/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 155 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 157 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 165 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 168 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 171 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
es3pRedundantStateChangeTests.cpp | 141 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 143 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 146 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 148 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 153 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 156 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 178 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 155 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 157 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 165 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 168 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 171 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
es2pRedundantStateChangeTests.cpp | 141 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()"); 143 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetAttribLocation()"); 146 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray()"); 148 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 150 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer()"); 153 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation()"); 156 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 159 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i()"); 162 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport()"); 178 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram()") [all...] |
es2pDrawCallBatchingTests.cpp | 363 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating static buffer failed"); 377 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating static buffer failed"); 394 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic buffer failed"); 412 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic buffer failed"); 436 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 448 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 462 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 474 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating dynamic index buffer failed"); 509 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteBuffers()"); 517 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteBuffers()") [all...] |
/external/deqp/framework/opengl/ |
gluDefs.hpp | 29 #define GLU_EXPECT_NO_ERROR(ERR, MSG) glu::checkError((ERR), MSG, __FILE__, __LINE__) 30 #define GLU_CHECK_ERROR(ERR) GLU_EXPECT_NO_ERROR(ERR, DE_NULL) 31 #define GLU_CHECK_MSG(MSG) GLU_EXPECT_NO_ERROR(glGetError(), MSG) 33 #define GLU_CHECK_CALL_ERROR(CALL, ERR) do { CALL; GLU_EXPECT_NO_ERROR(ERR, #CALL); } while (deGetFalse()) 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetFalse()) 36 #define GLU_CHECK_GLW_MSG(GL, MSG) GLU_EXPECT_NO_ERROR((GL).getError(), MSG) 38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); } while (deGetFalse())
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gluContextInfo.cpp | 175 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS) failed"); 193 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString(GL_EXTENSIONS) failed"); 202 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_NUM_EXTENSIONS) failed"); 207 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetStringi(GL_EXTENSIONS, ndx) failed"); 219 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetIntegerv() failed"); 227 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetBooleanv() failed"); 234 GLU_EXPECT_NO_ERROR(m_context.getFunctions().getError(), "glGetString() failed");
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gluShaderProgram.cpp | 46 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateShader()"); 56 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateShader()"); 68 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glShaderSource()"); 90 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCompileShader()"); 97 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glGetShaderiv()"); 108 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glGetShaderiv()"); 142 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); 152 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); 180 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateProgram()"); 188 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glCreateProgram()") [all...] |
gluStateReset.cpp | 93 GLU_EXPECT_NO_ERROR(gl.getError(), "Vertex attrib array state reset failed"); 106 GLU_EXPECT_NO_ERROR(gl.getError(), "Transformation state reset failed"); 121 GLU_EXPECT_NO_ERROR(gl.getError(), "Rasterization state reset failed"); 141 GLU_EXPECT_NO_ERROR(gl.getError(), "Multisampling state reset failed"); 326 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture state reset failed"); 346 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to reset indexed draw buffer state"); 370 GLU_EXPECT_NO_ERROR(gl.getError(), "Pixel operation state reset failed"); 383 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer control state reset failed"); 401 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer state reset failed"); 407 GLU_EXPECT_NO_ERROR(gl.getError(), "Renderbuffer state reset failed") [all...] |
gluTexture.cpp | 60 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 71 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 87 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 100 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 114 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 126 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 142 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 170 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 184 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed"); 211 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed") [all...] |
/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 86 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MIN_FILTER, state.minFilter)"); 88 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_MAG_FILTER, state.magFilter)"); 90 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_S, state.wrapS)"); 92 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_T, state.wrapT)"); 94 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR)"); 96 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MAX_LOD, state.maxLod)"); 98 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod)"); 104 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, state.minFilter)"); 106 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, state.magFilter)"); 108 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, state.wrapS)") [all...] |
glsStateChangePerfTestCases.cpp | 249 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 252 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 254 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 256 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 279 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 282 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 284 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 286 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 353 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); 356 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()") [all...] |
