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    Searched refs:DeletePending (Results 1 - 11 of 11) sorted by null

  /external/mesa3d/src/mesa/main/
syncobj.c 47 * \c DeletePending flag. All functions validate object handles by testing
181 && !syncObj->DeletePending;
246 syncObj->DeletePending = GL_TRUE;
280 syncObj->DeletePending = GL_FALSE;
shaderapi.c 313 if (!shProg->DeletePending) {
314 shProg->DeletePending = GL_TRUE;
331 if (!sh->DeletePending) {
332 sh->DeletePending = GL_TRUE;
488 *params = shProg->DeletePending;
626 *params = shader->DeletePending;
    [all...]
mtypes.h     [all...]
framebuffer.c 664 fb->DeletePending ||
bufferobj.c 715 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
939 bufObj->DeletePending = GL_TRUE;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/swrast/
swrast.c 525 fb->DeletePending = GL_TRUE;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
winternl.h 362 BOOLEAN DeletePending;
    [all...]
winbase.h     [all...]
  /external/mesa3d/src/mesa/drivers/x11/
xm_api.c 392 fb->DeletePending = GL_TRUE;
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
wdm.h     [all...]
ntifs.h     [all...]

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