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    Searched refs:CustomActionInterface (Results 1 - 7 of 7) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/custom/gdx/dynamics/
CustomActionInterface.h 6 class CustomActionInterface : public btActionInterface {
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
CustomActionInterface.java 19 public class CustomActionInterface extends btActionInterface {
22 protected CustomActionInterface(final String className, long cPtr, boolean cMemoryOwn) {
27 /** Construct a new CustomActionInterface, normally you should not need this constructor it's intended for low-level usage. */
28 public CustomActionInterface(long cPtr, boolean cMemoryOwn) {
29 this("CustomActionInterface", cPtr, cMemoryOwn);
40 public static long getCPtr(CustomActionInterface obj) {
85 public CustomActionInterface() {
DynamicsJNI.java     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
dynamics_wrap.h 28 class SwigDirector_CustomActionInterface : public CustomActionInterface, public Swig::Director {
classes.i 1 SPECIFY_CLASS(CustomActionInterface, com.badlogic.gdx.physics.bullet.dynamics)
dynamics_wrap.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig/dynamics/
dynamics.i 55 %feature("director") CustomActionInterface;
56 %ignore CustomActionInterface::updateAction(btCollisionWorld*, btScalar);
57 %ignore CustomActionInterface::debugDraw(btIDebugDraw*);
84 #include <gdx/dynamics/CustomActionInterface.h>
86 %include "gdx/dynamics/CustomActionInterface.h"

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