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  /build/kati/
stmt.h 58 virtual void Eval(Evaluator* ev) const = 0;
77 virtual void Eval(Evaluator* ev) const;
94 virtual void Eval(Evaluator* ev) const;
110 virtual void Eval(Evaluator* ev) const;
124 virtual void Eval(Evaluator* ev) const;
135 virtual void Eval(Evaluator* ev) const;
146 virtual void Eval(Evaluator* ev) const;
156 virtual void Eval(Evaluator* ev) const;
stmt.cc 19 #include "eval.h"
61 lhs->Eval(ev, &buf);
116 void RuleStmt::Eval(Evaluator* ev) const {
125 void AssignStmt::Eval(Evaluator* ev) const {
133 void CommandStmt::Eval(Evaluator* ev) const {
142 void IfStmt::Eval(Evaluator* ev) const {
150 void IncludeStmt::Eval(Evaluator* ev) const {
158 void ExportStmt::Eval(Evaluator* ev) const {
165 void ParseErrorStmt::Eval(Evaluator* ev) const {
command.cc 23 #include "eval.h"
65 virtual void Eval(Evaluator* ev, string* s) const override; \
81 virtual void Eval(Evaluator* ev, string* s) const override;
92 virtual void Eval(Evaluator* ev, string* s) const override;
98 void AutoAtVar::Eval(Evaluator*, string* s) const {
102 void AutoLessVar::Eval(Evaluator*, string* s) const {
108 void AutoHatVar::Eval(Evaluator*, string* s) const {
117 void AutoPlusVar::Eval(Evaluator*, string* s) const {
124 void AutoStarVar::Eval(Evaluator*, string* s) const {
132 void AutoNotImplementedVar::Eval(Evaluator* ev, string*) const
    [all...]
command.h 40 void Eval(DepNode* n, vector<Command*>* commands);
eval.cc 17 #include "eval.h"
58 rhs_v->Eval(this, sv->mutable_value());
111 const string&& expr = stmt->expr->Eval(this);
172 a->Eval(this);
190 stmt->lhs->Eval(this, &var_name);
195 const string&& s = v->Eval(this);
201 const string&& lhs = stmt->lhs->Eval(this);
202 const string&& rhs = stmt->rhs->Eval(this);
219 a->Eval(this);
231 stmt->Eval(this)
    [all...]
expr.h 30 virtual void Eval(Evaluator* ev, string* s) const = 0;
31 string Eval(Evaluator*) const;
var.cc 58 void SimpleVar::Eval(Evaluator*, string* s) const {
64 v->Eval(ev, &buf);
81 void RecursiveVar::Eval(Evaluator* ev, string* s) const {
82 v_->Eval(ev, s);
99 void UndefinedVar::Eval(Evaluator*, string*) const {
var.h 75 virtual void Eval(Evaluator* ev, string* s) const override;
101 virtual void Eval(Evaluator* ev, string* s) const override;
127 virtual void Eval(Evaluator* ev, string* s) const override;
153 virtual void Eval(Evaluator* ev, string* s) const override {
154 v_->Eval(ev, s);
expr.cc 21 #include "eval.h"
34 string Evaluable::Eval(Evaluator* ev) const {
36 Eval(ev, &s);
61 virtual void Eval(Evaluator*, string* s) const override {
92 virtual void Eval(Evaluator* ev, string* s) const override {
94 v->Eval(ev, s);
135 virtual void Eval(Evaluator* ev, string* s) const override {
137 v->Eval(ev, s);
157 virtual void Eval(Evaluator* ev, string* s) const override {
159 const string&& name = name_->Eval(ev)
    [all...]
func.cc 30 #include "eval.h"
98 const string&& pat_str = args[0]->Eval(ev);
99 const string&& repl = args[1]->Eval(ev);
100 const string&& str = args[2]->Eval(ev);
110 const string&& str = args[0]->Eval(ev);
118 const string&& pat = args[0]->Eval(ev);
119 const string&& repl = args[1]->Eval(ev);
120 const string&& str = args[2]->Eval(ev);
139 const string&& find = args[0]->Eval(ev);
140 const string&& in = args[1]->Eval(ev)
    [all...]
main.cc 26 #include "eval.h"
153 stmt->Eval(ev);
162 ScopedTimeReporter tr("eval time");
166 stmt->Eval(ev);
194 const string&& value = v->Eval(ev);
  /external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c 38 assert(attr < Elements(exec->eval.map1));
39 exec->eval.map1[attr].map = NULL;
44 assert(attr < Elements(exec->eval.map2));
45 exec->eval.map2[attr].map = NULL;
51 assert(attr < Elements(exec->eval.map1));
52 if (!exec->eval.map1[attr].map) {
53 exec->eval.map1[attr].map = map;
54 exec->eval.map1[attr].sz = dim;
61 assert(attr < Elements(exec->eval.map2));
62 if (!exec->eval.map2[attr].map)
    [all...]
vbo_exec_api.c 40 #include "main/eval.h"
578 if (exec->eval.recalculate_maps)
582 if (exec->eval.map1[i].map)
583 if (exec->vtx.active_sz[i] != exec->eval.map1[i].sz)
584 vbo_exec_fixup_vertex( ctx, i, exec->eval.map1[i].sz );
605 if (exec->eval.recalculate_maps)
609 if (exec->eval.map2[i].map)
610 if (exec->vtx.active_sz[i] != exec->eval.map2[i].sz)
611 vbo_exec_fixup_vertex( ctx, i, exec->eval.map2[i].sz );
614 if (ctx->Eval.AutoNormal)
    [all...]
