/cts/tests/vr/src/android/vr/cts/ |
VrExtensionBehaviorTest.java | 148 EGL14.EGL_BACK_BUFFER); 152 EGL14.EGL_RENDER_BUFFER, EGL14.EGL_BACK_BUFFER));
|
/external/mesa3d/src/egl/main/ |
eglsurface.c | 167 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { 283 EGLint renderBuffer = EGL_BACK_BUFFER; 513 if (buffer != EGL_BACK_BUFFER) {
|
/frameworks/native/opengl/tools/glgen/stubs/egl/ |
EGL14Header.java-if | 127 public static final int EGL_BACK_BUFFER = 0x3084;
|
/external/deqp/framework/egl/ |
egluStrUtil.inl | 218 case EGL_BACK_BUFFER: return "EGL_BACK_BUFFER";
|
/external/deqp/modules/egl/ |
teglNegativeApiTests.cpp | 86 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) 116 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) 168 expectFalse(eglBindTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); 171 expectFalse(eglBindTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); 178 expectFalse(eglBindTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); 181 expectFalse(eglBindTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); [all...] |
teglQueryContextTests.cpp | 285 else if (config.surfaceTypeBit == EGL_PBUFFER_BIT && renderBuffer != EGL_BACK_BUFFER) 287 log << TestLog::Message << " Fail, render buffer should be EGL_BACK_BUFFER for a pbuffer surface." << TestLog::EndMessage; 290 else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER) 292 log << TestLog::Message << " Fail, render buffer should be either EGL_SINGLE_BUFFER or EGL_BACK_BUFFER for a window surface." << TestLog::EndMessage;
|
/external/mesa3d/src/gallium/state_trackers/egl/common/ |
egl_g3d_api.c | 273 gsurf->base.RenderBuffer = EGL_BACK_BUFFER; 515 EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; 704 if (buffer != EGL_BACK_BUFFER) 760 if (buffer != EGL_BACK_BUFFER)
|
/frameworks/base/opengl/java/android/opengl/ |
EGL14.java | 127 public static final int EGL_BACK_BUFFER = 0x3084;
|
/development/ndk/platforms/android-9/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/device/generic/goldfish-opengl/system/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/external/mesa3d/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/frameworks/native/opengl/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-13/arch-mips/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-13/arch-x86/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-14/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-14/arch-mips/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-14/arch-x86/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-15/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-15/arch-mips/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-15/arch-x86/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|
/prebuilts/ndk/current/platforms/android-16/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
|