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Searched
refs:EGL_BAD_ACCESS
(Results
1 - 25
of
95
) sorted by null
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/external/mesa3d/src/egl/main/
eglcontext.c
503
* bound to contexts in another thread, an
EGL_BAD_ACCESS
error is
512
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
516
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
521
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
543
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
eglcurrent.c
281
case
EGL_BAD_ACCESS
:
282
s = "
EGL_BAD_ACCESS
";
/frameworks/native/opengl/tests/include/
EGLUtils.h
59
case
EGL_BAD_ACCESS
: return "
EGL_BAD_ACCESS
";
/frameworks/base/opengl/java/android/opengl/
GLUtils.java
233
case EGL10.
EGL_BAD_ACCESS
:
234
return "
EGL_BAD_ACCESS
";
EGL14.java
41
public static final int
EGL_BAD_ACCESS
= 0x3002;
/frameworks/native/opengl/libs/EGL/
egl_tls.cpp
43
case
EGL_BAD_ACCESS
: return "
EGL_BAD_ACCESS
";
/frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if
41
public static final int
EGL_BAD_ACCESS
= 0x3002;
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
EGL10.java
24
int
EGL_BAD_ACCESS
= 0x3002;
/frameworks/native/opengl/tests/angeles/
app-linux.cpp
79
case
EGL_BAD_ACCESS
: return "BAD ACCESS";
/external/deqp/framework/egl/
egluStrUtil.inl
45
case
EGL_BAD_ACCESS
: return "
EGL_BAD_ACCESS
";
/frameworks/native/opengl/tests/angeles/include/GLES/
egl.h
101
#define
EGL_BAD_ACCESS
0x3002
/external/deqp/modules/egl/
teglNegativePartialUpdateTests.cpp
409
tcu::ScopedLogSection(log, "Test4", "If call setDamageRegion() twice -->
EGL_BAD_ACCESS
");
414
expectError(
EGL_BAD_ACCESS
);
443
tcu::ScopedLogSection(log, "Test5", "If buffer age is not queried -->
EGL_BAD_ACCESS
");
446
expectError(
EGL_BAD_ACCESS
);
/development/ndk/platforms/android-9/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/device/generic/goldfish-opengl/system/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/external/mesa3d/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/frameworks/base/libs/hwui/renderthread/
EglManager.cpp
44
ERROR_CASE(
EGL_BAD_ACCESS
)
/frameworks/base/media/mca/filterfw/native/core/
gl_env.cpp
338
case
EGL_BAD_ACCESS
:
/frameworks/native/opengl/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-13/arch-mips/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-13/arch-x86/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/prebuilts/ndk/current/platforms/android-14/arch-arm/usr/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
Completed in 1431 milliseconds
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