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  /external/google-breakpad/src/processor/
call_stack.cc 41 CallStack::~CallStack() {
45 void CallStack::Clear() {
stackwalker_address_list.h 32 // Doesn't actually walk a stack, rather initializes a CallStack given an
61 virtual StackFrame* GetCallerFrame(const CallStack* stack,
stackwalker_ppc.h 67 virtual StackFrame* GetCallerFrame(const CallStack* stack,
stackwalker_ppc64.h 65 virtual StackFrame* GetCallerFrame(const CallStack* stack,
stackwalker_sparc.h 66 virtual StackFrame* GetCallerFrame(const CallStack* stack,
process_state.cc 54 for (vector<CallStack *>::const_iterator iterator = threads_.begin();
stackwalker_mips.h 65 virtual StackFrame* GetCallerFrame(const CallStack* stack,
exploitability_linux.cc 66 CallStack* crashing_thread =
stackwalker_amd64.h 72 virtual StackFrame* GetCallerFrame(const CallStack* stack,
stackwalker_arm.h 72 virtual StackFrame* GetCallerFrame(const CallStack* stack,
stackwalker_arm64.h 73 virtual StackFrame* GetCallerFrame(const CallStack* stack,
microdump_processor.cc 78 scoped_ptr<CallStack> stack(new CallStack());
stackwalker_address_list.cc 71 StackFrame* StackwalkerAddressList::GetCallerFrame(const CallStack* stack,
stackwalker_x86.h 77 virtual StackFrame* GetCallerFrame(const CallStack* stack,
stackwalker_address_list_unittest.cc 50 using google_breakpad::CallStack;
106 void CheckCallStack(const CallStack& call_stack) {
132 CallStack call_stack;
166 CallStack call_stack;
stackwalker_ppc64.cc 75 StackFrame* StackwalkerPPC64::GetCallerFrame(const CallStack* stack,
  /external/google-breakpad/src/google_breakpad/processor/
call_stack.h 33 // exposing the vector directly to allow the CallStack to own StackFrame
35 // CallStack must be composed of pointers instead of objects to allow for
40 // caller. CallStack only allows stacks to be built by pushing frames,
57 class CallStack {
59 CallStack() { Clear(); }
60 ~CallStack();
62 // Resets the CallStack to its initial empty state
process_state.h 49 class CallStack;
106 const vector<CallStack*>* threads() const { return &threads_; }
165 vector<CallStack*> threads_;
stackwalker.h 36 // Stackwalker assembles these StackFrame strucutres into a CallStack.
56 class CallStack;
67 // Populates the given CallStack by calling GetContextFrame and
80 bool Walk(CallStack* stack,
205 // GetCallerFrame. To aid this purpose, stack contains the CallStack
213 virtual StackFrame* GetCallerFrame(const CallStack* stack,
  /system/core/libutils/
CallStack.cpp 17 #define LOG_TAG "CallStack"
21 #include <utils/CallStack.h>
30 CallStack::CallStack() {
33 CallStack::CallStack(const char* logtag, int32_t ignoreDepth) {
38 CallStack::~CallStack() {
41 void CallStack::update(int32_t ignoreDepth, pid_t tid) {
46 ALOGW("%s: Failed to unwind callstack.", __FUNCTION__)
    [all...]
  /frameworks/rs/
rsDebugHelper.h 24 #include <utils/CallStack.h>
49 CallStack mStack;
  /system/core/include/utils/
CallStack.h 33 class CallStack {
36 CallStack();
37 // Create a callstack with the current thread's stack trace.
39 CallStack(const char* logtag, int32_t ignoreDepth=1);
40 ~CallStack();
ProcessCallStack.h 20 #include <utils/CallStack.h>
37 // Copy the existing process callstack (no other side effects).
67 CallStack callStack;
  /frameworks/native/opengl/libs/EGL/
egl.cpp 31 #include <utils/CallStack.h>
72 property_get("debug.egl.callstack", value, "0");
74 CallStack stack(LOG_TAG);
231 property_get("debug.egl.callstack", value, "0");
233 CallStack stack(LOG_TAG);
egl_tls.cpp 23 #include <utils/CallStack.h>
79 property_get("debug.egl.callstack", value, "0");
81 CallStack stack(LOG_TAG);

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