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    Searched refs:GL_ALPHA (Results 1 - 25 of 278) sorted by null

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  /frameworks/base/libs/hwui/
Dither.cpp 67 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, DITHER_KERNEL_SIZE, 0,
68 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
PixelBuffer.h 158 * GL_ALPHA
163 case GL_ALPHA:
175 * GL_ALPHA
180 case GL_ALPHA:
193 * The format must be GL_ALPHA or GL_RGBA.
FontRenderer.cpp 61 if (texture.getFormat() == GL_ALPHA) {
423 GL_ALPHA, true));
425 GL_ALPHA, false));
427 GL_ALPHA, false));
429 GL_ALPHA, false));
777 case GL_ALPHA: {
804 const uint32_t sizeA8 = getCacheSize(GL_ALPHA);
805 const uint32_t usedA8 = sizeA8 - getFreeCacheSize(GL_ALPHA);
809 dumpTextures(log, "A8", cacheTexturesForFormat(GL_ALPHA));
824 return getCacheSize(GL_ALPHA) + getCacheSize(GL_RGBA)
    [all...]
TextDropShadowCache.cpp 183 texture->upload(GL_ALPHA, shadow.width, shadow.height,
184 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
Texture.cpp 34 case GL_ALPHA:
178 *outFormat = GL_ALPHA;
Readback.cpp 64 format = GL_ALPHA;
  /external/deqp/modules/gles3/functional/
es3fTextureSwizzleTests.cpp 55 case GL_ALPHA: return c.getAlpha();
243 { "alpha", GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE },
273 { "alpha", GL_ALPHA },
290 { "all_alpha", GL_ALPHA, GL_ALPHA, GL_ALPHA, GL_ALPHA },
293 { "bgra", GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA },
294 { "abgr", GL_ALPHA, GL_BLUE, GL_GREEN, GL_RED }
    [all...]
  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 81 mShadowLutTexture->upload(GL_ALPHA, SHADOW_LUT_SIZE, 1, GL_ALPHA, GL_UNSIGNED_BYTE, &bytes);
  /external/deqp/modules/gles2/performance/
es2pTextureCountTests.cpp 59 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
es2pTextureFormatTests.cpp 57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
  /external/mesa3d/src/glx/
compsize.c 88 case GL_ALPHA:
  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 49 case GL_ALPHA:
  /external/mesa3d/src/mesa/main/
formats.c 45 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
301 GL_ALPHA, /* BaseFormat */
310 GL_ALPHA, /* BaseFormat */
672 GL_ALPHA,
681 GL_ALPHA,
783 GL_ALPHA,
792 GL_ALPHA,
801 GL_ALPHA,
810 GL_ALPHA,
819 GL_ALPHA,
    [all...]
glformats.c 179 case GL_ALPHA:
460 case GL_ALPHA:
874 case GL_ALPHA:
929 base_format == GL_ALPHA ||
990 return GL_ALPHA;
1122 case GL_ALPHA:
    [all...]
atifragshader.c 193 if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) ||
194 ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) {
198 if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) ||
199 ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) {
655 (((arg1 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg1Rep == GL_ALPHA) || (arg1Rep == GL_NONE))) ||
656 (((arg2 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg2Rep == GL_ALPHA) || (arg2Rep == GL_NONE)))))) {
texstate.c 172 case GL_ALPHA:
203 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
218 case GL_ALPHA:
242 case GL_ALPHA:
267 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
texcompress.c 113 return GL_ALPHA;
texstore.c 103 case GL_ALPHA:
238 case GL_ALPHA: return IDX_ALPHA;
343 logicalBaseFormat == GL_ALPHA ||
353 textureBaseFormat == GL_ALPHA ||
455 logicalBaseFormat == GL_ALPHA);
464 textureBaseFormat == GL_ALPHA);
581 logicalBaseFormat == GL_ALPHA ||
590 textureBaseFormat == GL_ALPHA ||
    [all...]
  /external/deqp/framework/opengl/
gluStateReset.cpp 168 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
201 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
228 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
256 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
278 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
289 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
305 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
756 gl.texParameteri(GL_TEXTURE_1D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
780 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
809 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fNegativeBufferApiTests.cpp 195 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
199 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
203 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_texstate.c 73 if (DepthMode == GL_ALPHA)
88 if (DepthMode == GL_ALPHA)
  /frameworks/native/cmds/flatland/
GLHelper.cpp 455 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE,
456 DITHER_KERNEL_SIZE, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp 411 case GL_ALPHA:
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
Gdx2DPixmap.java 46 return GL20.GL_ALPHA;
  /frameworks/base/libs/hwui/font/
CacheTexture.cpp 219 if (mFormat != GL_ALPHA) {
330 // currently only two formats are supported: GL_ALPHA or GL_RGBA;

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