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  /external/vulkan-validation-layers/demos/smoke/
Shell.h 41 struct BackBuffer {
63 std::queue<BackBuffer> back_buffers;
71 BackBuffer acquired_back_buffer;
Shell.cpp 351 // BackBuffer is used to track which swapchain image and its associated
352 // sync primitives are busy. Having more BackBuffer's than swapchain
357 BackBuffer buf = {};
Smoke.cpp 777 const Shell::BackBuffer &back = shell_->context().acquired_back_buffer;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8.h 258 STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface8 ** ppBackBuffer) PURE;
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