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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/
OISForceFeedback.h 67 Creates and Plays the effect immediately. If the device is full
69 an invalid Effect Handle
71 virtual void upload( const Effect* effect ) = 0;
75 Modifies an effect that is currently playing
77 virtual void modify( const Effect* effect ) = 0;
81 Remove the effect from the device
83 virtual void remove( const Effect* effect ) = 0
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OISEffect.h 30 //Predeclare some Effect Property structs
47 class _OISExport Effect
52 Effect();
68 //! Type of effect
107 This constructor allows you to set the force type and effect.
109 Effect(EForce ef, EType et);
110 virtual ~Effect();
119 //--- Set these variables before uploading or modifying an effect ---//
124 //Number of button triggering an effect (-1 means no trigger)
127 //Time to wait before an effect can be re-triggered (microseconds
161 ForceEffect* effect; \/\/Properties depend on EForce member in class:OIS::Effect
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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/
OISEffect.cpp 30 //const unsigned int Effect::OIS_INFINITE = 0xFFFFFFFF;
41 const char* Effect::getForceTypeName(Effect::EForce eValue)
54 const char* Effect::getEffectTypeName(Effect::EType eValue)
56 return (eValue >= 0 && eValue < _TypesNumber) ? pszETypeString[eValue] : "<Bad effect type>";
62 const char* Effect::getDirectionName(Effect::EDirection eValue)
68 Effect::Effect() :
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OISForceFeedback.cpp 34 void ForceFeedback::_addEffectTypes( Effect::EForce force, Effect::EType type )
36 if( force <= Effect::UnknownForce || force >= Effect::_ForcesNumber
37 || type <= Effect::Unknown || type >= Effect::_TypesNumber )
38 OIS_EXCEPT( E_General, "Can't add unknown effect Force/Type to the supported list" );
40 mSupportedEffects.insert(std::pair<Effect::EForce, Effect::EType>(force, type));
62 bool ForceFeedback::supportsEffect(Effect::EForce force, Effect::EType type) cons
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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/win32/
Win32ForceFeedback.h 40 void upload( const Effect* effect );
43 void modify( const Effect* effect );
46 void remove( const Effect* effect );
76 //Specific Effect Settings
77 void _updateConstantEffect( const Effect* effect );
78 void _updateRampEffect( const Effect* effect )
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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/linux/
LinuxForceFeedback.h 45 void upload( const Effect* effect );
48 void modify( const Effect* effect );
51 void remove( const Effect* effect );
63 const Effect* effect, const Envelope *envelope );
65 //Specific Effect Settings
66 void _updateConstantEffect( const Effect* effect )
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  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectUpdateListener.java 18 package android.media.effect;
21 * Some effects may issue callbacks to inform the host of changes to the effect state. This is the
27 * Called when the effect state is updated.
29 * @param effect The effect that has been updated.
30 * @param info A value that gives more information about the update. See the effect's
33 public void onEffectUpdated(Effect effect, Object info);
Effect.java 18 package android.media.effect;
26 * <p>To create an Effect you must first create an EffectContext. You can obtain an instance of the
28 * {@link android.media.effect.EffectContext#getFactory() getFactory()}. The EffectFactory allows
32 * applying an effect. An effect is bound to a single EffectContext, which in turn is bound to a
37 public abstract class Effect {
40 * Get the effect name.
42 * Returns the unique name of the effect, which matches the name used for instantiating this
43 * effect by the EffectFactory.
45 * @return The name of the effect
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EffectFactory.java 18 package android.media.effect;
25 * creating a certain effect, the application should confirm that the effect is supported on this
33 "android.media.effect.effects.", // Default effect package
58 "android.media.effect.effects.BrightnessEffect";
73 "android.media.effect.effects.ContrastEffect";
87 "android.media.effect.effects.FisheyeEffect";
92 * background visible before the effect becomes active. The effect will wai
506 Effect effect = null; local
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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/extras/WiiMote/
OISWiiMoteForceFeedback.h 41 void upload( const Effect* effect );
44 void modify( const Effect* effect );
47 void remove( const Effect* effect );
59 //! The WiiMote associated with this effect interface
62 //! The handle of the one and only allowed effect
OISWiiMoteForceFeedback.cpp 33 //One and only supported effect
34 _addEffectTypes( OIS::Effect::ConstantForce, OIS::Effect::Constant );
44 void WiiMoteForceFeedback::upload( const Effect* effect )
46 if( effect )
49 if( mHandle != -1 || effect->_handle != -1) return;
51 //Ok, so we are uploading a fresh effect
52 effect->_handle = mHandle = 1;
59 void WiiMoteForceFeedback::modify( const Effect* effect
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  /external/v8/src/
