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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10shader.h 31 #define D3D10_SHADER_PARTIAL_PRECISION 0x0020
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10shader.idl 36 const unsigned int D3D10_SHADER_PARTIAL_PRECISION = (1 << 5);

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