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Searched
refs:AlphaVertex
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/libs/hwui/
Vertex.h
102
struct
AlphaVertex
{
106
static inline void set(
AlphaVertex
* vertex, float x, float y, float alpha) {
110
static inline void copyWithOffset(
AlphaVertex
* vertex, const
AlphaVertex
& src,
112
AlphaVertex
::set(vertex, src.x + x, src.y + y, src.alpha);
115
static inline void setColor(
AlphaVertex
* vertex, float alpha) {
118
}; // struct
AlphaVertex
120
REQUIRE_COMPATIBLE_LAYOUT(
AlphaVertex
);
AmbientShadow.cpp
185
AlphaVertex
* shadowVertices =
186
shadowVertexBuffer.alloc<
AlphaVertex
>(totalVertexCount);
215
AlphaVertex
::set(&shadowVertices[vertexBufferIndex++],
238
AlphaVertex
::set(&shadowVertices[vertexBufferIndex++], outerVertex.x,
274
AlphaVertex
::set(&shadowVertices[vertexBufferIndex++], currentOuter.x,
283
AlphaVertex
::set(&shadowVertices[vertexBufferIndex++], currentInner.x,
299
AlphaVertex
::set(&shadowVertices[vertexBufferIndex++], centroid3d.x,
316
shadowVertexBuffer.computeBounds<
AlphaVertex
>();
PathTessellator.cpp
349
AlphaVertex
* buffer = vertexBuffer.alloc<
AlphaVertex
>(perimeter.size() * 3 + 2);
367
AlphaVertex
::set(&buffer[currentIndex++],
371
AlphaVertex
::set(&buffer[currentIndex++],
407
AlphaVertex
* buffer, bool isFirst, Vector2 normal, int offset) {
440
AlphaVertex
::set(&buffer[capIndex + 0],
444
AlphaVertex
::set(&buffer[capIndex + 1],
452
AlphaVertex
::set(&buffer[postCapIndex + 2],
456
AlphaVertex
::set(&buffer[postCapIndex + 3],
477
AlphaVertex
::set(&buffer[capPerimIndex++]
[
all
...]
SpotShadow.cpp
[
all
...]
/frameworks/base/libs/hwui/renderstate/
MeshState.h
43
const GLsizei kAlphaVertexStride = sizeof(
AlphaVertex
);
Completed in 55 milliseconds