/frameworks/base/libs/hwui/ |
Dither.cpp | 67 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, DITHER_KERNEL_SIZE, 0, 68 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
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PixelBuffer.h | 158 * GL_ALPHA 163 case GL_ALPHA: 175 * GL_ALPHA 180 case GL_ALPHA: 193 * The format must be GL_ALPHA or GL_RGBA.
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FontRenderer.cpp | 61 if (texture.getFormat() == GL_ALPHA) { 423 GL_ALPHA, true)); 425 GL_ALPHA, false)); 427 GL_ALPHA, false)); 429 GL_ALPHA, false)); 777 case GL_ALPHA: { 804 const uint32_t sizeA8 = getCacheSize(GL_ALPHA); 805 const uint32_t usedA8 = sizeA8 - getFreeCacheSize(GL_ALPHA); 809 dumpTextures(log, "A8", cacheTexturesForFormat(GL_ALPHA)); 824 return getCacheSize(GL_ALPHA) + getCacheSize(GL_RGBA) [all...] |
TextDropShadowCache.cpp | 183 texture->upload(GL_ALPHA, shadow.width, shadow.height, 184 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
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Texture.cpp | 34 case GL_ALPHA: 178 *outFormat = GL_ALPHA;
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Readback.cpp | 64 format = GL_ALPHA;
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/external/deqp/modules/gles3/functional/ |
es3fTextureSwizzleTests.cpp | 55 case GL_ALPHA: return c.getAlpha(); 243 { "alpha", GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE }, 273 { "alpha", GL_ALPHA }, 290 { "all_alpha", GL_ALPHA, GL_ALPHA, GL_ALPHA, GL_ALPHA }, 293 { "bgra", GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA }, 294 { "abgr", GL_ALPHA, GL_BLUE, GL_GREEN, GL_RED } [all...] |
/frameworks/base/libs/hwui/renderstate/ |
TextureState.cpp | 81 mShadowLutTexture->upload(GL_ALPHA, SHADOW_LUT_SIZE, 1, GL_ALPHA, GL_UNSIGNED_BYTE, &bytes);
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/external/deqp/modules/gles2/performance/ |
es2pTextureCountTests.cpp | 59 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
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es2pTextureFormatTests.cpp | 57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
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/external/mesa3d/src/glx/ |
compsize.c | 88 case GL_ALPHA:
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.cpp | 49 case GL_ALPHA:
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/external/mesa3d/src/mesa/main/ |
formats.c | 45 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA, 301 GL_ALPHA, /* BaseFormat */ 310 GL_ALPHA, /* BaseFormat */ 672 GL_ALPHA, 681 GL_ALPHA, 783 GL_ALPHA, 792 GL_ALPHA, 801 GL_ALPHA, 810 GL_ALPHA, 819 GL_ALPHA, [all...] |
glformats.c | 179 case GL_ALPHA: 460 case GL_ALPHA: 874 case GL_ALPHA: 929 base_format == GL_ALPHA || 990 return GL_ALPHA; 1122 case GL_ALPHA: [all...] |
atifragshader.c | 193 if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) || 194 ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) { 198 if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) || 199 ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) { 655 (((arg1 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg1Rep == GL_ALPHA) || (arg1Rep == GL_NONE))) || 656 (((arg2 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg2Rep == GL_ALPHA) || (arg2Rep == GL_NONE)))))) {
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texstate.c | 172 case GL_ALPHA: 203 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; 218 case GL_ALPHA: 242 case GL_ALPHA: 267 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
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texcompress.c | 113 return GL_ALPHA;
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texstore.c | 103 case GL_ALPHA: 238 case GL_ALPHA: return IDX_ALPHA; 343 logicalBaseFormat == GL_ALPHA || 353 textureBaseFormat == GL_ALPHA || 455 logicalBaseFormat == GL_ALPHA); 464 textureBaseFormat == GL_ALPHA); 581 logicalBaseFormat == GL_ALPHA || 590 textureBaseFormat == GL_ALPHA || [all...] |
/external/deqp/framework/opengl/ |
gluStateReset.cpp | 168 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 201 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 228 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 256 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 278 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 289 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 305 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 756 gl.texParameteri(GL_TEXTURE_1D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 780 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); 809 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeBufferApiTests.cpp | 195 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); 199 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]); 203 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_texstate.c | 73 if (DepthMode == GL_ALPHA) 88 if (DepthMode == GL_ALPHA)
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/frameworks/native/cmds/flatland/ |
GLHelper.cpp | 455 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, 456 DITHER_KERNEL_SIZE, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 411 case GL_ALPHA:
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
Gdx2DPixmap.java | 46 return GL20.GL_ALPHA;
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/frameworks/base/libs/hwui/font/ |
CacheTexture.cpp | 219 if (mFormat != GL_ALPHA) { 330 // currently only two formats are supported: GL_ALPHA or GL_RGBA;
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