/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/ |
OISForceFeedback.h | 67 Creates and Plays the effect immediately. If the device is full 69 an invalid Effect Handle 71 virtual void upload( const Effect* effect ) = 0; 75 Modifies an effect that is currently playing 77 virtual void modify( const Effect* effect ) = 0; 81 Remove the effect from the device 83 virtual void remove( const Effect* effect ) = 0 [all...] |
OISEffect.h | 30 //Predeclare some Effect Property structs 47 class _OISExport Effect 52 Effect(); 68 //! Type of effect 107 This constructor allows you to set the force type and effect. 109 Effect(EForce ef, EType et); 110 virtual ~Effect(); 119 //--- Set these variables before uploading or modifying an effect ---// 124 //Number of button triggering an effect (-1 means no trigger) 127 //Time to wait before an effect can be re-triggered (microseconds 161 ForceEffect* effect; \/\/Properties depend on EForce member in class:OIS::Effect [all...] |
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/ |
OISEffect.cpp | 30 //const unsigned int Effect::OIS_INFINITE = 0xFFFFFFFF; 41 const char* Effect::getForceTypeName(Effect::EForce eValue) 54 const char* Effect::getEffectTypeName(Effect::EType eValue) 56 return (eValue >= 0 && eValue < _TypesNumber) ? pszETypeString[eValue] : "<Bad effect type>"; 62 const char* Effect::getDirectionName(Effect::EDirection eValue) 68 Effect::Effect() : [all...] |
OISForceFeedback.cpp | 34 void ForceFeedback::_addEffectTypes( Effect::EForce force, Effect::EType type ) 36 if( force <= Effect::UnknownForce || force >= Effect::_ForcesNumber 37 || type <= Effect::Unknown || type >= Effect::_TypesNumber ) 38 OIS_EXCEPT( E_General, "Can't add unknown effect Force/Type to the supported list" ); 40 mSupportedEffects.insert(std::pair<Effect::EForce, Effect::EType>(force, type)); 62 bool ForceFeedback::supportsEffect(Effect::EForce force, Effect::EType type) cons [all...] |
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/win32/ |
Win32ForceFeedback.h | 40 void upload( const Effect* effect ); 43 void modify( const Effect* effect ); 46 void remove( const Effect* effect ); 76 //Specific Effect Settings 77 void _updateConstantEffect( const Effect* effect ); 78 void _updateRampEffect( const Effect* effect ) [all...] |
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/linux/ |
LinuxForceFeedback.h | 45 void upload( const Effect* effect ); 48 void modify( const Effect* effect ); 51 void remove( const Effect* effect ); 63 const Effect* effect, const Envelope *envelope ); 65 //Specific Effect Settings 66 void _updateConstantEffect( const Effect* effect ) [all...] |
/frameworks/base/media/mca/effect/java/android/media/effect/ |
EffectUpdateListener.java | 18 package android.media.effect; 21 * Some effects may issue callbacks to inform the host of changes to the effect state. This is the 27 * Called when the effect state is updated. 29 * @param effect The effect that has been updated. 30 * @param info A value that gives more information about the update. See the effect's 33 public void onEffectUpdated(Effect effect, Object info);
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Effect.java | 18 package android.media.effect; 26 * <p>To create an Effect you must first create an EffectContext. You can obtain an instance of the 28 * {@link android.media.effect.EffectContext#getFactory() getFactory()}. The EffectFactory allows 32 * applying an effect. An effect is bound to a single EffectContext, which in turn is bound to a 37 public abstract class Effect { 40 * Get the effect name. 42 * Returns the unique name of the effect, which matches the name used for instantiating this 43 * effect by the EffectFactory. 45 * @return The name of the effect [all...] |
EffectFactory.java | 18 package android.media.effect; 25 * creating a certain effect, the application should confirm that the effect is supported on this 33 "android.media.effect.effects.", // Default effect package 58 "android.media.effect.effects.BrightnessEffect"; 73 "android.media.effect.effects.ContrastEffect"; 87 "android.media.effect.effects.FisheyeEffect"; 92 * background visible before the effect becomes active. The effect will wai 506 Effect effect = null; local [all...] |
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/extras/WiiMote/ |
OISWiiMoteForceFeedback.h | 41 void upload( const Effect* effect ); 44 void modify( const Effect* effect ); 47 void remove( const Effect* effect ); 59 //! The WiiMote associated with this effect interface 62 //! The handle of the one and only allowed effect
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OISWiiMoteForceFeedback.cpp | 33 //One and only supported effect 34 _addEffectTypes( OIS::Effect::ConstantForce, OIS::Effect::Constant ); 44 void WiiMoteForceFeedback::upload( const Effect* effect ) 46 if( effect ) 49 if( mHandle != -1 || effect->_handle != -1) return; 51 //Ok, so we are uploading a fresh effect 52 effect->_handle = mHandle = 1; 59 void WiiMoteForceFeedback::modify( const Effect* effect [all...] |
/external/v8/src/ |
