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Searched
refs:CONTACT_DIFF_EPSILON
(Results
1 - 5
of
5
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btContactProcessing.h
38
#define
CONTACT_DIFF_EPSILON
0.00001f
101
if(vec_sum_len <
CONTACT_DIFF_EPSILON
) return;
btContactProcessing.cpp
116
if(pcontact->m_depth -
CONTACT_DIFF_EPSILON
> scontact->m_depth)//)
123
if(btFabs(pcontact->m_depth - scontact->m_depth)<
CONTACT_DIFF_EPSILON
)
gim_contact.cpp
83
if(pcontact->m_depth -
CONTACT_DIFF_EPSILON
> scontact->m_depth)//)
90
if(btFabs(pcontact->m_depth - scontact->m_depth)<
CONTACT_DIFF_EPSILON
)
gim_contact.h
44
#define
CONTACT_DIFF_EPSILON
0.00001f
115
if(vec_sum_len <
CONTACT_DIFF_EPSILON
) return;
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
CollisionConstants.java
62
public final static double
CONTACT_DIFF_EPSILON
= 0.00001;
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