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    Searched refs:D2D1_MATRIX_3X2_F (Results 1 - 2 of 2) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1helper.h 13 D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix();
97 const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
180 D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(),
194 const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix()) {
367 class Matrix3x2F : public D2D1_MATRIX_3X2_F {
412 static inline const Matrix3x2F *ReinterpretBaseType(const D2D1_MATRIX_3X2_F *pMatrix) {
416 static inline Matrix3x2F *ReinterpretBaseType(D2D1_MATRIX_3X2_F *pMatrix) {
456 D2D1FORCEINLINE D2D1_POINT_2F operator*(const D2D1_POINT_2F &point, const D2D1_MATRIX_3X2_F &matrix) {
460 D2D1FORCEINLINE D2D1_MATRIX_3X2_F IdentityMatrix() {
466 D2D1FORCEINLINE D2D1_MATRIX_3X2_F operator*(const D2D1_MATRIX_3X2_F &matrix1, const D2D1_MATRIX_3X2_F &matrix2)
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d2d1.h 409 typedef struct D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
464 D2D1_MATRIX_3X2_F transform;
472 D2D1_MATRIX_3X2_F transform;
500 D2D1_MATRIX_3X2_F maskTransform;
593 STDMETHOD_(void, SetTransform)(const D2D1_MATRIX_3X2_F *transform) PURE;
595 STDMETHOD_(void, GetTransform)(D2D1_MATRIX_3X2_F *transform) const PURE;
597 void SetTransform(const D2D1_MATRIX_3X2_F &transform) {
608 STDMETHOD_(void, SetTransform)(ID2D1Brush *This, const D2D1_MATRIX_3X2_F *transform) PURE;
610 STDMETHOD_(void, GetTransform)(ID2D1Brush *This, D2D1_MATRIX_3X2_F *transform) PURE;
758 STDMETHOD_(void, SetTransform)(const D2D1_MATRIX_3X2_F *transform) PURE
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