkShader* SkImageShader::Create(const SkImage* image, TileMode tx, TileMode ty,
106 SkShader::TileMode tm[] = { fTileModeX, fTileModeY };
  /frameworks/base/graphics/java/android/graphics/
BitmapShader.java 33 private TileMode mTileX;
34 private TileMode mTileY;
43 public BitmapShader(@NonNull Bitmap bitmap, TileMode tileX, TileMode tileY) {
Shader.java 42 public enum TileMode {
58 TileMode(int nativeInt) {
  /external/skia/include/gpu/
GrTextureParams.h 38 GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) {
42 GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
61 void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) {
66 void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
83 void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; }
84 void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; }
85 void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; }
87 SkShader::TileMode getTileModeX() const { return fTileModes[0]; }
89 SkShader::TileMode getTileModeY() const { return fTileModes[1]; }
107 SkShader::TileMode fTileModes[2]
    [all...]
GrTextureAccess.h 32 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
37 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
  /external/skia/src/core/
SkBitmapProcShader.h 21 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty,
58 bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override;
67 static Context* MakeContext(const SkShader&, TileMode tmx, TileMode tmy,
82 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode,
SkPictureShader.h 25 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix*,
46 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*);
52 TileMode fTmx, fTmy;
SkBitmapProcShader.cpp 29 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
37 bool SkBitmapProcShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const {
45 xy[0] = (TileMode)fTileModeX;
46 xy[1] = (TileMode)fTileModeY;
59 TileMode mx = (TileMode)buffer.readUInt();
60 TileMode my = (TileMode)buffer.readUInt();
76 TileMode tmx, TileMode tmy
    [all...]
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient_gpu.h 22 SkShader::TileMode tm, const SkMatrix* localMatrix);
Sk4fLinearGradient.h 25 template<typename DstType, TileMode>
31 template <typename DstType, bool premul, SkShader::TileMode tileMode>
34 template <typename DstType, bool premul, SkShader::TileMode tileMode>
  /external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowBitmapDrawable.java 10 import android.graphics.Shader.TileMode;
26 private TileMode tileModeX;
27 private TileMode tileModeY;
91 public void setTileModeX(TileMode mode) {
96 public TileMode getTileModeX() {
101 public void setTileModeY(TileMode mode) {
106 public TileMode getTileModeY() {
111 public void setTileModeXY(TileMode modeX, TileMode modeY) {
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Shader_Delegate.java 22 import android.graphics.Shader.TileMode;
57 * Returns the {@link TileMode} matching the given int.
58 * @param tileMode the tile mode int value
59 * @return the TileMode enum.
61 public static TileMode getTileMode(int tileMode) {
62 for (TileMode tm : TileMode.values()) {
63 if (tm.nativeInt == tileMode) {
69 return TileMode.CLAMP
    [all...]
  /external/skia/src/animator/
SkDrawShader.cpp 19 SK_MEMBER(tileMode, TileMode)
27 tileMode(SkShader::kClamp_TileMode) {
75 (SkShader::TileMode) tileMode,
76 (SkShader::TileMode) tileMode,
  /external/skia/include/effects/
SkGradientShader.h 47 SkShader::TileMode mode,
52 SkShader::TileMode mode) {
74 SkShader::TileMode mode,
79 SkShader::TileMode mode) {
92 SkShader::TileMode mode,
98 SkShader::TileMode mode) {
SkMatrixConvolutionImageFilter.h 24 /*! \enum TileMode */
25 enum TileMode {
46 @param tileMode How accesses outside the image are treated. (@see
47 TileMode).
60 TileMode tileMode,
74 TileMode tileMode,
96 TileMode fTileMode;
  /cts/tests/tests/uirendering/src/android/uirendering/cts/testinfrastructure/
ResourceModifier.java 62 repeatShader = new BitmapShader(bitmap, Shader.TileMode.REPEAT,
63 Shader.TileMode.REPEAT);
65 translatedShader = new BitmapShader(bitmap, Shader.TileMode.REPEAT,
66 Shader.TileMode.REPEAT);
72 scaledShader = new BitmapShader(bitmap, Shader.TileMode.MIRROR,
73 Shader.TileMode.MIRROR);
79 Color.RED, Color.GREEN, Shader.TileMode.CLAMP);
87 Color.BLUE, Color.RED, Shader.TileMode.CLAMP);
90 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
117 bitmapColors, null, Shader.TileMode.REPEAT)
    [all...]
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GradientStopsActivity.java 48 colors, positions, Shader.TileMode.CLAMP);
58 colors, positions, Shader.TileMode.CLAMP);
68 colors, positions, Shader.TileMode.CLAMP);
77 colors, null, Shader.TileMode.CLAMP);
85 colors, null, Shader.TileMode.REPEAT);
93 colors, null, Shader.TileMode.MIRROR);
101 colors, null, Shader.TileMode.CLAMP);
109 colors, null, Shader.TileMode.CLAMP);
117 colors, null, Shader.TileMode.CLAMP);
ShadersActivity.java 68 mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
69 Shader.TileMode.REPEAT);
71 mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
72 Shader.TileMode.REPEAT);
78 mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR,
79 Shader.TileMode.MIRROR);
85 Color.RED, Color.GREEN, Shader.TileMode.CLAMP);
93 Color.BLUE, Color.MAGENTA, Shader.TileMode.CLAMP);
96 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
  /cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/
ShaderTests.java 49 Shader.TileMode.REPEAT, Shader.TileMode.REPEAT));
70 Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
77 Shader.TileMode.CLAMP);
121 Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
127 null, Shader.TileMode.CLAMP);
  /external/skia/include/core/
SkShader.h 49 enum TileMode {
206 bool isABitmap(SkBitmap* outTexture, SkMatrix* outMatrix, TileMode xy[2]) const {
262 TileMode fTileMode; //!< The tile mode used.
376 TileMode tmx, TileMode tmy,
396 TileMode tmx, TileMode tmy,
427 virtual bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode[2]) const {
  /external/skia/src/gpu/
GrTextureAccess.cpp 20 SkShader::TileMode tileXAndY) {
34 SkShader::TileMode tileXAndY) {
  /external/skia/src/gpu/effects/
GrBicubicEffect.h 38 static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
52 const SkShader::TileMode tileModes[2]) {
62 const SkShader::TileMode tileModes[2]) {
86 const SkShader::TileMode tileModes[2]);

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