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    Searched refs:EGL_BAD_ACCESS (Results 1 - 25 of 95) sorted by null

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  /external/mesa3d/src/egl/main/
eglcontext.c 503 * bound to contexts in another thread, an EGL_BAD_ACCESS error is
512 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
516 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
521 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
543 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
eglcurrent.c 281 case EGL_BAD_ACCESS:
282 s = "EGL_BAD_ACCESS";
  /frameworks/native/opengl/tests/include/
EGLUtils.h 59 case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
  /frameworks/base/opengl/java/android/opengl/
GLUtils.java 233 case EGL10.EGL_BAD_ACCESS:
234 return "EGL_BAD_ACCESS";
EGL14.java 41 public static final int EGL_BAD_ACCESS = 0x3002;
  /frameworks/native/opengl/libs/EGL/
egl_tls.cpp 43 case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
  /frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if 41 public static final int EGL_BAD_ACCESS = 0x3002;
  /frameworks/base/opengl/java/javax/microedition/khronos/egl/
EGL10.java 24 int EGL_BAD_ACCESS = 0x3002;
  /frameworks/native/opengl/tests/angeles/
app-linux.cpp 79 case EGL_BAD_ACCESS: return "BAD ACCESS";
  /external/deqp/framework/egl/
egluStrUtil.inl 45 case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
  /frameworks/native/opengl/tests/angeles/include/GLES/
egl.h 101 #define EGL_BAD_ACCESS 0x3002
  /external/deqp/modules/egl/
teglNegativePartialUpdateTests.cpp 409 tcu::ScopedLogSection(log, "Test4", "If call setDamageRegion() twice --> EGL_BAD_ACCESS");
414 expectError(EGL_BAD_ACCESS);
443 tcu::ScopedLogSection(log, "Test5", "If buffer age is not queried --> EGL_BAD_ACCESS");
446 expectError(EGL_BAD_ACCESS);
  /development/ndk/platforms/android-9/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /device/generic/goldfish-opengl/system/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /external/mesa3d/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /frameworks/base/libs/hwui/renderthread/
EglManager.cpp 44 ERROR_CASE(EGL_BAD_ACCESS)
  /frameworks/base/media/mca/filterfw/native/core/
gl_env.cpp 338 case EGL_BAD_ACCESS:
  /frameworks/native/opengl/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-13/arch-mips/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-13/arch-x86/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002
  /prebuilts/ndk/current/platforms/android-14/arch-arm/usr/include/EGL/
egl.h 79 #define EGL_BAD_ACCESS 0x3002

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