effects.h | 17 // An effect can either be definite, if the write is known to have taken place, 23 // effect cancels out any previous effect upon sequencing. A possible effect 24 // merges into a previous effect, i.e., type bounds are merged. Alternative 25 // composition always merges bounds. It yields a possible effect if at least 27 struct Effect { 33 Effect() : modality(DEFINITE) {} 34 explicit Effect(Bounds b, Modality m = DEFINITE) : modality(m), bounds(b) {} 36 // The unknown effect 88 Effect effect = Lookup(var); local [all...] |
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/linux/ |
EventHelpers.cpp | 284 map<int, Effect::EType> typeMap; 285 typeMap[FF_CONSTANT] = Effect::Constant; 286 typeMap[FF_RAMP] = Effect::Ramp; 287 typeMap[FF_SPRING] = Effect::Spring; 288 typeMap[FF_FRICTION] = Effect::Friction; 289 typeMap[FF_SQUARE] = Effect::Square; 290 typeMap[FF_TRIANGLE] = Effect::Triangle; 291 typeMap[FF_SINE] = Effect::Sine; 292 typeMap[FF_SAW_UP] = Effect::SawToothUp; 293 typeMap[FF_SAW_DOWN] = Effect::SawToothDown [all...] |
LinuxForceFeedback.cpp | 137 void LinuxForceFeedback::upload( const Effect* effect ) 139 switch( effect->force ) 141 case OIS::Effect::ConstantForce: 142 _updateConstantEffect(effect); 144 case OIS::Effect::ConditionalForce: 145 _updateConditionalEffect(effect); 147 case OIS::Effect::PeriodicForce: 148 _updatePeriodicEffect(effect); 150 case OIS::Effect::RampForce: 288 ConstantEffect *effect = static_cast<ConstantEffect*>(eff->getForceEffect()); local 310 RampEffect *effect = static_cast<RampEffect*>(eff->getForceEffect()); local 335 PeriodicEffect *effect = static_cast<PeriodicEffect*>(eff->getForceEffect()); local 396 ConditionalEffect *effect = static_cast<ConditionalEffect*>(eff->getForceEffect()); local [all...] |
/frameworks/av/media/libeffects/factory/ |
Android.mk | 3 # Effect factory library
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/ |
Win32ForceFeedback.cpp | 52 //Get the effect - if it exists 95 void Win32ForceFeedback::upload( const Effect* effect ) 97 switch( effect->force ) 99 case OIS::Effect::ConstantForce: _updateConstantEffect(effect); break; 100 case OIS::Effect::RampForce: _updateRampEffect(effect); break; 101 case OIS::Effect::PeriodicForce: _updatePeriodicEffect(effect); break [all...] |
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/hiero/unicodefont/effects/ |
ConfigurableEffect.java | 21 /** An effect that has a number of configuration values. This allows the effect to be configured in the Hiero GUI and to be saved
24 public interface ConfigurableEffect extends Effect {
25 /** Returns the list of {@link Value}s for this effect. This list is not typically backed by the effect, so changes to the
29 /** Sets the list of {@link Value}s for this effect. */
32 /** Represents a configurable value for an effect. */
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Effect.java | 25 /** A graphical effect that is applied to glyphs in a {@link UnicodeFont}.
27 public interface Effect {
28 /** Called to draw the effect. */
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FilterEffect.java | 28 public class FilterEffect implements Effect {
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/external/skia/include/gpu/ |
GrProcessorUnitTest.h | 123 #define GR_DEFINE_FRAGMENT_PROCESSOR_TEST(Effect) \ 124 GrProcessorTestFactory<GrFragmentProcessor> Effect :: gTestFactory(Effect :: TestCreate) 129 #define GR_DEFINE_GEOMETRY_PROCESSOR_TEST(Effect) \ 130 GrProcessorTestFactory<GrGeometryProcessor> Effect :: gTestFactory(Effect :: TestCreate)
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/frameworks/av/include/media/ |
IEffect.h | 30 DECLARE_META_INTERFACE(Effect);
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/demos/ |
FFConsoleDemo.cpp | 169 //////////// Variable effect class ////////////////////////////////////////////////////////// 172 typedef void (*EffectVariablesApplier)(MapVariables& mapVars, Effect* pEffect); 178 // Effect description 181 // The associate OIS effect 182 Effect* _pEffect; 184 // The effect variables. 187 // The effect variables applier function. 190 // True if the effect is currently being played. 195 VariableEffect(const char* pszDesc, Effect* pEffect, 223 Effect* getFFEffect( [all...] |
/external/chromium-trace/catapult/third_party/gsutil/third_party/boto/tests/integration/cloudtrail/ |
test_cloudtrail.py | 11 "Effect": "Allow", 23 "Effect": "Allow",
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/cts/tests/tests/effect/src/android/effect/cts/ |
EffectTest.java | 17 package android.effect.cts; 20 import android.media.effect.Effect; 21 import android.media.effect.EffectContext; 22 import android.media.effect.EffectFactory; 35 /** This is the effect context we will run the tests in */ 58 /** Assert an effect context can be created and attached to GL context. */ 74 "Effect '" + effectName + "' supported", 82 assertFalse("Empty effect name unsupported", factory.isEffectSupported("")); 83 assertFalse("Bogus effect name unsupported", factory.isEffectSupported("!BOGUS!")) 91 Effect effect = factory.createEffect(effectName); local 100 Effect effect = factory.createEffect(EffectFactory.EFFECT_SEPIA); local [all...] |
/external/v8/test/mjsunit/compiler/ |
simple-inlining.js | 32 // Effect context. 54 // Effect context. 76 // Effect context. 98 // Effect context. 120 // Effect context. 143 // Effect context.
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