/external/mesa3d/src/mesa/main/ |
viewport.c | 94 ctx->Viewport.Near, ctx->Viewport.Far, 113 * the far clip plane 125 ctx->Viewport.Far == farval) 129 ctx->Viewport.Far = (GLfloat) CLAMP(farval, 0.0, 1.0); 140 ctx->Viewport.Near, ctx->Viewport.Far, 169 ctx->Viewport.Far = 1.0;
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state.c | 291 ctx->Viewport.Near, ctx->Viewport.Far,
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rastpos.c | 234 z2 = CLAMP(z, 0.0F, 1.0F) * (ctx->Viewport.Far - ctx->Viewport.Near)
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context.c | [all...] |
attrib.c | [all...] |
mtypes.h | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_atom_viewport.c | 70 GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_cc.c | 52 ccv->min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); 53 ccv->max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_util.h | 154 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; 171 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
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nv10_state_fb.c | 187 a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2);
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/toolchain/binutils/binutils-2.25/gas/testsuite/gas/m68hc11/ |
branchs12.s | 90 ;; Far branchs to undefined symbols
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/external/mesa3d/src/mesa/swrast/ |
s_depth.c | 158 * Clamp fragment Z values to the depth near/far range (glDepthRange()). 160 * In that case, vertexes are not clipped against the near/far planes 174 if (ctx->Viewport.Near < ctx->Viewport.Far) { 176 max_f = ctx->Viewport.Far; 178 min_f = ctx->Viewport.Far;
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/external/mesa3d/src/mesa/tnl/ |
t_rasterpos.c | 60 * Clip a point against the far/near Z clipping planes. 424 ctx->Viewport.Far);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_state.c | 411 ctx->Viewport.Far, 420 ctx->Viewport.Far, [all...] |
i830_vtbl.c | 846 ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
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i915_vtbl.c | 816 ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
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/external/mesa3d/src/mesa/program/ |
prog_statevars.c | 354 value[1] = ctx->Viewport.Far; /* far */ 355 value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */ [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
dbghelp.h | 246 BOOL Far; 263 BOOL Far; [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_common.c | 214 /* radeons only handle 1 color draw so far */ 341 ctx->Viewport.Far);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/psdk_inc/ |
_dbg_common.h | 239 WINBOOL Far; 256 WINBOOL Far; [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
meta.c | 765 save->DepthFar = ctx->Viewport.Far; [all...] |
/external/libgdx/backends/gdx-backend-moe/libs/ |
intel-moe-ios.jar | |