effects.h 17 // An effect can either be definite, if the write is known to have taken place,
23 // effect cancels out any previous effect upon sequencing. A possible effect
24 // merges into a previous effect, i.e., type bounds are merged. Alternative
25 // composition always merges bounds. It yields a possible effect if at least
27 struct Effect {
33 Effect() : modality(DEFINITE) {}
34 explicit Effect(Bounds b, Modality m = DEFINITE) : modality(m), bounds(b) {}
36 // The unknown effect
88 Effect effect = Lookup(var); local
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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/linux/
EventHelpers.cpp 284 map<int, Effect::EType> typeMap;
285 typeMap[FF_CONSTANT] = Effect::Constant;
286 typeMap[FF_RAMP] = Effect::Ramp;
287 typeMap[FF_SPRING] = Effect::Spring;
288 typeMap[FF_FRICTION] = Effect::Friction;
289 typeMap[FF_SQUARE] = Effect::Square;
290 typeMap[FF_TRIANGLE] = Effect::Triangle;
291 typeMap[FF_SINE] = Effect::Sine;
292 typeMap[FF_SAW_UP] = Effect::SawToothUp;
293 typeMap[FF_SAW_DOWN] = Effect::SawToothDown
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LinuxForceFeedback.cpp 137 void LinuxForceFeedback::upload( const Effect* effect )
139 switch( effect->force )
141 case OIS::Effect::ConstantForce:
142 _updateConstantEffect(effect);
144 case OIS::Effect::ConditionalForce:
145 _updateConditionalEffect(effect);
147 case OIS::Effect::PeriodicForce:
148 _updatePeriodicEffect(effect);
150 case OIS::Effect::RampForce:
288 ConstantEffect *effect = static_cast<ConstantEffect*>(eff->getForceEffect()); local
310 RampEffect *effect = static_cast<RampEffect*>(eff->getForceEffect()); local
335 PeriodicEffect *effect = static_cast<PeriodicEffect*>(eff->getForceEffect()); local
396 ConditionalEffect *effect = static_cast<ConditionalEffect*>(eff->getForceEffect()); local
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  /frameworks/av/media/libeffects/factory/
Android.mk 3 # Effect factory library
  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/
Win32ForceFeedback.cpp 52 //Get the effect - if it exists
95 void Win32ForceFeedback::upload( const Effect* effect )
97 switch( effect->force )
99 case OIS::Effect::ConstantForce: _updateConstantEffect(effect); break;
100 case OIS::Effect::RampForce: _updateRampEffect(effect); break;
101 case OIS::Effect::PeriodicForce: _updatePeriodicEffect(effect); break
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  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/hiero/unicodefont/effects/
ConfigurableEffect.java 21 /** An effect that has a number of configuration values. This allows the effect to be configured in the Hiero GUI and to be saved
24 public interface ConfigurableEffect extends Effect {
25 /** Returns the list of {@link Value}s for this effect. This list is not typically backed by the effect, so changes to the
29 /** Sets the list of {@link Value}s for this effect. */
32 /** Represents a configurable value for an effect. */
Effect.java 25 /** A graphical effect that is applied to glyphs in a {@link UnicodeFont}.
27 public interface Effect {
28 /** Called to draw the effect. */
FilterEffect.java 28 public class FilterEffect implements Effect {
  /external/skia/include/gpu/
GrProcessorUnitTest.h 123 #define GR_DEFINE_FRAGMENT_PROCESSOR_TEST(Effect) \
124 GrProcessorTestFactory<GrFragmentProcessor> Effect :: gTestFactory(Effect :: TestCreate)
129 #define GR_DEFINE_GEOMETRY_PROCESSOR_TEST(Effect) \
130 GrProcessorTestFactory<GrGeometryProcessor> Effect :: gTestFactory(Effect :: TestCreate)
  /frameworks/av/include/media/
IEffect.h 30 DECLARE_META_INTERFACE(Effect);
  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/demos/
FFConsoleDemo.cpp 169 //////////// Variable effect class //////////////////////////////////////////////////////////
172 typedef void (*EffectVariablesApplier)(MapVariables& mapVars, Effect* pEffect);
178 // Effect description
181 // The associate OIS effect
182 Effect* _pEffect;
184 // The effect variables.
187 // The effect variables applier function.
190 // True if the effect is currently being played.
195 VariableEffect(const char* pszDesc, Effect* pEffect,
223 Effect* getFFEffect(
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  /external/chromium-trace/catapult/third_party/gsutil/third_party/boto/tests/integration/cloudtrail/
test_cloudtrail.py 11 "Effect": "Allow",
23 "Effect": "Allow",
  /cts/tests/tests/effect/src/android/effect/cts/
EffectTest.java 17 package android.effect.cts;
20 import android.media.effect.Effect;
21 import android.media.effect.EffectContext;
22 import android.media.effect.EffectFactory;
35 /** This is the effect context we will run the tests in */
58 /** Assert an effect context can be created and attached to GL context. */
74 "Effect '" + effectName + "' supported",
82 assertFalse("Empty effect name unsupported", factory.isEffectSupported(""));
83 assertFalse("Bogus effect name unsupported", factory.isEffectSupported("!BOGUS!"))
91 Effect effect = factory.createEffect(effectName); local
100 Effect effect = factory.createEffect(EffectFactory.EFFECT_SEPIA); local
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  /external/v8/test/mjsunit/compiler/
simple-inlining.js 32 // Effect context.
54 // Effect context.
76 // Effect context.
98 // Effect context.
120 // Effect context.
143 // Effect context.

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