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  /external/ImageMagick/MagickCore/
fx.h 44 *ColorMatrixImage(const Image *,const KernelInfo *kernel,ExceptionInfo *),
fx.c 826 % ColorMatrixImage() applies color transformation to an image. This method
834 % The format of the ColorMatrixImage method is:
836 % Image *ColorMatrixImage(const Image *image,
853 MagickExport Image *ColorMatrixImage(const Image *image,
    [all...]
  /external/ImageMagick/www/api/
fx.php 55 <p class="text-center"><a href="fx.php#AddNoiseImage">AddNoiseImage</a> &bull; <a href="fx.php#BlueShiftImage">BlueShiftImage</a> &bull; <a href="fx.php#CharcoalImage">CharcoalImage</a> &bull; <a href="fx.php#ColorizeImage">ColorizeImage</a> &bull; <a href="fx.php#ColorMatrixImage">ColorMatrixImage</a> &bull; <a href="fx.php#FxImage">FxImage</a> &bull; <a href="fx.php#ImplodeImage">ImplodeImage</a> &bull; <a href="fx.php#The MorphImages">The MorphImages</a> &bull; <a href="fx.php#PlasmaImage">PlasmaImage</a> &bull; <a href="fx.php#PolaroidImage">PolaroidImage</a> &bull; <a href="fx.php#MagickSepiaToneImage">MagickSepiaToneImage</a> &bull; <a href="fx.php#ShadowImage">ShadowImage</a> &bull; <a href="fx.php#SketchImage">SketchImage</a> &bull; <a href="fx.php#SolarizeImage">SolarizeImage</a> &bull; <a href="fx.php#SteganoImage">SteganoImage</a> &bull; <a href="fx.php#StereoAnaglyphImage">StereoAnaglyphImage</a> &bull; <a href="fx.php#SwirlImage">SwirlImage</a> &bull; <a href="fx.php#TintImage">TintImage</a> &bull; <a href="fx.php#VignetteImage">VignetteImage</a> &bull; <a href="fx.php#WaveImage">WaveImage</a></p>
197 <h2><a href="http://nextgen.imagemagick.org/api/MagickCore/fx_8c.html" id="ColorMatrixImage">ColorMatrixImage</a></h2>
199 <p>ColorMatrixImage() applies color transformation to an image. This method permits saturation changes, hue rotation, luminance to alpha, and various other effects. Although variable-sized transformation matrices can be used, typically one uses a 5x5 matrix for an RGBA image and a 6x6 for CMYKA (or RGBA with offsets). The matrix is similar to those used by Adobe Flash except offsets are in column 6 rather than 5 (in support of CMYKA images) and offsets are normalized (divide Flash offset by 255).</p>
201 <p>The format of the ColorMatrixImage method is:</p>
204 Image *ColorMatrixImage(const Image *image,
  /external/ImageMagick/Magick++/lib/Magick++/
Include.h     [all...]
  /external/ImageMagick/MagickWand/
operation.c     [all...]
magick-image.c     [all...]
mogrify.c     [all...]
  /external/ImageMagick/Magick++/lib/
Image.cpp     [all...]
  /external/ImageMagick/PerlMagick/
Magick.xs     [all...]
  /external/ImageMagick/PerlMagick/quantum/
quantum.xs.in     [all...]

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