  /external/mesa3d/src/mesa/main/
eval.c 28 * eval.c was written by
44 #include "eval.h"
838 ctx->Eval.MapGrid1un = un;
839 ctx->Eval.MapGrid1u1 = u1;
840 ctx->Eval.MapGrid1u2 = u2;
841 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
869 ctx->Eval.MapGrid2un = un;
870 ctx->Eval.MapGrid2u1 = u1;
871 ctx->Eval.MapGrid2u2 = u2;
872 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un
    [all...]
enable.c 286 if (ctx->Eval.AutoNormal == state)
289 ctx->Eval.AutoNormal = state;
447 if (ctx->Eval.Map1Color4 == state)
450 ctx->Eval.Map1Color4 = state;
455 if (ctx->Eval.Map1Index == state)
458 ctx->Eval.Map1Index = state;
463 if (ctx->Eval.Map1Normal == state)
466 ctx->Eval.Map1Normal = state;
471 if (ctx->Eval.Map1TextureCoord1 == state)
474 ctx->Eval.Map1TextureCoord1 = state
    [all...]
attrib.c 265 attr->AutoNormal = ctx->Eval.AutoNormal;
282 attr->Map1Color4 = ctx->Eval.Map1Color4;
283 attr->Map1Index = ctx->Eval.Map1Index;
284 attr->Map1Normal = ctx->Eval.Map1Normal;
285 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1;
286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2;
287 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3;
288 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4;
289 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3;
290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4
    [all...]
get.c     [all...]
  /external/gemmlowp/internal/
output.h 76 // Each specialization provides a OutputType typedef and an Eval function
111 OutputType Eval(InputType input, int, int) const {
135 OutputType Eval(InputType input, int row, int col) const {
159 OutputType Eval(InputType input, int row, int col) const {
182 OutputType Eval(InputType input, int, int) const {
198 OutputType Eval(InputType input, int row, int col) const {
218 OutputType Eval(InputType input, int, int) const {
264 OutputType Eval(InputType input, int, int) const {
356 OutputType Eval(InputType input, int row, int col) const {
358 FirstStageOutputType first_stage_output = head_impl.Eval(input, row, col)
    [all...]
output_neon.h 50 OutputType Eval(InputType input, int row, int col) const {
55 impl_int32x4.Eval(input.data.val[i], row + 4 * i, col);
74 OutputType Eval(InputType input, int, int) const {
102 OutputType Eval(InputType input, int row, int col) const {
132 OutputType Eval(InputType input, int row, int col) const {
159 OutputType Eval(InputType input, int, int) const {
180 OutputType Eval(InputType input, int, int) const {
200 OutputType Eval(InputType input, int row, int col) const {
222 OutputType Eval(InputType input, int, int) const {
  /art/tools/checker/match/
line.py 80 assert checkerLine.variant != TestAssertion.Variant.Eval
112 assert checkerLine.variant == TestAssertion.Variant.Eval
115 return eval(eval_string)
  /external/v8/test/mjsunit/
debug-evaluate-nested.js 37 [ ScopeType.Eval, ScopeType.With, ScopeType.Closure,
debug-eval-scope.js 7 // Test that the (strict) eval scope is visible to the debugger.
24 // Current function is the top-level eval.
25 // We can access stack- and context-allocated values in the eval-scope.
27 assertEquals([ debug.ScopeType.Eval,
38 eval("'use strict'; \n" +
43 eval("'use strict'; \n" +
50 // We cannot access stack-allocated values in the eval-scope.
56 assertEquals([ debug.ScopeType.Eval,
65 eval("'use strict'; \n" +
83 var f = eval("'use strict'; \n"
    [all...]
  /external/v8/test/webkit/
named-function-expression.js 36 debug("eval'd code should be able to access scoped variables");
37 shouldBe("var z = 6; var x = eval('(function(a,b){ return a + b + z; })'); x(3,4)", "13");
39 debug("eval'd code + self-check");
40 shouldBe("var z = 10; var x = eval('(function Named(a,b){ return (!!Named) ? (a + b + z) : -999; })'); x(4,5)", "19");
49 shouldBe('var hadError = 0; try { eval("function(){ return 2; };"); } catch(e) { hadError = 1; }; hadError;', "1");
117 // Eval var shadowing (should overwrite).
119 (function closure() { eval("var closure"); return closure == undefined && !this.closure; })(),
120 "(function closure() { eval(\"var closure\"); return closure == undefined && !this.closure; })()"
123 // Eval function shadowing (should overwrite).
125 (function closure() { eval("function closure() { }"); return closure != arguments.callee && !this.closure; })()
    [all...]
  /external/clang/lib/AST/
Decl.cpp     [all...]
  /external/llvm/include/llvm/Support/
GenericDomTreeConstruction.h 18 /// This implements the O(n*log(n)) versions of EVAL and LINK, because it turns
107 Eval(DominatorTreeBase<typename GraphT::NodeType> &DT,
198 typename GraphT::NodeType* U = Eval<GraphT>(DT, V, i + 1);
212 unsigned SemiU = DT.Info[Eval<GraphT>(DT, N, i + 1)].Semi;

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