/external/google-breakpad/src/processor/ |
call_stack.cc | 41 CallStack::~CallStack() { 45 void CallStack::Clear() {
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stackwalker_address_list.h | 32 // Doesn't actually walk a stack, rather initializes a CallStack given an 61 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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stackwalker_ppc.h | 67 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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stackwalker_ppc64.h | 65 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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stackwalker_sparc.h | 66 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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process_state.cc | 54 for (vector<CallStack *>::const_iterator iterator = threads_.begin();
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stackwalker_mips.h | 65 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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exploitability_linux.cc | 66 CallStack* crashing_thread =
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stackwalker_amd64.h | 72 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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stackwalker_arm.h | 72 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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stackwalker_arm64.h | 73 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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microdump_processor.cc | 78 scoped_ptr<CallStack> stack(new CallStack());
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stackwalker_address_list.cc | 71 StackFrame* StackwalkerAddressList::GetCallerFrame(const CallStack* stack,
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stackwalker_x86.h | 77 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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stackwalker_address_list_unittest.cc | 50 using google_breakpad::CallStack; 106 void CheckCallStack(const CallStack& call_stack) { 132 CallStack call_stack; 166 CallStack call_stack;
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stackwalker_ppc64.cc | 75 StackFrame* StackwalkerPPC64::GetCallerFrame(const CallStack* stack,
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/external/google-breakpad/src/google_breakpad/processor/ |
call_stack.h | 33 // exposing the vector directly to allow the CallStack to own StackFrame 35 // CallStack must be composed of pointers instead of objects to allow for 40 // caller. CallStack only allows stacks to be built by pushing frames, 57 class CallStack { 59 CallStack() { Clear(); } 60 ~CallStack(); 62 // Resets the CallStack to its initial empty state
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process_state.h | 49 class CallStack; 106 const vector<CallStack*>* threads() const { return &threads_; } 165 vector<CallStack*> threads_;
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stackwalker.h | 36 // Stackwalker assembles these StackFrame strucutres into a CallStack. 56 class CallStack; 67 // Populates the given CallStack by calling GetContextFrame and 80 bool Walk(CallStack* stack, 205 // GetCallerFrame. To aid this purpose, stack contains the CallStack 213 virtual StackFrame* GetCallerFrame(const CallStack* stack,
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/system/core/libutils/ |
CallStack.cpp | 17 #define LOG_TAG "CallStack" 21 #include <utils/CallStack.h> 30 CallStack::CallStack() { 33 CallStack::CallStack(const char* logtag, int32_t ignoreDepth) { 38 CallStack::~CallStack() { 41 void CallStack::update(int32_t ignoreDepth, pid_t tid) { 46 ALOGW("%s: Failed to unwind callstack.", __FUNCTION__) [all...] |
/frameworks/rs/ |
rsDebugHelper.h | 24 #include <utils/CallStack.h> 49 CallStack mStack;
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/system/core/include/utils/ |
CallStack.h | 33 class CallStack { 36 CallStack(); 37 // Create a callstack with the current thread's stack trace. 39 CallStack(const char* logtag, int32_t ignoreDepth=1); 40 ~CallStack();
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ProcessCallStack.h | 20 #include <utils/CallStack.h> 37 // Copy the existing process callstack (no other side effects). 67 CallStack callStack;
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/frameworks/native/opengl/libs/EGL/ |
egl.cpp | 31 #include <utils/CallStack.h> 72 property_get("debug.egl.callstack", value, "0"); 74 CallStack stack(LOG_TAG); 231 property_get("debug.egl.callstack", value, "0"); 233 CallStack stack(LOG_TAG);
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egl_tls.cpp | 23 #include <utils/CallStack.h> 79 property_get("debug.egl.callstack", value, "0"); 81 CallStack stack(LOG_TAG);
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