/frameworks/rs/driver/ |
rsdProgramRaster.cpp | 39 RSD_CALL_GL(glCullFace, GL_BACK);
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/external/mesa3d/src/glx/apple/ |
apple_xgl_api_stereo.c | 61 case GL_BACK: 98 if (GL_BACK == bufs[i]) {
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/external/mesa3d/src/mesa/main/ |
stencil.c | 45 * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state. 46 * state[2] = GL_EXT_stencil_two_side GL_BACK state. 174 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, 225 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask); 285 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask); 358 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass); 401 if (face == GL_FRONT || face == GL_BACK) { 441 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { 446 if (face != GL_BACK) { 487 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) [all...] |
polygon.c | 62 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { 163 case GL_BACK: 320 ctx->Polygon.CullFaceMode = GL_BACK;
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buffers.c | 104 case GL_BACK: 162 case GL_BACK: 493 * \param buffer GL_FRONT, GL_BACK, GL_COLOR_ATTACHMENT0, etc. 518 * \param mode color buffer such as GL_FRONT, GL_BACK, etc.
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framebuffer.c | 141 fb->ColorDrawBuffer[0] = GL_BACK; 143 fb->ColorReadBuffer = GL_BACK;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_clip_state.c | 62 case GL_BACK:
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brw_clip.c | 191 ctx->Polygon.CullFaceMode != GL_BACK) {
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brw_sf_state.c | 219 case GL_BACK:
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gen6_sf_state.c | 206 case GL_BACK:
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gen7_sf_state.c | 231 case GL_BACK:
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
RenderContext.java | 109 if ((face == GL20.GL_FRONT) || (face == GL20.GL_BACK) || (face == GL20.GL_FRONT_AND_BACK)) {
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv10_state_polygon.c | 45 mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
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/external/mesa3d/src/mesa/drivers/common/ |
driverfuncs.c | 305 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, 310 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]); 315 ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
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/external/deqp/modules/gles2/performance/ |
es2pStateChangeCallTests.cpp | 288 GL_BACK, 474 GL_BACK, 662 GL_BACK, 700 GL_BACK,
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/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 323 GL_BACK, 509 GL_BACK, 724 GL_BACK, 762 GL_BACK,
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/ |
ParticleShader.java | 273 int cullFace = config.defaultCullFace == -1 ? GL20.GL_BACK : config.defaultCullFace; 308 return config.defaultCullFace == -1 ? GL20.GL_BACK : config.defaultCullFace;
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
TextureArrayTest.java | 113 Gdx.gl.glCullFace(GL20.GL_BACK);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_rasterizer.c | 107 case GL_BACK:
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/external/mesa3d/src/mesa/swrast_setup/ |
ss_triangle.c | 127 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK)
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/external/deqp/framework/opengl/ |
gluStateReset.cpp | 113 gl.cullFace (GL_BACK); 390 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; 391 const deUint32 readBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; 690 gl.cullFace (GL_BACK); [all...] |
gluStrUtil.inl | 189 case GL_BACK: return "GL_BACK"; 443 case GL_BACK: return "GL_BACK"; 603 case GL_BACK: return "GL_BACK"; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fIntegerStateQueryTests.cpp | [all...] |
es3fNegativeBufferApiTests.cpp | 429 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); 473 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); 514 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS."); 644 values[1] = GL_BACK; [all...] |
/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_tritmp.h | 152 ctx->Polygon.CullFaceMode != GL_BACK) { 377 ctx->Polygon.CullFaceMode != GL_BACK) {
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