/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 153 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); 157 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); 161 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader"); 172 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info"); 186 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info"); 194 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program"); 205 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info"); 223 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders"); 336 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering"); 341 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to clear surface") [all...] |
teglGLES2SharedRenderingPerfTests.cpp | 210 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 212 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 214 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 216 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 248 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 250 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 252 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 254 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 281 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); 283 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()") [all...] |
/external/deqp/modules/gles31/functional/ |
es31fProgramPipelineStateQueryTests.cpp | 125 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); 127 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); 138 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); 200 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); 211 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); 263 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); 265 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); 276 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); 338 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query log"); 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline") [all...] |
es31fIndexedStateQueryTests.cpp | 102 GLU_EXPECT_NO_ERROR(gl.getError(), "query sample mask words"); 133 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); 151 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); 232 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); 252 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBuffer"); 260 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferBase"); 268 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferRange"); 316 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); 339 GLU_EXPECT_NO_ERROR(gl.glGetError(), "get align"); 353 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen bufs") [all...] |
es31fMultisampleShaderRenderCase.cpp | 144 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buf"); 147 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); 150 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); 165 GLU_EXPECT_NO_ERROR(gl.getError(), "setup data"); 176 GLU_EXPECT_NO_ERROR(gl.getError(), "gen vao"); 188 GLU_EXPECT_NO_ERROR(gl.getError(), "gen tex"); 193 GLU_EXPECT_NO_ERROR(gl.getError(), "gen fbo"); 226 GLU_EXPECT_NO_ERROR(gl.getError(), "gen rbo"); 231 GLU_EXPECT_NO_ERROR(gl.getError(), "gen fbo"); 253 GLU_EXPECT_NO_ERROR(gl.getError(), "gen tex") [all...] |
es31fTessellationGeometryInteractionTests.cpp | 211 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); 246 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport"); 251 GLU_EXPECT_NO_ERROR(gl.getError(), "set blend"); 289 GLU_EXPECT_NO_ERROR(gl.getError(), "setup attribs"); 297 GLU_EXPECT_NO_ERROR(gl.getError(), "use program"); 300 GLU_EXPECT_NO_ERROR(gl.getError(), "set patch param"); 303 GLU_EXPECT_NO_ERROR(gl.getError(), "clear"); 306 GLU_EXPECT_NO_ERROR(gl.getError(), "draw patches"); 515 GLU_EXPECT_NO_ERROR(gl.getError(), "gen buffer"); 549 GLU_EXPECT_NO_ERROR(gl.getError(), "set viewport") [all...] |
es31fDefaultVertexArrayObjectTests.cpp | 66 GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor");
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es31fShaderTextureSizeTests.cpp | 389 GLU_EXPECT_NO_ERROR(gl.getError(), "texture gen"); 395 GLU_EXPECT_NO_ERROR(gl.getError(), "texStorage"); 407 GLU_EXPECT_NO_ERROR(gl.getError(), "texture delete"); 420 GLU_EXPECT_NO_ERROR(gl.getError(), "preclear"); 424 GLU_EXPECT_NO_ERROR(gl.getError(), "clear"); 429 GLU_EXPECT_NO_ERROR(gl.getError(), "vertexAttrib"); 437 GLU_EXPECT_NO_ERROR(gl.getError(), "setup program"); 440 GLU_EXPECT_NO_ERROR(gl.getError(), "bindtex"); 443 GLU_EXPECT_NO_ERROR(gl.getError(), "drawArrays"); 447 GLU_EXPECT_NO_ERROR(gl.getError(), "cleanup") [all...] |
es31fSSBOArrayLengthTests.cpp | 110 GLU_EXPECT_NO_ERROR(gl.getError(), "create buffers"); 115 GLU_EXPECT_NO_ERROR(gl.getError(), "bind buffers"); 192 GLU_EXPECT_NO_ERROR(gl.getError(), "update buffer"); 201 GLU_EXPECT_NO_ERROR(gl.getError(), "dispatch"); 209 GLU_EXPECT_NO_ERROR(gl.getError(), "map"); 225 GLU_EXPECT_NO_ERROR(gl.getError(), "unmap");
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es31fVertexAttributeBindingTests.cpp | 331 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); 334 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); 348 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); 351 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); 360 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); 370 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); 630 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); 633 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); 649 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup attribs") [all...] |
es31fMultisampleTests.cpp | 144 GLU_EXPECT_NO_ERROR(gl.glGetError(), "getMultisamplefv"); 264 GLU_EXPECT_NO_ERROR(gl.getError(), "getIntegerv(GL_SAMPLES)"); 279 GLU_EXPECT_NO_ERROR(gl.getError(), "getAttribLocation"); 324 GLU_EXPECT_NO_ERROR(gl.getError(), "bindVertexArray"); 328 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx buf"); 332 GLU_EXPECT_NO_ERROR(gl.getError(), "vtx vertexAttribPointer"); 336 GLU_EXPECT_NO_ERROR(gl.getError(), "col buf"); 340 GLU_EXPECT_NO_ERROR(gl.getError(), "col vertexAttribPointer"); 344 GLU_EXPECT_NO_ERROR(gl.getError(), "drawArrays"); 384 GLU_EXPECT_NO_ERROR(gl.getError(), "viewport") [all...] |
es31fInternalFormatQueryTests.cpp | 113 GLU_EXPECT_NO_ERROR(gl.getError(), "get MAX_*_SAMPLES"); 127 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 149 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 233 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 248 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 291 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 309 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 325 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 340 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES");
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/external/deqp/modules/gles3/functional/ |
es3fDefaultVertexArrayObjectTests.cpp | 64 GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor");
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