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    Searched refs:GL_FLOAT_VEC4 (Results 1 - 25 of 148) sorted by null

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  /external/deqp/modules/glshared/
glsAttributeLocationTests.cpp 885 attributes.push_back(Attribute(AttribType("vec4", 1, GL_FLOAT_VEC4), "a_1", Attribute::LOC_UNDEF, Cond("A", false)));
945 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fAttribLocationTests.cpp 47 AttribType("vec4", 1, GL_FLOAT_VEC4),
81 AttribType("vec4", 1, GL_FLOAT_VEC4),
  /external/deqp/modules/gles2/functional/
es2fAttribLocationTests.cpp 54 AttribType("vec4", 1, GL_FLOAT_VEC4),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
ShaderUniformDetailsProvider.java 85 case GL_FLOAT_VEC4:
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp 56 case GL_FLOAT_VEC4:
  /external/mesa3d/src/glsl/
builtin_types.h 55 glsl_type(GL_FLOAT_VEC4, GLSL_TYPE_FLOAT, 4, 1, "vec4"),
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 259 public static final int GL_FLOAT_VEC4 = 0x8B52;
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 637 case GL_FLOAT_VEC4: return TYPE_FLOAT_VEC4;
gluStrUtil.inl     [all...]
  /frameworks/base/media/mca/filterfw/native/core/
gl_env.cpp 377 case GL_FLOAT_VEC4:
shader_program.cpp 785 case GL_FLOAT_VEC4:
890 case GL_FLOAT_VEC4: {
    [all...]
  /external/mesa3d/src/mesa/main/
uniforms.c 168 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC4);
236 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC4);
uniform_query.cpp 609 case GL_FLOAT_VEC4:
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL20.java 263 public static final int GL_FLOAT_VEC4 = 0x8B52;
  /development/ndk/platforms/android-21/include/GLES2/
gl2.h 310 #define GL_FLOAT_VEC4 0x8B52
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52
  /device/generic/goldfish-opengl/system/include/GLES2/
gl2.h 310 #define GL_FLOAT_VEC4 0x8B52
  /external/mesa3d/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 259 public static final int GL_FLOAT_VEC4 = 0x8B52;
    [all...]
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
ImageShader.java 377 case GLES20.GL_FLOAT_VEC4:
  /prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52
  /prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52
  /prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52
  /prebuilts/ndk/current/platforms/android-13/arch-arm/usr/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52
  /prebuilts/ndk/current/platforms/android-13/arch-mips/usr/include/GLES2/
gl2.h 381 #define GL_FLOAT_VEC4 0x8B52

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