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Searched
refs:D3D10_SHADER_INPUT_BIND_DESC
(Results
1 - 3
of
3
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1shader.h
38
STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index,
D3D10_SHADER_INPUT_BIND_DESC
*desc) PURE;
42
STDMETHOD(GetResourceBindingDescByName)(THIS_ LPCSTR name,
D3D10_SHADER_INPUT_BIND_DESC
*desc) PURE;
d3d10shader.h
84
}
D3D10_SHADER_INPUT_BIND_DESC
;
204
STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index,
D3D10_SHADER_INPUT_BIND_DESC
*desc) PURE;
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10shader.idl
175
}
D3D10_SHADER_INPUT_BIND_DESC
;
242
[out]
D3D10_SHADER_INPUT_BIND_DESC
*b
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