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Searched
refs:FLOAT_EXPANSION_E
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles2/functional/
es2fFloatStateQueryTests.cpp
51
const int
FLOAT_EXPANSION_E
= 0x03FF; // 10 bits error allowed, requires 22 accurate bits
295
const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) +
FLOAT_EXPANSION_E
);
296
const GLint expectedGLStateMin = clampToGLint(expandGLFloatToInteger(reference) -
FLOAT_EXPANSION_E
);
322
clampToGLint(expandGLFloatToInteger(reference0) -
FLOAT_EXPANSION_E
),
323
clampToGLint(expandGLFloatToInteger(reference1) -
FLOAT_EXPANSION_E
)
327
clampToGLint(expandGLFloatToInteger(reference0) +
FLOAT_EXPANSION_E
),
328
clampToGLint(expandGLFloatToInteger(reference1) +
FLOAT_EXPANSION_E
)
360
clampToGLint(expandGLFloatToInteger(reference0) -
FLOAT_EXPANSION_E
),
361
clampToGLint(expandGLFloatToInteger(reference1) -
FLOAT_EXPANSION_E
),
362
clampToGLint(expandGLFloatToInteger(reference2) -
FLOAT_EXPANSION_E
),
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFloatStateQueryTests.cpp
51
const int
FLOAT_EXPANSION_E
= 0x03FF; // 10 bits error allowed, requires 22 accurate bits
334
const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) +
FLOAT_EXPANSION_E
);
335
const GLint expectedGLStateMin = clampToGLint(expandGLFloatToInteger(reference) -
FLOAT_EXPANSION_E
);
361
clampToGLint(expandGLFloatToInteger(reference0) -
FLOAT_EXPANSION_E
),
362
clampToGLint(expandGLFloatToInteger(reference1) -
FLOAT_EXPANSION_E
)
366
clampToGLint(expandGLFloatToInteger(reference0) +
FLOAT_EXPANSION_E
),
367
clampToGLint(expandGLFloatToInteger(reference1) +
FLOAT_EXPANSION_E
)
399
clampToGLint(expandGLFloatToInteger(reference0) -
FLOAT_EXPANSION_E
),
400
clampToGLint(expandGLFloatToInteger(reference1) -
FLOAT_EXPANSION_E
),
401
clampToGLint(expandGLFloatToInteger(reference2) -
FLOAT_EXPANSION_E
),
[
all
...]
Completed in 121 milliseconds